Cool gamey response: If it doesn't work on MRP, it isn't healthy on all other servers. From what melbert said, the most agreeable choices to disable are actually just antagonists that are problematic to begin with.
Interesting player psychoanalysis: This obliterates a lot of round to round variety ...
Search found 6038 matches
- Fri May 31, 2024 12:15 am
- Forum: Closed Policy Discussion
- Topic: change dynamic on manuel to only select restricted antagonists
- Replies: 48
- Views: 4342
- Sat Mar 02, 2024 9:45 pm
- Forum: Resolved Appeals
- Topic: [Forum Administrator] Turbonerd - Forum Ban Appeal.
- Replies: 3
- Views: 1483
Re: [Forum Administrator] Turbonerd - Forum Ban Appeal.
No added commentary from anyone else so I'll send this on its way.
- Tue Feb 27, 2024 11:53 pm
- Forum: Resolved Appeals
- Topic: [Forum Administrator] Turbonerd - Forum Ban Appeal.
- Replies: 3
- Views: 1483
Re: [Forum Administrator] Turbonerd - Forum Ban Appeal.
Speaking not as an admin, but as a forum mod. This has been open for awhile and it doesn't seem like anyone is interested so I'll act decisively with this: If you only want to appeal this ban so you can appeal more bans, I think it makes more sense for you to just use the account you are using right ...
- Thu Dec 14, 2023 6:44 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 171882
Re: Enforce Human Authority: 0
You'd get more heads of staff and better heads of staff if being head of staff meant more than spawning with extra toys and getting targeted by antags more. Like captain, if you give heads of staff the ability to direct the round a lot more than the average joe more people would flock to the role. I ...
- Thu Dec 14, 2023 6:00 am
- Forum: Video Games
- Topic: Lethal Company
- Replies: 4
- Views: 3659
Re: Lethal Company
Good update! I like the new monsters
- Mon Dec 11, 2023 11:06 pm
- Forum: Closed Policy Discussion
- Topic: reopen ban requests
- Replies: 28
- Views: 19798
Re: reopen ban requests
So I've often suggested the idea that ban requests should be open, but require the requester provide all of the evidence and rather or not a ban request goes thru a screening phase would be dependant on if the logs provided by the request prove the violation, without any investigative work.
If ...
- Sun Dec 10, 2023 3:49 am
- Forum: Closed Policy Discussion
- Topic: MRP - Offensive Genocide of Security
- Replies: 67
- Views: 28071
Re: MRP - Offensive Genocide of Security
I always toyed around with the idea that security would be the one department that could occasionally "repopulate" with tougher and tougher teams if the older ones get wiped out. And this would apply to all rp levels. Now it doesn't feel so bad to have sec wiped out, because in however many X ...
- Sun Dec 10, 2023 3:43 am
- Forum: Closed Policy Discussion
- Topic: Lets raise the hours required to play command and sec on Mrp
- Replies: 10
- Views: 4835
Re: Lets raise the hours required to play command and sec on Mrp
I mean, the quickest way to get experienced heads is if a bunch of people play and learn the roles. It sucks to get bad heads but it's a necessary evil
- Sat Dec 09, 2023 6:56 pm
- Forum: Closed Policy Discussion
- Topic: Enforce Human Authority: 0
- Replies: 244
- Views: 171882
Re: Enforce Human Authority: 0
I agree with Dendy, this longtime change has been maybe the one case in the entire history of our lore where we showed instead of told a dynamic in the universe. The ugly truth is that honestly it could go and everything would be fine but I would be permanently -1 moodlet about it, like if you ...
- Sat Dec 09, 2023 8:50 am
- Forum: Ideas
- Topic: Tiger Cooperative Changeling worshiper antagonist design doc
- Replies: 3
- Views: 2995
Re: Tiger Cooperative Changeling worshiper antagonist design doc
Hey I like this a lot, antag support roles are cool
- Fri Dec 08, 2023 6:08 pm
- Forum: Ideas
- Topic: Making lings cool again
- Replies: 13
- Views: 8224
Re: Making lings cool again
trust me, it's a lot easier to push through ling changes than it is security changes that affect all antagonists
adrenals change sounds not bad though
- Fri Dec 08, 2023 3:43 pm
- Forum: Ideas
- Topic: Making lings cool again
- Replies: 13
- Views: 8224
Making lings cool again
The fact that that the best plan for a ling is to mostly rely on crew gear and equipment instead of going full alien monster on people is a big lrp coder issue.
I just want my alien monsters to commit evil alien murder with actual alien powers, damnit. Make lings cool again.
Any ideas ...
- Thu Dec 07, 2023 5:41 pm
- Forum: Coding Feedback
- Topic: Blood brother's flash should work like a regular revhead flash
- Replies: 19
- Views: 9846
Re: Blood brother's flash should work like a regular revhead flash
Let's remember the alternative to conversion so far has been "so disliked people just wanted it out of rotation"
I want to know what you think of being able to convert sec/captain by removing their mindshields to turn them into blood brothers. I think it is balanced because of the risk and ...
- Thu Dec 07, 2023 12:51 am
- Forum: Resolved Appeals
- Topic: [necromanceranne] blowing up medbay-thadeathwalker
- Replies: 5
- Views: 2832
Re: blowing up medbay-thadeathwalker
viewtopic.php?f=7&t=44 <-- you're going to need to edit your appeal to follow the format on this page
- Thu Dec 07, 2023 12:06 am
- Forum: Coding Feedback
- Topic: Blood brother's flash should work like a regular revhead flash
- Replies: 19
- Views: 9846
Re: Blood brother's flash should work like a regular revhead flash
Let's remember the alternative to conversion so far has been "so disliked people just wanted it out of rotation"
- Wed Dec 06, 2023 6:58 pm
- Forum: Ideas
- Topic: What to do with the traitor flavors that don't make sense?
- Replies: 16
- Views: 6619
- Wed Dec 06, 2023 2:38 am
- Forum: Ideas
- Topic: What to do with the traitor flavors that don't make sense?
- Replies: 16
- Views: 6619
Re: What to do with the traitor flavors that don't make sense?
Well, progtots did exist with the old system, and it kinda made more sense. But I think it works on old and new system. And either way, it's a roleplay suggestion. Just ignore it
- Sun Dec 03, 2023 5:15 am
- Forum: Ideas
- Topic: What to do with the traitor flavors that don't make sense?
- Replies: 16
- Views: 6619
- Sun Dec 03, 2023 12:33 am
- Forum: Ideas
- Topic: What to do with the traitor flavors that don't make sense?
- Replies: 16
- Views: 6619
Re: What to do with the traitor flavors that don't make sense?
The easiest way to make them suddenly matter is to remove the rule (and thus the disclaimer) that these are just roleplay suggestions. Maybe I should pop in real quick and make the gone postal flavor bring the shuttle to deep space?
I don't think having them as roleplay suggestions *ruins ...
- Sat Dec 02, 2023 9:39 pm
- Forum: Ideas
- Topic: What to do with the traitor flavors that don't make sense?
- Replies: 16
- Views: 6619
Re: What to do with the traitor flavors that don't make sense?
So, progression traitor paints every traitor as a syndicate agent contractor, who rises through the ranks of syndicate fame and preforms objectives explicitly "for the syndicate" and is seemingly sponsored and individually recognized "by the syndicate" The objectives are all represented as being ...
- Fri Dec 01, 2023 7:10 am
- Forum: General Chat
- Topic: Add a post-round channel in the Discord
- Replies: 12
- Views: 6834
Re: Add a post-round channel in the Discord
Would be nice to see
- Thu Nov 30, 2023 5:02 pm
- Forum: Coding Feedback
- Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
- Replies: 25
- Views: 11177
Re: Sects chosen in the last month, my thoughts about it, and maybe yours
I have made https://github.com/tgstation/tgstation/pull/80048 and while Honorbound is by no means fixed this is one step in the right direction.
- Thu Nov 30, 2023 3:55 pm
- Forum: Ideas
- Topic: Idea for a silly Chaplain sect: Gluttony God
- Replies: 6
- Views: 2561
Re: Idea for a silly Chaplain sect: Gluttony God
I would like to try adding this, I think it has been long enough and it would be nice to see a new sect, but I kinda wanna try my hand at making Nox happy with a new sect hahaha
- Thu Nov 30, 2023 3:52 pm
- Forum: Ideas
- Topic: Idea for a silly Chaplain sect: Gluttony God
- Replies: 6
- Views: 2561
Re: Idea for a silly Chaplain sect: Gluttony God
What I like:
Favor gain: Surprisingly one of the oldest gimmicks people have consistently run through the ages is just eating a fuckton and being a fat bastard. This would be accomplished with the book of smoke's negative effect, which makes you REALLY hungry, so as chappy you'd just keep hitting ...
Favor gain: Surprisingly one of the oldest gimmicks people have consistently run through the ages is just eating a fuckton and being a fat bastard. This would be accomplished with the book of smoke's negative effect, which makes you REALLY hungry, so as chappy you'd just keep hitting ...
- Thu Nov 30, 2023 3:17 pm
- Forum: Coding Feedback
- Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
- Replies: 25
- Views: 11177
Re: Sects chosen in the last month, my thoughts about it, and maybe yours
Fikou has made https://github.com/tgstation/tgstation/pull/80043 which I am accepting as a nice glow up for Punished God
- Thu Nov 30, 2023 1:46 am
- Forum: Coding Feedback
- Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
- Replies: 25
- Views: 11177
Re: Sects chosen in the last month, my thoughts about it, and maybe yours
First round of changes: Festival Sect
- Added the "Cogitandi Fidis", a holy violin that can analyze songs played. It will tell you about the song length calculation of what you're playing. (If any other useful information could be given about a song, let me know)
- Added a rite for turning your ...
- Thu Nov 30, 2023 12:20 am
- Forum: General Chat
- Topic: G*lag Users
- Replies: 34
- Views: 23871
Re: G*lag Users
I said the gulag works to correct bad behavior and did i stutter
- Wed Nov 29, 2023 8:34 pm
- Forum: General Chat
- Topic: G*lag Users
- Replies: 34
- Views: 23871
Re: G*lag Users
Gulag is hated because unlike a jail cell (youtube break) it actually works
- Wed Nov 29, 2023 7:17 pm
- Forum: Coding Feedback
- Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
- Replies: 25
- Views: 11177
Re: Sects chosen in the last month, my thoughts about it, and maybe yours
While it'd be pretty fun to add unique things for greedy god to sell like temporary personal antimagic and whatnot, the current state of economy ever since the stock market was re-added means that economy is just unusable as any sort of balance lever. We have constant bike rounds, so if we added ...
- Wed Nov 29, 2023 7:01 pm
- Forum: Coding Feedback
- Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
- Replies: 25
- Views: 11177
Re: Sects chosen in the last month, my thoughts about it, and maybe yours
First round of changes: Festival Sect
- Added the "Cogitandi Fidis", a holy violin that can analyze songs played. It will tell you about the song length calculation of what you're playing. (If any other useful information could be given about a song, let me know)
- Added a rite for turning your ...
- Added the "Cogitandi Fidis", a holy violin that can analyze songs played. It will tell you about the song length calculation of what you're playing. (If any other useful information could be given about a song, let me know)
- Added a rite for turning your ...
- Wed Nov 29, 2023 3:35 pm
- Forum: Coding Feedback
- Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
- Replies: 25
- Views: 11177
Re: Sects chosen in the last month, my thoughts about it, and maybe yours
Just wanna say thanks for all this wonderful feedback. If you don't like sects this is how we get it to a place where you would
What's funny is I was just wondering the frequency of all the sects. Is it possible to see how it compares to not picking a sect at all?
That would be NT-approved god ...
What's funny is I was just wondering the frequency of all the sects. Is it possible to see how it compares to not picking a sect at all?
That would be NT-approved god ...
- Wed Nov 29, 2023 3:58 am
- Forum: Coding Feedback
- Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
- Replies: 25
- Views: 11177
Re: Sects chosen in the last month, my thoughts about it, and maybe yours
Found this post online that made me nod my head a bit
https://cdn.discordapp.com/attachments/326831214667235328/1179269410926637106/image.png?ex=65792b39&is=6566b639&hm=239453e5524c5519559aaa6bff17ffa5a9eb98f61a81db63d666b9591c31db82&
Where's the lie? It's useful they just so happened to talk ...
https://cdn.discordapp.com/attachments/326831214667235328/1179269410926637106/image.png?ex=65792b39&is=6566b639&hm=239453e5524c5519559aaa6bff17ffa5a9eb98f61a81db63d666b9591c31db82&
Where's the lie? It's useful they just so happened to talk ...
- Wed Nov 29, 2023 3:53 am
- Forum: Coding Feedback
- Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
- Replies: 25
- Views: 11177
Sects chosen in the last month, my thoughts about it, and maybe yours
https://cdn.discordapp.com/attachments/326831214667235328/1179254994608865290/image.png?ex=65791dcc&is=6566a8cc&hm=755f8ece0b6be089e49a5486e750f10f42f86ae6c259f07069cb7c1eb96a7d0f&
Thoughts about top 3
#1, Mechanical God. It has a reward people want, which is good. What is less good is that I ...
Thoughts about top 3
#1, Mechanical God. It has a reward people want, which is good. What is less good is that I ...
- Sun Nov 26, 2023 4:37 pm
- Forum: Ideas
- Topic: Idea for a new Chaplain sect: Death God
- Replies: 13
- Views: 5665
Re: Idea for a new Chaplain sect: Death God
I don't really want the station crew to have a magical necromancer
As Sect Andy™ I agree with this (even if I can be a do as I say not as I do kind of guy around this), Usually you want to keep blatant magic on the very down low. Things like crusader sect vows can be more plausible as a person ...
- Wed Jun 07, 2023 8:45 pm
- Forum: Closed Policy Discussion
- Topic: The Grand Silicon Policy Rewrite Megathread
- Replies: 128
- Views: 44311
Re: The Grand Silicon Policy Rewrite Megathread
I swear, if the AI can sabotage atmospherics I'm just going to make atmospherics sabotage proof roundstart
@pepper
@pepper
- Mon Jun 05, 2023 3:41 pm
- Forum: Coding Feedback
- Topic: Janitor Feedback
- Replies: 30
- Views: 10424
Re: Janitor Feedback
Janitor is a job that organically always has things to do. Very good job. Almost never changed because no change is needed
- Thu Jun 01, 2023 6:31 pm
- Forum: General Chat
- Topic: What if the AI was an actual AI?
- Replies: 10
- Views: 5366
Re: What if the AI was an actual AI?
You can get somewhat close to making AI like an actual AI if you let AI get controlled by multiple "personality cores" at once
- Tue May 30, 2023 4:32 pm
- Forum: Resolved Appeals
- Topic: [DISCORD] Huebone#0001
- Replies: 4
- Views: 1755
Re: [DISCORD] Huebone#0001
Cool cool, okay your ban is lifted! And I'm not actually that worried, there's some folk who miss you and said some nice stuff about you.
- Wed May 24, 2023 12:49 am
- Forum: Resolved Appeals
- Topic: [DISCORD] Huebone#0001
- Replies: 4
- Views: 1755
Re: [DISCORD] Huebone#0001
Hi, thanks for appealing, and sorry for the mistake back then. The stupid difference in rules between server and discord and forums was something I malded into the sun about back then because I was working with all three. Anyways, it's been a long time and a lot of things about the discord have ...
- Tue May 23, 2023 10:04 pm
- Forum: Admin Feedback
- Topic: Kinnebian
- Replies: 19
- Views: 6206
Re: kinnebian
I would shoot him with a varmit rifle because I think that's all it would take to kill him
Good admin though
Good admin though
- Wed May 10, 2023 2:39 pm
- Forum: Off Topic
- Topic: MSO is a dictator!
- Replies: 27
- Views: 9694
Re: MSO is a dictator!
We're going to have a CONSTITUTIONAL CRISIS
- Mon May 01, 2023 11:39 pm
- Forum: General Chat
- Topic: What does Syndicate station look like?
- Replies: 9
- Views: 3504
Re: What does Syndicate station look like?
If Centcomm Space Station 13 we all know and love is the Thesis, what would Syndicate stations full of Syndicate personnel be like as an Antithesis?
Would they have the same departments? Same jobs?
If you wanted to keep the ss13 format, I imagine a fleet of ships. Each ship is a different ...
- Sat Apr 29, 2023 12:25 am
- Forum: Coding Feedback
- Topic: Please simplify id cards access
- Replies: 25
- Views: 8134
Re: Please simplify id cards access
And it's still possible, you just need to put in more work. It should have been so free.
- Thu Apr 27, 2023 8:11 pm
- Forum: Coding Feedback
- Topic: Please simplify id cards access
- Replies: 25
- Views: 8134
Re: Please simplify id cards access
I don't like that system as much as the current one. Nerfs the whole effect of trims
What effect? It's an extremely inflexible and unintuitive system.
The point is to make you have to hold many cards to get wide sweeping access. With this, you need one card to get all acc- hey you just ...
- Thu Apr 27, 2023 6:05 pm
- Forum: Coding Feedback
- Topic: Please simplify id cards access
- Replies: 25
- Views: 8134
Re: Please simplify id cards access
I don't like that system as much as the current one. Nerfs the whole effect of trims
- Thu Apr 27, 2023 5:06 pm
- Forum: Coding Feedback
- Topic: I like the text-to-speech, What do you think?
- Replies: 42
- Views: 18704
Re: I like the text-to-speech, What do you think?
I miss the NovelAI api, too bad it's just not really viable
- Wed Apr 26, 2023 11:42 pm
- Forum: Off Topic
- Topic: look at my cat
- Replies: 85
- Views: 33544
- Wed Apr 26, 2023 5:46 pm
- Forum: Ideas
- Topic: Chemistry the next Research Subject
- Replies: 11
- Views: 2128
Re: Chemistry the next Research Subject
Definitely no, but research requiring some chemicals from chemistry would be dope imo. I always liked the acid nonsense of really old RnD
- Wed Apr 26, 2023 3:44 pm
- Forum: Closed Policy Discussion
- Topic: Let’s remove Rule 8, but make anyone who ERPs valid
- Replies: 4
- Views: 891
Re: Let’s remove Rule 8, but make anyone who ERPs valid
No thank you, there are servers tailored specifically to your degeneracy. But more specifically, I would not be comfortable having the "don't ask don't tell" rule for underaged players and erp at the same time
- Tue Apr 25, 2023 10:15 pm
- Forum: Coding Feedback
- Topic: Fishing Feedback
- Replies: 16
- Views: 5084
Re: Fishing Feedback
that was so incoherent. the questions being asked have insanely obvious answers. bitch nobody coded it!!!!!!!!!!!!!!!!!!