...Probably a "no shit" kind of comment because I like just about any economy content in-game and am starved for economy content that I myself didn't try implementing which is how I got trapped in my current "2 refactors in a movie" mess I'm in, yeah no it seems like a solid PR.
I'd love to see magnetism potentially implemented as a component/element, so that the behavior could be used in a few places, or to do magnetic repulsion memes as well.
Re: Economy is bad and we shouldn't integrate buying items to a system to save time on buying items:
The Clothesmate costs 35 credits per cosmetic item that you want to buy, barring inflation. I could easily see we ignore inflation and treat roundstart cosmetics as their baseline cost, so with that ...
I could care less for the options available as long as each piece of equipment has to come out of the player's starting credit balance as though it was purchased at roundstart.
Cosmetics and clothes are some of the few items people consistently spend credits on, so implementing this is fine as long ...
What if we had the option to buy fake ID's cards with no access and can not be inserted into id consoles, they are printed with a single name and job that can't be changed after you buy it? (only sec officers can see if its fake by inspecting it like the captain and fake disks)
Nobody started out good at this, so welcome aboard. :)
A good place to start, as you get comfortable with DM and with SS13 coding is to start breaking down parts of the code you're really familiar with. For me personally, I distinctly recall basically deconstructing stun baton code when I started ...
I just noticed this myself and came to the same conclusion that something should be done about this.
I think moving those crossed out guides to a new directory for obsolete information would be for the best. We're not removing the pages outright since I imagine it's useful to have to archival and ...
The lathe tax has been merged: https://github.com/tgstation/tgstation/pull/65795
I give it 31 days before ArcaneMusic completely burns out on upgrading the economy because of the PR disaster this has been, and we're left with a self-fulfilling prophecy of the old economy plus an obnoxious lathe ...
That was a satirical comment, so you know. You... also missed the context of the comment completely. https://media.discordapp.net/attachments/442021969165156372/967484209356734504/unknown.png
I'm glad to see that everyone's been made slightly more lively by my code, or sorry that you've lost so much sleep over a few lines of code. In that respect I'd like to start off by saying that I try to read as much of everyone's feedback as I can, and I take as much of it as I can ...
"Thank you for signing up for whale facts. Your subscription to daily whale facts is of great importance to us, as we hope to one day see the great blue whale return to Earth-1's seas yet again.
Did you know that the killer whale can emit a sonic frequency that it utilizes to stun fish in arctic ...
It would be nice for there to be in-game literature on-station talking about different antagonist threats, but within the context of the game's narrative, similar to how space law is written in a way that if you read the in-game book, It makes sense as a kind of IN-character guide to how to treat ...
Ladies and gentlemen, it is with head held high that I must drop out of the running for the Summer/Fall 2021 Headmin Election. After a short period of self-reflection and after getting a really REALLY cool as project as my senior capstone project that I came to the conclusion that I would much ...
I have a handful of questions, feel free to answer at your own discretion.
Do you feel that by implementing a 2b2t "anarchy" style server that you would be shifting players from inside our player base into lower RP standards than what we already consider to be pretty low for LRP like sybil or bagil ...
I'll hand it to ya, I can appreciate the experience that you have and can see that you want to use it positively in some respect within the community.
While not explicitly an offer, (As I am not an admin trainer and have not had the experience of playing with you much if at all, so it would be rash ...
Let the kids play as their catpeople. It doesn't hurt anyone. Even though I'm not a fan, it's not worth puffing smoke over.
That said, I'd also love to encompass felinids as being more or less a generalized animalperson species, but with the amount of ire that would draw both on the community and ...
I like working with mothblocks. He's pleasant and an excellent communicator.
Question: How do you see your contributions to the game in respect for trying to run for headmin? Do you think you'll be able to contribute less or more to the codebase, or would be take more of a hiatus on maintenance ...
From a code perspective they're fine to keep in the code as a dangerous tool and to have as a rare, spooky panic attack one in every hundred shifts.
But as they are now, and as they were? Oh holy hell, no . It probably shouldn't even be a config , if we're being honest. They are absolute monsters ...
I think it can go even just a little lighter than that as a litmus test, even.
You're playing science. You have this big, long strategy for making efficent, high power bombs. If you get started right away, you can make 20 bombs 15 minutes into the shift, and you can use them on any threat that ...
Uniformity is an important part of what makes sorting through channels easier, and it helps to keep the individual colors distinct from each other. Admins, game-masters, and trialmins are practically indistinguishable until you click their icon on discord to tell. Maintainers, being under Oranges ...
Communication makes or breaks how players perceive the game as it stands. Take this from experience: I used to play /tg/ for AWHILE before making a forum account. My perceptions of the game were a lot less static than I'd probably like to admit. Outside of playing 4-5 rounds in a single day and ...
"Wow, hugbug's running for an election what the fu-" Get your eyes checked. https://cdn.discordapp.com/attachments/585862469508005888/877936823496757298/unknown.png Hi, I'm Arcane, more specifically ArcaneMusic. I've been playing on /tg/ since around 2015, but I've been playing SS13 since about ...
It should be no trouble to do this with the event server, and it will be even easier to do this on the event server if you need to use custom code as there will be less conflicts with TM'd code.
too many mechanics. overwhelming for new players, overloaded for experienced players. There was an old PR, can't find it for the life of me, but it overhauled cult to just be a small group antag that didnt convert and had a couple simple but difficult objectives to pull off. It got closed because ...
I've had exactly one time I've had to use and justify the use of rule 8, and in doing so I felt like the wording to rule 8 was beneficial.
Specifically, a player was harassing another player who ahelped over the situation, stalking them with a camera as a non-antag with a camera console. One time a ...
I think this is a good change to the config. Leaving the round early takes up slots and job positions that if not dealt with quickly leave gaping holes in the station's capabilities. Having this enabled would solve the issue and also work around funny shifts where the crew suicides due to war ...
I mean, I could post some artwork in here to liven things up then. So I got these sprites for a 2x2 tile, two man mech, but I'm just not sure I like them enough to do side sprites for them due to the massive pallete size. https://media.discordapp.net/attachments/585862469508005888 ...
From what I've seen in-round, it looks a lot easier to hit in certain circumstances, like with standing targets, or 2 targets moving at similar speeds. Once their speeds change, things get a lot more difficult to catch the two targets.
One piece of feedback I've heard was that players were ...
I feel like there's a clear disconnect here, because many opinions in this thread are confusing multiple systems, misinformed about how things work mechanically, or what the intent and effect of some of these changes were, so I'll break this down:
As you've already come to the conclusion, yeah you pretty cleanly broke rule 11. I'm glad that you at least read the rules after the fact, but as it stands yeah, this is a pretty clean ban for something you willingly admit to have done. That said, it's a super light ...
God, what a gamer that developer is. https://twitter.com/Gadgetoid/status/1311594939684401157 How else can he play sonic the hedgehog with just one hand? His serpentine hands wrapped around his bodacious cock while staring at at speedhog on his personal genesis console. God, how can he text his ...
a better system would be to make the ticket gain dependant on how much time you spent living in a round, instead of just a flat bonus every round at 10 minutes. It stops antag rolling, doesnt ignore round length and help against issues such as temporary death. This could be factored in somewhat ...
So, it seems like nobody fucking knows how antag rep works. Before we all hop on our peanut posting podiums: Lets run down how it works in the code, right now.
Antag rep is a system that enables players to gain arbitrary points ("rep") as a result of playing a round, and when considerations are ...
I did follow escalation policy, as stated before, I made sure the other fellow was brought back to full health. That's much more than what most trespassers get. You have to put yourself in my shoes, It only takes one second of being out of stun to sleepypen/ flash someone. So putting the person in ...