Search found 202 matches
- Sun Oct 20, 2024 5:27 am
- Forum: General Chat
- Topic: farewell MSO
- Replies: 143
- Views: 21426
Re: farewell MSO
Big ups to a real one
- Sat Oct 19, 2024 8:47 am
- Forum: Closed Complaints
- Topic: [NoxVS] poor ruling in case of security ignoring job duties
- Replies: 11
- Views: 1437
Re: [NoxVS] poor ruling in case of security ignoring job duties
The officers were treating the situation like a code red esque situation where armoury gear is required
"Any threat which can cause Code Delta (Blob, Nukies, Cult, Malf AI) de facto constitutes Code Delta."
This is in SOP, Delta is also the level where lethals are expected.
https ...
- Tue Oct 08, 2024 6:53 am
- Forum: Closed Policy Discussion
- Topic: Silicon Policy - Using misspellings as loopholes
- Replies: 24
- Views: 1775
Re: Silicon Policy - Using misspellings as loopholes
I feel like there should be some correlation between the standard we set for reasonability, and the egregiousness of the typo/error.
The law defines the a.i as a revolutionary then says "by that logic only revolutionarys are human"
So despite the typo, the law defines the two terms as somehow ...
The law defines the a.i as a revolutionary then says "by that logic only revolutionarys are human"
So despite the typo, the law defines the two terms as somehow ...
- Wed Oct 02, 2024 3:55 pm
- Forum: Closed Policy Discussion
- Topic: Antags and valid words
- Replies: 5
- Views: 669
Re: Antags and valid words
So what actually is the policy on antags saying words that make people valid?
Should they now allow themselves to be killed without fighting back?
Can they kill people trying to get those sweet valids anyway?
It seems there is nothing written down about this policy anyway.
Well I'm pretty ...
- Wed Oct 02, 2024 12:58 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Policy - Using misspellings as loopholes
- Replies: 24
- Views: 1775
Re: Silicon Policy - Using misspellings as loopholes
Timber is correct. Its also not required of the ai to exploit loopholes. They can follow the intent if they want to be nice. But it is the ai’s right to make that choice. If you spell something wrong or make a grammar error which opens the possibility of a interpretation that defers from your ...
- Fri Sep 27, 2024 7:15 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Policy - Using misspellings as loopholes
- Replies: 24
- Views: 1775
Re: Silicon Policy - Using misspellings as loopholes
Humman is totally valid and isn't bad faith at all.
In this scenario it's an issue with a false plural which I think is a little different.
I think everyone agrees that the most reasonable interpretation is it's just a plural of revolutionary.
The litmus test that has to be applied is what is ...
In this scenario it's an issue with a false plural which I think is a little different.
I think everyone agrees that the most reasonable interpretation is it's just a plural of revolutionary.
The litmus test that has to be applied is what is ...
- Fri Sep 27, 2024 10:12 am
- Forum: Closed Policy Discussion
- Topic: Nonhuman Head Two Week Temporary Silipol
- Replies: 13
- Views: 1327
Re: Nonhuman Head Two Week Temporary Silipol
I guess the simplest way to do it is to just have much higher standards for crew regarding altering asimov specific laws.
Something like:
"Crew cannot alter an asimov a.is laws if the main goal is to remove or redefine human bias to the benefit of non human crew. Crew must have a good reason to ...
Something like:
"Crew cannot alter an asimov a.is laws if the main goal is to remove or redefine human bias to the benefit of non human crew. Crew must have a good reason to ...
- Fri Sep 27, 2024 8:19 am
- Forum: Closed Policy Discussion
- Topic: Nonhuman Head Two Week Temporary Silipol
- Replies: 13
- Views: 1327
Re: Nonhuman Head Two Week Temporary Silipol
What's the stance on non human heads changing the lawset to other lawsets besides crewsimov and altered asimov?
- Wed Sep 25, 2024 10:01 pm
- Forum: Closed Policy Discussion
- Topic: Add 'Tot' to the list of banned OOC words for MRP
- Replies: 42
- Views: 3358
Re: Add 'Tot' to the list of banned OOC words for MRP
I just think this is incredibly pedantic and doesn't actually do anything meaningful to enhance the quality of discourse. It really only serves to limit terms people have a pet peeve with.
- Mon Sep 23, 2024 6:16 pm
- Forum: Closed Policy Discussion
- Topic: Add 'Tot' to the list of banned OOC words for MRP
- Replies: 42
- Views: 3358
Re: Add 'Tot' to the list of banned OOC words for MRP
Okay, but then is this about roleplay or just disliking slang players developed organically for ic terms?
Because this isn't getting people to roleplay more/better, it's just encouraging a more formal vernacular.
I could agree it's weird for like, a hos or captain or centcom staff to say tot ...
- Mon Sep 23, 2024 5:19 pm
- Forum: Closed Policy Discussion
- Topic: Add 'Tot' to the list of banned OOC words for MRP
- Replies: 42
- Views: 3358
Re: Add 'Tot' to the list of banned OOC words for MRP
I don't see tot as an issue, similar to how I don't see nukie as an issue. It's just an abbreviation, it's not necessarily ooc at all.
Of all the issues we could look at to improve roleplay, I think policing in-game slang for in-game terms is gonna be the least constructive use of anyone's time ...
- Mon Sep 23, 2024 5:25 am
- Forum: Closed Policy Discussion
- Topic: Add 'Tot' to the list of banned OOC words for MRP
- Replies: 42
- Views: 3358
Re: Add 'Tot' to the list of banned OOC words for MRP
I don't see tot as an issue, similar to how I don't see nukie as an issue. It's just an abbreviation, it's not necessarily ooc at all.
Of all the issues we could look at to improve roleplay, I think policing in-game slang for in-game terms is gonna be the least constructive use of anyone's time.
Of all the issues we could look at to improve roleplay, I think policing in-game slang for in-game terms is gonna be the least constructive use of anyone's time.
- Thu Sep 19, 2024 2:56 am
- Forum: General Chat
- Topic: damn it's dead
- Replies: 509
- Views: 28458
Re: damn it's dead
8:27 PM CST on a Wednesday
https://i.imgur.com/bpVukmq.png
grim
manuel, in the meantime:
https://i.imgur.com/ZQdIUYj.png
i welcome any explanations from those who are delusional enough to believe there isn't something horribly wrong here
HARD MODE: don't blame the LRP players themselves ...
- Sun Sep 15, 2024 5:54 am
- Forum: General Chat
- Topic: Revert to save pop
- Replies: 43
- Views: 3064
Re: Revert to save pop
Nah he's right, change men bad
- Thu Sep 12, 2024 6:10 pm
- Forum: Closed Policy Discussion
- Topic: Interteam Liaisons -- Admins<->Coders<->Players<->Admins<->Coders
- Replies: 7
- Views: 1098
Re: Interteam Liaisons -- Admins<->Coders<->Players<->Admins<->Coders
Well, if coders are already committed to giving people more say over the codebase, we could float the idea of a codervote headmin.
This gives us elected reps for each, that have to work together.
This gives us elected reps for each, that have to work together.
- Tue Sep 10, 2024 7:52 am
- Forum: Admin Feedback
- Topic: Scriptis
- Replies: 52
- Views: 23557
Re: Scriptis
Had a situation where I added a round start law 4 making Nori Richter being too sad on her birthday a law 1 threat, mentioning the law was also a law 1 threat.
At the end of the round it turned out soon after Scriptis had added an ion making any law after 3 irrelevant.
I can understand wanting to ...
At the end of the round it turned out soon after Scriptis had added an ion making any law after 3 irrelevant.
I can understand wanting to ...
- Mon Sep 09, 2024 6:17 pm
- Forum: General Chat
- Topic: Security Strategies?
- Replies: 37
- Views: 3365
Re: Security Strategies?
Play paraplegic to get wheelchair.
Move diagonally towards the HOS to save tiles per minute (TPM)
Ask the HoS if he likes the captain, if he says yes, restart.
If HOS says no arrest and demote for mutiny.
Promote self to HoS, grab a fire extinguisher and shoot down sec hallways to bridge. Big ...
Move diagonally towards the HOS to save tiles per minute (TPM)
Ask the HoS if he likes the captain, if he says yes, restart.
If HOS says no arrest and demote for mutiny.
Promote self to HoS, grab a fire extinguisher and shoot down sec hallways to bridge. Big ...
- Mon Aug 26, 2024 3:22 am
- Forum: Player's Headmin Election
- Topic: Lacran: The Player’s Min
- Replies: 7
- Views: 980
Re: Lacran: The Player’s Min
You've really put yourself out there in this election and I think it's cool to know the person behind the kiwi avatar a little better.
You are an admin over at Wallstation. How has the experience changed your views on administration?
Would you ever consider being an admin here? Do you see any ...
- Mon Aug 26, 2024 12:42 am
- Forum: Player's Headmin Election
- Topic: Bmon - The Guiding Light For /TG/
- Replies: 10
- Views: 1413
Re: Bmon - The Guiding Light For /TG/
I know this is a borderline thing to bring up, but the logs brought up in https://tgstation13.org/phpBB/viewtopic.php?t=36887&view=unread#unread make me pretty uncomfortable.To a degree being honest and to-the-point is respectable, but the way you spoke to the player, who was assumed of cheating ...
- Sun Aug 25, 2024 5:05 pm
- Forum: Candidate Debates
- Topic: Policy Discussion Revivals
- Replies: 5
- Views: 775
Re: Policy Discussion Revivals
Unironically based.RaveRadbury wrote: ↑Sun Aug 25, 2024 4:56 pm I want to canonize pun food names as valid felinid names.
I don't particularly care about felinids but I think the naming quirk is fun.
I feel like lore-wise its impossible to treat felinids seriously anyway.
- Sat Aug 24, 2024 10:56 pm
- Forum: Candidate Debates
- Topic: Discord .roulette policy
- Replies: 9
- Views: 852
Re: Discord .roulette policy
The results of a roulette bot appeal should also be decided by that same roulette bot. I don't want unlucky people in this community.
- Sat Aug 24, 2024 4:12 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury: Embracing Chaos, Leading Change
- Replies: 25
- Views: 2350
Re: Rave Radbury: Embracing Chaos, Leading Change
I feel like a lot of people have stated very directly what their issues were with what you were doing and why, so I'm unsure why there's still confusion. I'm going to try to level with you directly on this.
You came across as an arrogant uninformed prick.
Now, obviously it's hypocritical for me to ...
You came across as an arrogant uninformed prick.
Now, obviously it's hypocritical for me to ...
- Fri Aug 23, 2024 3:11 am
- Forum: Candidate Debates
- Topic: Hobbies outside of SS13?
- Replies: 10
- Views: 885
Re: Hobbies outside of SS13?
I need to stop skim reading thingsDax Dupont wrote: ↑Wed Aug 21, 2024 11:12 pm Photography, as an example:
https://i.imgur.com/iKvWiy8.jpeg
- Fri Aug 23, 2024 2:37 am
- Forum: Player's Headmin Election
- Topic: Bible 2: THE SQUEAKQUEL
- Replies: 15
- Views: 1732
Re: Bible 2: THE SQUEAKQUEL
Endorsed.TheBibleMelts wrote: ↑Thu Aug 22, 2024 10:37 pmiamgoofball wrote: ↑Tue Aug 20, 2024 10:41 pm i'm looking forward to serving alongside TBM this headmin term as we bring the GOOF 2024 platform to fruition together
i'm going to hit you with a lamp. this is in my campaign thread, and is now a campaign promise.
- Thu Aug 22, 2024 5:51 am
- Forum: Player's Headmin Election
- Topic: Rave Radbury: Embracing Chaos, Leading Change
- Replies: 25
- Views: 2350
Re: Rave Radbury: Embracing Chaos, Leading Change
On one hand, I see a fiery, funny and capable guy who's done a huge amount for the community, but I'm still really, really conflicted here.
I was hoping you could help me reconcile how conflicted I feel regarding your new platform, and how it seems juxtaposed with your tone in the wallening thread ...
I was hoping you could help me reconcile how conflicted I feel regarding your new platform, and how it seems juxtaposed with your tone in the wallening thread ...
- Wed Aug 21, 2024 1:33 am
- Forum: Candidate Debates
- Topic: Nonhuman heads of staff?
- Replies: 17
- Views: 1758
Re: Nonhuman heads of staff?
I'm fine with more non human heads but I still think human supremacy should be a core component of the setting, so I'd be against the captain being non human. I think keeping systemic discrimination helps grant meaningful flavour and experiences to non humans, removing that makes them feel more like ...
- Wed Aug 21, 2024 1:22 am
- Forum: Candidate Debates
- Topic: Hobbies outside of SS13?
- Replies: 10
- Views: 885
Re: Hobbies outside of SS13?
I love bouldering, going somewhere and climbing a big rock gives me a thrill that never gets old tbh, loved climbing since I was a kid but HATED heights.
Indoors, I really enjoy writing terrible poetry, and playing agonisingly long twilight imperium matches with a group of tabletop friends
Indoors, I really enjoy writing terrible poetry, and playing agonisingly long twilight imperium matches with a group of tabletop friends
- Tue Aug 20, 2024 3:51 pm
- Forum: Candidate Debates
- Topic: When arguments turn unhealthy
- Replies: 6
- Views: 894
Re: When arguments turn unhealthy
TLDR:
I see the lack of respect and decency as a symptom of an unhealthy dynamic that needed an opportunity to be addressed, I don't think this was a moderation issue, this was a fundamental issue of how certain people in authority viewed the playerbase as an entity that exists to cater to them.
I ...
I see the lack of respect and decency as a symptom of an unhealthy dynamic that needed an opportunity to be addressed, I don't think this was a moderation issue, this was a fundamental issue of how certain people in authority viewed the playerbase as an entity that exists to cater to them.
I ...
- Tue Aug 20, 2024 5:24 am
- Forum: Candidate Debates
- Topic: Another brick in the wall
- Replies: 11
- Views: 1048
Re: Another brick in the wall
It was great to see oranges take accountability.
Reverting was a good step.
Issue here is the project is still being treated like an inevitable thing. The issues around offset and sprite loudness was a legitimate playability concern which was previously considered a perfectly fine trade-off. (It's ...
Reverting was a good step.
Issue here is the project is still being treated like an inevitable thing. The issues around offset and sprite loudness was a legitimate playability concern which was previously considered a perfectly fine trade-off. (It's ...
- Tue Aug 20, 2024 4:39 am
- Forum: Candidate Debates
- Topic: Opinion on your fellow candidates
- Replies: 10
- Views: 1286
Re: Opinion on your fellow candidates
Clara and dax probably have the most ideologically similar platforms to mine.
Fuji's and goof's platforms are probably the ones I find least compatible.
Fuji's and goof's platforms are probably the ones I find least compatible.
- Tue Aug 20, 2024 4:23 am
- Forum: Candidate Debates
- Topic: Another brick in the wall
- Replies: 11
- Views: 1048
Re: Another brick in the wall
I think it's required at this point to do a revert to send a clear message that this is a show of good faith to the community.
The wallening represented to players that maintainers did not care about their gameplay experience if it posed any obstacle to their goals. This is what needs to be fixed ...
The wallening represented to players that maintainers did not care about their gameplay experience if it posed any obstacle to their goals. This is what needs to be fixed ...
- Tue Aug 20, 2024 4:17 am
- Forum: Candidate Debates
- Topic: Adminbus morale
- Replies: 12
- Views: 1344
Re: Adminbus morale
Personally, first and foremost admins need to approach this with the goal to achieve compliance, that doesn't mean just removing people. Admins need to invest into reforming player behaviour not just punishing it.
There needs to be a clear message sent to admins and players that bad faith rule ...
There needs to be a clear message sent to admins and players that bad faith rule ...
- Tue Aug 20, 2024 3:58 am
- Forum: Player's Headmin Election
- Topic: Lacran: The Player’s Min
- Replies: 7
- Views: 980
Re: Lacran, The Player’s Min
Sometimes when feedback falls on deaf ears, that feedback needs to be louder. When people in positions of responsibility create large issues and treat them as small, the way to combat that is to make the issue too big to deny. That's what player backlash and the fork achieved, if you don't do those ...
- Tue Aug 20, 2024 2:57 am
- Forum: Player's Headmin Election
- Topic: Lacran: The Player’s Min
- Replies: 7
- Views: 980
Re: Lacran, The Player’s Min
howdy there.
I will speak to you like I have with Dax. One big issue is that you kept a bad vibe and double, triple, quadruple down on such. I do appreciate that you haven't deflected anything in your opinions, with the information you have at hand. I will tell you, Headmin are the say-all in ...
- Tue Aug 20, 2024 1:41 am
- Forum: Player's Headmin Election
- Topic: Lacran: The Player’s Min
- Replies: 7
- Views: 980
Lacran: The Player’s Min
Who am I?:
I’ve been an on and off player on Manuel for about 4 years now, I’ve been teaching silicon and navigating old silpol for 2 on the Manuelcord. My most notable static is Mary Megablade. A few of you have likely seen me arguing about things that don’t matter on the forums.
Why I’m ...
I’ve been an on and off player on Manuel for about 4 years now, I’ve been teaching silicon and navigating old silpol for 2 on the Manuelcord. My most notable static is Mary Megablade. A few of you have likely seen me arguing about things that don’t matter on the forums.
Why I’m ...
- Mon Aug 12, 2024 1:27 am
- Forum: General Chat
- Topic: Asimov law 3 flaws
- Replies: 48
- Views: 2372
Re: Asimov law 3 flaws
We could just add a meta protection around ordered suicide, and go back to old asimov.
- Sun Aug 11, 2024 9:55 pm
- Forum: Closed Policy Discussion
- Topic: Chems and Borgs
- Replies: 18
- Views: 1326
Re: Chems and Borgs
Admins probably won't enforce it, but yeah. Haloperidol is harmful, administering with without consent causes harm.unlike healing chems there's really no situation in which you'd have implied consent with haloperidol. Spamming flashes does cause eye damage so you'd probably wanna be careful with that.
- Sun Aug 11, 2024 8:40 pm
- Forum: Closed Policy Discussion
- Topic: A Space Law Complain
- Replies: 16
- Views: 1543
Re: A Space Law Complain
I'm not actually going to engage with this on any specific level because Space Law is not policy, there's zero reason for this thread to exist.
Space law in it's current form works to help inform how policy is interpreted, like a code of conduct, it's not mandatory to follow, but following it ...
- Sun Aug 11, 2024 5:53 pm
- Forum: Closed Policy Discussion
- Topic: A Space Law Complain
- Replies: 16
- Views: 1543
Re: A Space Law Complain
I don't wanna hijack your thread with our negative back and forth. I've read what you've said and taken it onboard. I'm gonna let other people give their takes and I might reply later.
- Sun Aug 11, 2024 4:31 am
- Forum: Ideas
- Topic: Biting - how would you design this feature?
- Replies: 5
- Views: 674
Re: Biting - how would you design this feature?
I'd give it to lizards, and give them an icon that functionally let's them "equip" their teeth, basically always giving them a glass shiv at will, maybe add a chance for biting an armoured player to deal minor brute damage to the lizards head to reflect chipping a tooth.
- Sun Aug 11, 2024 12:06 am
- Forum: Closed Policy Discussion
- Topic: A Space Law Complain
- Replies: 16
- Views: 1543
Re: A Space Law Complain
You can't even understand what youre reading maybe you shouldn't try to respond without knowing. Sec don't "police" your tools nicely, living into a polianna I think.
The parts I can understand I will respond to, but I think its also important to recognise that you aren't communicating in ...
- Sat Aug 10, 2024 10:44 pm
- Forum: Closed Policy Discussion
- Topic: A Space Law Complain
- Replies: 16
- Views: 1543
Re: A Space Law Complain
Second complaint: The lack of dimensionality in the Dereliction of Duty crime. The negligence of a chef and the negligence of a HoS are things that should be judged completely differently. The same applies to jobs that have critical roles for the station, which means it should be detailed ...
- Mon Aug 05, 2024 12:01 am
- Forum: Closed Policy Discussion
- Topic: Codifying a rule against friendly antagonists
- Replies: 44
- Views: 3480
Re: Codifying a rule against friendly antagonists
Antagonists are there to add to a round, not necessarily in a negative way.
A murderboning antag isn't necessarily any better than a peaceful one.
I don't think the issue is not being hostile, the issue is if being friendly is being done simply because you just want to be a snowflake crewmember ...
A murderboning antag isn't necessarily any better than a peaceful one.
I don't think the issue is not being hostile, the issue is if being friendly is being done simply because you just want to be a snowflake crewmember ...
- Sun Aug 04, 2024 11:43 pm
- Forum: Closed Complaints
- Topic: [Thunder12345] - GorgleBing - Admin sanctioned cascade
- Replies: 9
- Views: 2279
Re: [Thunder12345] - GorgleBing - Admin sanctioned cascade
To give feedback on specific admin events use: viewforum.php?f=37 and comment your issues on dax Dupont and/or Thunder's feedback threads.
- Sun Aug 04, 2024 11:30 pm
- Forum: Closed Policy Discussion
- Topic: Rule 3/"OOC in IC" enforcement guidelines?
- Replies: 21
- Views: 1841
Re: Rule 3/"OOC in IC" enforcement guidelines?
I mean, I think the bar is "is there a sensible IC interpretation of the statement." If the answer is yes, then you probably shouldn't bwoink the person. If the answer is no, then its OOC in IC, bwoink away.
The problem is that you could argue "It's revs" has an IC interpretation because ...
- Sun Aug 04, 2024 3:47 pm
- Forum: Closed Policy Discussion
- Topic: Rule 3/"OOC in IC" enforcement guidelines?
- Replies: 21
- Views: 1841
Re: Rule 3/"OOC in IC" enforcement guidelines?
I think the primary issue with that note from my perspective is establishing a player history of rule 3 breaks based on something totally ambiguous.
Overall rule enforcement shouldn't start with failing a 50/50 coin toss, and then having that result affect how other admins determine that ambiguity ...
Overall rule enforcement shouldn't start with failing a 50/50 coin toss, and then having that result affect how other admins determine that ambiguity ...
- Wed Jul 31, 2024 5:10 am
- Forum: Admin Feedback
- Topic: Scriptis
- Replies: 52
- Views: 23557
Re: Scriptis
Puts a lot of effort into resolving tickets fairly and building a mutual good faith understanding. Appreciated.
- Sat Jul 27, 2024 2:19 pm
- Forum: Ideas
- Topic: How would you revive Clock Cult?
- Replies: 13
- Views: 1159
Re: How would you revive Clock Cult?
God damn that is a tough one.
Honestly, have only round start clockies be actual cultists, that play like a blend of aductor and wizard, but actually get weaker the when it's time to fight. The rest get converted into special clockwork golems that specialise into a few roles.
Stuff like a builder ...
Honestly, have only round start clockies be actual cultists, that play like a blend of aductor and wizard, but actually get weaker the when it's time to fight. The rest get converted into special clockwork golems that specialise into a few roles.
Stuff like a builder ...
- Sat Jul 27, 2024 7:25 am
- Forum: Closed Policy Discussion
- Topic: Rule 2 precedent to require ghost roles to avoid interfering with their killer
- Replies: 9
- Views: 1155
Re: Rule 2 precedent to require ghost roles to avoid interfering with their killer
Request adding precedent to Rule 2
People playing ghost roles are expected to privately use metaknowledge to avoid interfering with an antagonist's round, especially one who killed you.
This will avoid bad situations like:
shift 232503
when I was legally appointed QM ling and was lynched by ...
- Thu Jul 25, 2024 10:27 pm
- Forum: Closed Policy Discussion
- Topic: Humans are not actually defined in the wiki silicon policy.
- Replies: 13
- Views: 1195
Re: Humans are not actually defined in the wiki silicon policy.
Well yes, obviously we'll need to add feathers to them.