Frankly, the only way we can go about learning if you've changed is to give you the opportunity to prove it to us.
Don't expect nearly as much leniency as you had the first time around, but I'm going to un-ban you.
Search found 613 matches
- Fri Apr 04, 2025 1:38 am
- Forum: Resolved Appeals
- Topic: [cheshify] Chappygart - Rise and Mcfall
- Replies: 8
- Views: 1107
- Thu Apr 03, 2025 1:29 am
- Forum: Resolved Appeals
- Topic: [cheshify] Chappygart - Rise and Mcfall
- Replies: 8
- Views: 1107
Re: [cheshify] Chappygart - Rise and Mcfall
Well I had meant to post this a bit ago but the forums went down-
Feel free to comment on this, correct anything, or ask questions.
So, I'll be pretty forward with my thought process here. The playstyle of focusing on exploits and winning was entirely negative for the server, you were banned for ...
Feel free to comment on this, correct anything, or ask questions.
So, I'll be pretty forward with my thought process here. The playstyle of focusing on exploits and winning was entirely negative for the server, you were banned for ...
- Wed Apr 02, 2025 1:29 am
- Forum: Resolved Appeals
- Topic: [cheshify] Chappygart - Rise and Mcfall
- Replies: 8
- Views: 1107
Re: [cheshify] Chappygart - Rise and Mcfall
So, I want to address something.
Do you get why your playstyle was bad for the game?
Do you get why your playstyle was bad for the game?
- Mon Feb 24, 2025 6:41 pm
- Forum: Admin Feedback
- Topic: Cheshify
- Replies: 39
- Views: 16078
- Mon Feb 24, 2025 6:33 pm
- Forum: Closed Policy Discussion
- Topic: formal policy request to hard filter ligger post MSO
- Replies: 11
- Views: 1089
Re: formal policy request to hard filter ligger post MSO
Get rid of this shit!!!!
- Sat Sep 28, 2024 11:15 pm
- Forum: Admin Feedback
- Topic: Cheshify
- Replies: 39
- Views: 16078
Re: Cheshify
I retired because I disagreed with the current term, we'll see what they say it was for. I was burnt out and acting irrationally.
- Thu Aug 22, 2024 3:42 pm
- Forum: Archived/Deleted
- Topic: Xzero314|Player to Admin to Headmin.
- Replies: 11
- Views: 1520
Re: Xzero314|Player to Admin to Headmin.
Xzero was an absolute joy to train, and seriously puts more time and effort into improving this game than most admins (including me). They've got a good head on their shoulders.
Xzero, what kind of steps are you going to take to learn more about LRP communities and get a feel for what they want?
Xzero, what kind of steps are you going to take to learn more about LRP communities and get a feel for what they want?
- Wed Aug 21, 2024 7:33 pm
- Forum: Resolved Appeals
- Topic: [<Striders13>] Priest20243 - Grieving/Ban Evasion
- Replies: 6
- Views: 1241
Re: [<Striders13>] Priest20243 - Grieving/Ban Evasion
Just did the un-ban, let me know if you have any issues connecting
- Tue Aug 20, 2024 5:38 pm
- Forum: Archived/Deleted
- Topic: Bible 2: THE SQUEAKQUEL
- Replies: 15
- Views: 2074
Re: Bible 2: THE SQUEAKQUEL
I can absolutely say that TBM was an amazing headmin to work alongside. He has the game's best intentions in mind, and puts 110% into his efforts to improve things.
- Wed Aug 14, 2024 4:25 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] vecter cx - Metacomming
- Replies: 4
- Views: 682
Re: [Cheshify] vecter cx - Metacomming
Ok got it, let me know if you can connect.
- Wed Aug 14, 2024 4:22 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] vecter cx - Metacomming
- Replies: 4
- Views: 682
Re: [Cheshify] vecter cx - Metacomming
I can't fucking connect to the servers to unban you
- Wed Aug 14, 2024 4:17 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] vecter cx - Metacomming
- Replies: 4
- Views: 682
Re: [Cheshify] vecter cx - Metacomming
Hi there Vecter, I confirmed your playtime with TGMC. It's good to see that you've taken steps to try new servers, and have taken yourself out of metacords that break rules. I think the lesson has been learned and I'm glad to welcome you back.
- Tue Aug 06, 2024 3:40 am
- Forum: Closed Policy Discussion
- Topic: Codifying a rule against friendly antagonists
- Replies: 44
- Views: 4513
Re: Codifying a rule against friendly antagonists
This already kind of has policy on mrp. For whatever reason if an antag is acting friendly you can just straight up kill them regardless of their actions...and on LRP it doesn't matter cause antags are all KOS anyways. Personally I feel like we should open more room for people to actually roleplay ...
- Tue Jul 30, 2024 7:24 pm
- Forum: Auditorium
- Topic: Config changes
- Replies: 74
- Views: 58302
Re: Config changes
At headmin request, humans_need_surnames has been disabled.
- Mon Jul 29, 2024 3:33 pm
- Forum: Auditorium
- Topic: Config changes
- Replies: 74
- Views: 58302
Re: Config changes
So it turns out the museum.dmm map (which I just found out existed) was never enabled. It's a gateway map merged some time ago, and I just turned it on.
- Sun Jul 28, 2024 12:41 am
- Forum: Closed Policy Discussion
- Topic: Rule 2 precedent to require ghost roles to avoid interfering with their killer
- Replies: 9
- Views: 1341
Re: Rule 2 precedent to require ghost roles to avoid interfering with their killer
I don't think this needs to be made policy. If you're a new character you aren't allowed to know anything from your old life, this obvious and having extra policy to do something you shouldn't be doing in the first place is just bloat.
- Sun Jul 14, 2024 9:37 pm
- Forum: Resolved Appeals
- Topic: (discord) Blacklist897
- Replies: 11
- Views: 904
Re: (discord) Blacklist897
Coward. I'm unbanning you.
- Fri Jul 12, 2024 5:54 am
- Forum: Town Hall
- Topic: Trialmin Review: Xzero314
- Replies: 24
- Views: 3206
Re: Trialmin Review: Xzero314
Being very biased, I am incredibly proud of Xzero and their time here. They're a great admin, fun to be around, a great learner, and I look forward to seeing them in a game admin position.
- Mon Jul 08, 2024 2:06 am
- Forum: Resolved Appeals
- Topic: [Cheshify] Grungussuss - Changing AI laws as captain
- Replies: 7
- Views: 1782
Re: [Cheshify] Grungussuss - Changing AI laws as captain
Specifically, the issue is that your lawsets are in direct opposition to the majority of the crew as a whole.
You must always disagree with everyone on everything.
You must always be extermely rude
This just has an AI that will shut doors, possibly shock people, hamper the crew's ability to do ...
You must always disagree with everyone on everything.
You must always be extermely rude
This just has an AI that will shut doors, possibly shock people, hamper the crew's ability to do ...
- Tue Jun 25, 2024 4:03 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Grungussuss - Changing AI laws as captain
- Replies: 7
- Views: 1782
Re: [Cheshify] Grungussuss - Changing AI laws as captain
Since this lacks any response for over a week, I'm going to rephrase my question slightly to see if we can get a discussion going.
The note is accurate in the sense that you should be cautious when re-lawing the AI for gimmicks, as not to accidentally create a crew-opposed force that will cause ...
The note is accurate in the sense that you should be cautious when re-lawing the AI for gimmicks, as not to accidentally create a crew-opposed force that will cause ...
- Tue Jun 18, 2024 8:16 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Kayozz11- Note severity reduction appeal
- Replies: 9
- Views: 740
Re: [Cheshify] Kayozz11- Note severity reduction appeal
Edited down to minor
- Tue Jun 18, 2024 7:34 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Kayozz11- Note severity reduction appeal
- Replies: 9
- Views: 740
Re: [Cheshify] Kayozz11- Note severity reduction appeal
Anyways sure I'll drop the severity if it bothers you
- Tue Jun 18, 2024 7:33 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Kayozz11- Note severity reduction appeal
- Replies: 9
- Views: 740
Re: [Cheshify] Kayozz11- Note severity reduction appeal
I do not think any admins are going to see a note from 2023 and go "hey look a griefer", especially when the note says you were apologetic.
- Tue Jun 18, 2024 7:26 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Kayozz11- Note severity reduction appeal
- Replies: 9
- Views: 740
Re: [Cheshify] Kayozz11- Note severity reduction appeal
This note is so old that it won't even be taken into consideration, and note severity has even less basis for admin action.
Though full honesty my first thought was "no you ruined my goku event >:("
Though full honesty my first thought was "no you ruined my goku event >:("
- Sun Jun 16, 2024 6:19 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Grungussuss - Changing AI laws as captain
- Replies: 7
- Views: 1782
Re: [Cheshify] Grungussuss - Changing AI laws as captain
The issue here, as noted in the note, isn't the fact that you made fresh AI laws to keep the round interesting, but the fact that you made an AI lawset that was actively antagonistic to the crew. The two lawsets in question, and the ones you should be avoiding are these:
You must always disagree ...
You must always disagree ...
- Wed Jun 12, 2024 10:15 pm
- Forum: Resolved Appeals
- Topic: [<Chesify>] Brayd - Achievement Unlocked: Rule 8
- Replies: 5
- Views: 1167
Re: [<Chesify>] Brayd - Achievement Unlocked: Rule 8
I would advise you on your own time to apologize to the player, as well.
- Wed Jun 12, 2024 10:10 pm
- Forum: Resolved Appeals
- Topic: [<Chesify>] Brayd - Achievement Unlocked: Rule 8
- Replies: 5
- Views: 1167
Re: [<Chesify>] Brayd - Achievement Unlocked: Rule 8
I genuinely appreciate the apology, and I am trusting that it is sincere. I'm going to be reducing this ban from the 21st to the 16th, making this a 9 day ban.
- Tue Jun 11, 2024 4:54 pm
- Forum: Resolved Appeals
- Topic: [<Chesify>] Brayd - Achievement Unlocked: Rule 8
- Replies: 5
- Views: 1167
Re: [<Chesify>] Brayd - Achievement Unlocked: Rule 8
I've seen the appeal, just debating on how to proceed. I recognize and appreciate your apology for the way you acted.
- Thu May 30, 2024 9:45 pm
- Forum: Closed Policy Discussion
- Topic: change dynamic on manuel to only select restricted antagonists
- Replies: 48
- Views: 4962
Re: change dynamic on manuel to only select restricted antagonists
I remember when I was at the code meeting and it was universally agreed upon that we need MORE antagonists to keep the game fresh and to make dynamic better. I don't think cutting half our antag roster is a good idea.
- Thu May 30, 2024 7:12 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Scrubject16 - Lemon Grenades
- Replies: 4
- Views: 580
Re: [Cheshify] Scrubject16 - Lemon Grenades
The ban's been edited down to a week.
- Thu May 30, 2024 6:56 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Scrubject16 - Lemon Grenades
- Replies: 4
- Views: 580
Re: [Cheshify] Scrubject16 - Lemon Grenades
So to preface before I get into this, I will be decreasing the time on this ban. I had genuinely believed you were a grief account with how you acted and responded.
The full ban reason is:
Banned from the server permanently - As a non-antag cargo tech, started throwing lemons at people randomly ...
The full ban reason is:
Banned from the server permanently - As a non-antag cargo tech, started throwing lemons at people randomly ...
- Thu May 30, 2024 2:06 pm
- Forum: Closed Policy Discussion
- Topic: DISABLE ASSISTANTS
- Replies: 48
- Views: 5436
Re: DISABLE ASSISTANTS
Frankly, I've been saying to just disable assistant outright this entire time, but this works too. As a native Sybilian it'd be a welcome change.
Out of curiosity, what kind of play was making you believe they should be removed? Is this possibly a rules issue / enforcement issue and not a job ...
- Tue May 21, 2024 2:33 pm
- Forum: Town Hall
- Topic: Trialmin Review: Dunham
- Replies: 10
- Views: 2448
Re: Trialmin Review: Dunham
Great addition to the team, active in their own learning process.
- Wed May 15, 2024 8:20 pm
- Forum: Spriting and Mapping
- Topic: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
- Replies: 47
- Views: 19071
Re: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
Then that's part of my failure, and why I want to make a better map!Not-Dorsidarf wrote: ↑Fri May 10, 2024 2:38 pm this might sound embarassing but I only realised Northstar has a massive service department just now when i looked it up on the webmap. I dont think i ever go there, or really to the entire zlevel.
- Mon May 06, 2024 4:09 pm
- Forum: Coding Feedback
- Topic: What makes meta special?
- Replies: 42
- Views: 26886
Re: What makes meta special?
Oh, so what about meta-station makes it the most popular map besides for social inertia. Is there anything from Mehta that in particular makes it feel better to play?
It's been around the longest, it's relatively simple, and there isn't anything special about it. It's a perfectly serviceable ...
- Sun May 05, 2024 8:37 pm
- Forum: Spriting and Mapping
- Topic: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
- Replies: 47
- Views: 19071
Re: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
I want to design things around service being more open and central, so the kitchen's feel is likely going to stay.
- Fri May 03, 2024 5:17 am
- Forum: Resolved Appeals
- Topic: [DISCORD] Avii Cinderfeather
- Replies: 6
- Views: 972
- Fri May 03, 2024 5:13 am
- Forum: Resolved Appeals
- Topic: [DISCORD] Avii Cinderfeather
- Replies: 6
- Views: 972
Re: [DISCORD] Avii Cinderfeather
That's actually bullshit the number was 7
- Fri May 03, 2024 4:41 am
- Forum: Resolved Appeals
- Topic: [DISCORD] Avii Cinderfeather
- Replies: 6
- Views: 972
Re: [DISCORD] Avii Cinderfeather
So I've been informed that the discord roulette timer increases the more people use it, and you got shot for an exceedingly long amount of time. This is funny to me, and your ban appeal has been DENIED.
If you can guess the whole number I'm thinking of (between 1 and 10) I'll lift it.
If you can guess the whole number I'm thinking of (between 1 and 10) I'll lift it.
- Fri May 03, 2024 4:35 am
- Forum: Resolved Appeals
- Topic: [DISCORD] Avii Cinderfeather
- Replies: 6
- Views: 972
Re: [DISCORD] Avii Cinderfeather
I'm checking right now, hold on.
- Thu May 02, 2024 4:01 pm
- Forum: Spriting and Mapping
- Topic: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
- Replies: 47
- Views: 19071
- Wed Apr 24, 2024 5:26 pm
- Forum: Spriting and Mapping
- Topic: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
- Replies: 47
- Views: 19071
Re: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
I'm out of college and now (slowly) working on North Star 2, that's the update!
- Fri Apr 12, 2024 5:26 pm
- Forum: Closed Policy Discussion
- Topic: Move RPR 10 to the general rules
- Replies: 13
- Views: 2564
Re: Move RPR 10 to the general rules
When it kinda is, but it's not worded.PapaMichael wrote: ↑Fri Apr 12, 2024 5:15 pm My concern is, to a casual player reading the rules, seeing something listed as a "roleplay rule" somewhat implies that it is not a rule on the LRP servers, ya feel?
I totally get you, this should really just be global.
- Fri Apr 12, 2024 5:11 pm
- Forum: Closed Policy Discussion
- Topic: Move RPR 10 to the general rules
- Replies: 13
- Views: 2564
Re: Move RPR 10 to the general rules
I kind of feel like this should just be part of rule 1, if it needs to be clarified.
- Thu Mar 21, 2024 5:00 am
- Forum: Closed Policy Discussion
- Topic: Remove Security Policy regarding Borgs.
- Replies: 38
- Views: 5188
Re: Remove Security Policy regarding Borgs.
This ruling is one that encourages interactions is a fun way. Instead of every single instance of sec and Borg conflict resulting in murder, both sides are somewhat limited in how they can approach the other, which in turn actually creates far more options for both.
In a hypothetical scenario where ...
In a hypothetical scenario where ...
- Mon Mar 18, 2024 1:00 pm
- Forum: Closed Policy Discussion
- Topic: should slimepeople remain enabled
- Replies: 28
- Views: 3844
Re: should slimepeople remain enabled
The intent was a last second shitpost and not something to be done for an extended period of time. Leaking my own message in admin channels, I actively advised headmins to turn it off soon into the term.
- Sun Mar 17, 2024 6:46 pm
- Forum: Admin Feedback
- Topic: Dunham
- Replies: 30
- Views: 6386
Re: Dunham
Great up and coming admin. I really want to see them branch out to more servers though.
- Fri Mar 15, 2024 8:24 pm
- Forum: Auditorium
- Topic: Config changes
- Replies: 74
- Views: 58302
Re: Config changes
Jellypeople have been enabled as a roundstart race. Not the ones that split just the ones that die to toxin healing damage.
- Fri Mar 15, 2024 2:14 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1202
- Views: 934207
Re: Admin Staffing Log
ConradThunderBunch has elected to retire to the old folk's home (for now).
- Fri Mar 15, 2024 2:12 am
- Forum: Former Admins
- Topic: [No Longer Admin] ConradThunderbunch
- Replies: 9
- Views: 6193
Re: ConradThunderbunch
Conrad has retired from the team, for now!