Here is appeal to the community by Alex Cooper (known as Godsring):
I would like to publicly denounce the FALLOUT INTERNATIONAL server for using stolen code and attempting to name the server "NEW CODE" claiming work that was not done by them after fooling both the founder of the project Bart Nixon ...
Search found 24 matches
- Tue Mar 14, 2017 3:43 pm
- Forum: Off Topic
- Topic: [Announce] New-TG Fallout13 beta
- Replies: 37
- Views: 11500
- Tue Mar 14, 2017 11:52 am
- Forum: Off Topic
- Topic: [Announce] New-TG Fallout13 beta
- Replies: 37
- Views: 11500
Re: [Announce] New-TG Fallout13 beta
That sounds like if the Counter Strike dev has been stealed half-life engine, or DoTA stealed warcraft3 engine. Pointless and ruthless.
Some guys from american community not so long ago are tried to develope F13 by closed source, without permit of Bart Nixon. Why they did not do this? Because they ...
Some guys from american community not so long ago are tried to develope F13 by closed source, without permit of Bart Nixon. Why they did not do this? Because they ...
- Mon Mar 13, 2017 3:10 pm
- Forum: Off Topic
- Topic: [Announce] New-TG Fallout13 beta
- Replies: 37
- Views: 11500
Re: [Announce] New-TG Fallout13 beta
I think you'll change your mind when F13 will released. Because even "raw" alpha is very popular, though, only "resprited vanilla". F13 dev's is not to capture of money from players, they do not have a lifeweb-style price list, but only donations for hosting and some "пиво".
Please, stop that ...
Please, stop that ...
- Sat Mar 11, 2017 7:08 pm
- Forum: Off Topic
- Topic: [Announce] New-TG Fallout13 beta
- Replies: 37
- Views: 11500
Re: [Announce] New-TG Fallout13 beta
Calm down, I think, when build will became final version, source will be opened for TG team. Why so much panic? Don't be so misery.
Last time we was released very raw alpha with the opensource. You must understand, that raw wersion is not good. So, what's happend? Anyone who is not lazy took it and ...
Last time we was released very raw alpha with the opensource. You must understand, that raw wersion is not good. So, what's happend? Anyone who is not lazy took it and ...
- Sat Mar 11, 2017 4:30 pm
- Forum: Off Topic
- Topic: [Announce] New-TG Fallout13 beta
- Replies: 37
- Views: 11500
[Announce] New-TG Fallout13 beta
Hello! I'm back to told you about the new project.
Please, don't wipe that topic, I have really cool news.
I'm sure, that most of you played TG-fallout13. A lot of time passed, since it was updated. It was be something like unfinished alpha or something like.
But now, I want to told you about the ...
Please, don't wipe that topic, I have really cool news.
I'm sure, that most of you played TG-fallout13. A lot of time passed, since it was updated. It was be something like unfinished alpha or something like.
But now, I want to told you about the ...
- Mon Feb 06, 2017 9:09 am
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
Ok, not official, original.
- Sun Feb 05, 2017 8:02 am
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
New-TG-based Fallout13 coming soon!
*All content transfer to new-TG-base with all features, like a colored lights and amputable limbs.
*Campfires. where you can cook diner.
*Factions system (join/leave faction, leader voting, creating of new faction)
*Day/night exchange.
*"Trade" button ...
*All content transfer to new-TG-base with all features, like a colored lights and amputable limbs.
*Campfires. where you can cook diner.
*Factions system (join/leave faction, leader voting, creating of new faction)
*Day/night exchange.
*"Trade" button ...
- Thu Jan 26, 2017 3:43 pm
- Forum: Spriting and Mapping
- Topic: TG fallout build updates and changelog
- Replies: 19
- Views: 6679
Re: TG fallout build updates and changelog
if you build a wall, make it a secret wall and screw it down it makes regular floors. When you blow those up it makes holes into space. Do this to suck the air out of this pathetic ERP wasteland.
This is outdated info or you mistaken our serb with "FALLOUT 13 NEW CODE!" (rpt., it is NOT official ...
This is outdated info or you mistaken our serb with "FALLOUT 13 NEW CODE!" (rpt., it is NOT official ...
- Mon Jan 23, 2017 2:34 pm
- Forum: Spriting and Mapping
- Topic: TG fallout build updates and changelog
- Replies: 19
- Views: 6679
Re: TG fallout build updates and changelog
Random loot generation is under process.
- Sun Jan 22, 2017 1:53 pm
- Forum: Spriting and Mapping
- Topic: TG fallout build updates and changelog
- Replies: 19
- Views: 6679
Re: TG fallout build updates and changelog
Development is alive.
Serb's is confirmed by Bart Nixon, original creator of that build. It's official.
The new features every week.
REALLY new features.
Codebase is closed, for now.
And I'm not admin of that serb's, I'm just a player.
Any else questions about server is here: https://discordapp.com ...
Serb's is confirmed by Bart Nixon, original creator of that build. It's official.
The new features every week.
REALLY new features.
Codebase is closed, for now.
And I'm not admin of that serb's, I'm just a player.
Any else questions about server is here: https://discordapp.com ...
- Fri Jan 20, 2017 7:52 am
- Forum: Spriting and Mapping
- Topic: TG fallout build updates and changelog
- Replies: 19
- Views: 6679
TG fallout build updates and changelog
Hello! I came back to tell you about new features etc.
1. Dynamic daytime. Night is very dark and dangerous. That's better to stay home/shelter.
2. Campfire. Crafts by 5 wood and lights any flaming object (zippo, torch, welding tool, etc). You can cook on it.
3. Bottlecaps.
4. Some NPC and ...
1. Dynamic daytime. Night is very dark and dangerous. That's better to stay home/shelter.
2. Campfire. Crafts by 5 wood and lights any flaming object (zippo, torch, welding tool, etc). You can cook on it.
3. Bottlecaps.
4. Some NPC and ...
- Wed Jan 11, 2017 9:57 am
- Forum: General Chat
- Topic: PLEASE host a Fallout 13 server
- Replies: 30
- Views: 11476
Re: PLEASE host a Fallout 13 server
Hello, Atticat!
There is even two stable working servers:
[url]byond://BYOND.world.55524987[/url] - EN-speak server. Use outdated build, but it's have own features, like in-game ERP system.
[url]byond://BYOND.world.1853939464[/url] - RU/EN-speak server. Use advanced features, like daytime and ...
There is even two stable working servers:
[url]byond://BYOND.world.55524987[/url] - EN-speak server. Use outdated build, but it's have own features, like in-game ERP system.
[url]byond://BYOND.world.1853939464[/url] - RU/EN-speak server. Use advanced features, like daytime and ...
- Mon Aug 15, 2016 6:58 pm
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
Hello, guys! Im'm very glad, so my and Bart Nixon Idea has been took great extension, and we did it. Unfortunately, Bart has been dissapeared, and I dont know, where is he now. I hope, so he's OK and he will retuОтдельно
Special thanks to PahomLancer for continying our job! I hope, that work isnt ...
Special thanks to PahomLancer for continying our job! I hope, that work isnt ...
- Mon Aug 15, 2016 6:44 pm
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
- Wed Jul 13, 2016 3:05 am
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
Here is newest version!
https://github.com/PahomLancer/Vault-113-Restoration
https://github.com/PahomLancer/Vault-113-Restoration
- Tue Jul 12, 2016 10:46 am
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
- Mon Jul 11, 2016 11:57 am
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
Try to tip "vault113 - Restoration" at github search.iamgoofball wrote:Where's the source code?
- Mon Jul 11, 2016 10:12 am
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
Ok, fallout13 development has been splitted up to 2 branches -
anumus community (ss13.ru)
IP adress byond://46.181.122.102:3306
For now, that hosting is not regular.
and Tau Ceti community (tauceti.ru).
IP adress byond://195.234.215.161:13113
automatically starts everyday at 20:00 GMT+3 ...
anumus community (ss13.ru)
IP adress byond://46.181.122.102:3306
For now, that hosting is not regular.
and Tau Ceti community (tauceti.ru).
IP adress byond://195.234.215.161:13113
automatically starts everyday at 20:00 GMT+3 ...
- Mon Jul 04, 2016 2:54 pm
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
Because you use 510 BYONDRemie Richards wrote:I spawn permanently blind, for some reason.
- Mon Jul 04, 2016 10:59 am
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
Some FAQ about gameplay
1. How to swap hands?
Like a original space station, of course!
2. My weapon isn't shoot!
You need to toggle gun safety! (alt+click)
3. My weapon isn't shoot YET!
Check ammo.
4. My car/motorcycle isn't ride!
You must have an key in your hand. Keys is universal for all ...
1. How to swap hands?
Like a original space station, of course!
2. My weapon isn't shoot!
You need to toggle gun safety! (alt+click)
3. My weapon isn't shoot YET!
Check ammo.
4. My car/motorcycle isn't ride!
You must have an key in your hand. Keys is universal for all ...
- Sat Jul 02, 2016 4:11 pm
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
- Sat Jul 02, 2016 12:48 pm
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
So, that thing is unfinished, but 80% playable.
I hope, some people from TG team will complete it.
I hope, some people from TG team will complete it.
- Fri Jul 01, 2016 8:16 pm
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
Re: [WIP] Fallout13 TGstation build
Yeah. That's open source. You can doing everything with that.
Here is repository: https://github.com/blackjack3186/Vault-113-Restoration.
Here is repository: https://github.com/blackjack3186/Vault-113-Restoration.
- Fri Jul 01, 2016 7:59 pm
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 37711
[WIP] Fallout13 TGstation build
Hello, everybody!
My name is blackjack22, I'm from russian community.
Couple years ago, one guy, who's name Bart Nixon has attempt to create his own build, mix of spacestation13 and fallout universe.
He's were choiced TG for that.
A lot of people help him, but once upon day he dissapear.
So, I ...
My name is blackjack22, I'm from russian community.
Couple years ago, one guy, who's name Bart Nixon has attempt to create his own build, mix of spacestation13 and fallout universe.
He's were choiced TG for that.
A lot of people help him, but once upon day he dissapear.
So, I ...