Search found 6038 matches

by Armhulen
Fri May 31, 2024 12:15 am
Forum: Closed Policy Discussion
Topic: change dynamic on manuel to only select restricted antagonists
Replies: 48
Views: 4342

Re: change dynamic on manuel to only select restricted antagonists

Cool gamey response: If it doesn't work on MRP, it isn't healthy on all other servers. From what melbert said, the most agreeable choices to disable are actually just antagonists that are problematic to begin with.

Interesting player psychoanalysis: This obliterates a lot of round to round variety ...
by Armhulen
Sat Mar 02, 2024 9:45 pm
Forum: Resolved Appeals
Topic: [Forum Administrator] Turbonerd - Forum Ban Appeal.
Replies: 3
Views: 1483

Re: [Forum Administrator] Turbonerd - Forum Ban Appeal.

No added commentary from anyone else so I'll send this on its way.
by Armhulen
Tue Feb 27, 2024 11:53 pm
Forum: Resolved Appeals
Topic: [Forum Administrator] Turbonerd - Forum Ban Appeal.
Replies: 3
Views: 1483

Re: [Forum Administrator] Turbonerd - Forum Ban Appeal.

Speaking not as an admin, but as a forum mod. This has been open for awhile and it doesn't seem like anyone is interested so I'll act decisively with this: If you only want to appeal this ban so you can appeal more bans, I think it makes more sense for you to just use the account you are using right ...
by Armhulen
Thu Dec 14, 2023 6:44 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 171882

Re: Enforce Human Authority: 0

You'd get more heads of staff and better heads of staff if being head of staff meant more than spawning with extra toys and getting targeted by antags more. Like captain, if you give heads of staff the ability to direct the round a lot more than the average joe more people would flock to the role. I ...
by Armhulen
Thu Dec 14, 2023 6:00 am
Forum: Video Games
Topic: Lethal Company
Replies: 4
Views: 3659

Re: Lethal Company

Good update! I like the new monsters
by Armhulen
Mon Dec 11, 2023 11:06 pm
Forum: Closed Policy Discussion
Topic: reopen ban requests
Replies: 28
Views: 19798

Re: reopen ban requests


So I've often suggested the idea that ban requests should be open, but require the requester provide all of the evidence and rather or not a ban request goes thru a screening phase would be dependant on if the logs provided by the request prove the violation, without any investigative work.

If ...
by Armhulen
Sun Dec 10, 2023 3:49 am
Forum: Closed Policy Discussion
Topic: MRP - Offensive Genocide of Security
Replies: 67
Views: 28071

Re: MRP - Offensive Genocide of Security

I always toyed around with the idea that security would be the one department that could occasionally "repopulate" with tougher and tougher teams if the older ones get wiped out. And this would apply to all rp levels. Now it doesn't feel so bad to have sec wiped out, because in however many X ...
by Armhulen
Sun Dec 10, 2023 3:43 am
Forum: Closed Policy Discussion
Topic: Lets raise the hours required to play command and sec on Mrp
Replies: 10
Views: 4835

Re: Lets raise the hours required to play command and sec on Mrp

I mean, the quickest way to get experienced heads is if a bunch of people play and learn the roles. It sucks to get bad heads but it's a necessary evil
by Armhulen
Sat Dec 09, 2023 6:56 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 171882

Re: Enforce Human Authority: 0

I agree with Dendy, this longtime change has been maybe the one case in the entire history of our lore where we showed instead of told a dynamic in the universe. The ugly truth is that honestly it could go and everything would be fine but I would be permanently -1 moodlet about it, like if you ...
by Armhulen
Sat Dec 09, 2023 8:50 am
Forum: Ideas
Topic: Tiger Cooperative Changeling worshiper antagonist design doc
Replies: 3
Views: 2995

Re: Tiger Cooperative Changeling worshiper antagonist design doc

Hey I like this a lot, antag support roles are cool
by Armhulen
Fri Dec 08, 2023 6:08 pm
Forum: Ideas
Topic: Making lings cool again
Replies: 13
Views: 8224

Re: Making lings cool again

Itseasytosee2me wrote: Fri Dec 08, 2023 5:43 pm nerf stun batons
trust me, it's a lot easier to push through ling changes than it is security changes that affect all antagonists
adrenals change sounds not bad though
by Armhulen
Fri Dec 08, 2023 3:43 pm
Forum: Ideas
Topic: Making lings cool again
Replies: 13
Views: 8224

Making lings cool again


The fact that that the best plan for a ling is to mostly rely on crew gear and equipment instead of going full alien monster on people is a big lrp coder issue.

I just want my alien monsters to commit evil alien murder with actual alien powers, damnit. Make lings cool again.


Any ideas ...
by Armhulen
Thu Dec 07, 2023 5:41 pm
Forum: Coding Feedback
Topic: Blood brother's flash should work like a regular revhead flash
Replies: 19
Views: 9846

Re: Blood brother's flash should work like a regular revhead flash



Let's remember the alternative to conversion so far has been "so disliked people just wanted it out of rotation"


I want to know what you think of being able to convert sec/captain by removing their mindshields to turn them into blood brothers. I think it is balanced because of the risk and ...
by Armhulen
Thu Dec 07, 2023 12:51 am
Forum: Resolved Appeals
Topic: [necromanceranne] blowing up medbay-thadeathwalker
Replies: 5
Views: 2832

Re: blowing up medbay-thadeathwalker

viewtopic.php?f=7&t=44 <-- you're going to need to edit your appeal to follow the format on this page
by Armhulen
Thu Dec 07, 2023 12:06 am
Forum: Coding Feedback
Topic: Blood brother's flash should work like a regular revhead flash
Replies: 19
Views: 9846

Re: Blood brother's flash should work like a regular revhead flash

Let's remember the alternative to conversion so far has been "so disliked people just wanted it out of rotation"
by Armhulen
Wed Dec 06, 2023 6:58 pm
Forum: Ideas
Topic: What to do with the traitor flavors that don't make sense?
Replies: 16
Views: 6619

Re: What to do with the traitor flavors that don't make sense?

warbluke wrote: Wed Dec 06, 2023 6:52 pm I wish you could choose your organization. I want MI13 every round for the covert ops feel.
I feel ready to add this as an option
by Armhulen
Wed Dec 06, 2023 2:38 am
Forum: Ideas
Topic: What to do with the traitor flavors that don't make sense?
Replies: 16
Views: 6619

Re: What to do with the traitor flavors that don't make sense?

Well, progtots did exist with the old system, and it kinda made more sense. But I think it works on old and new system. And either way, it's a roleplay suggestion. Just ignore it
by Armhulen
Sun Dec 03, 2023 5:15 am
Forum: Ideas
Topic: What to do with the traitor flavors that don't make sense?
Replies: 16
Views: 6619

Re: What to do with the traitor flavors that don't make sense?

NoxVS wrote: Sun Dec 03, 2023 3:23 am Can you completely axe IAA if you are doing this? It's uninteresting and encourages friendtagging.
Yes if you have a replacement idea, I don't wanna take the variety hit
by Armhulen
Sun Dec 03, 2023 12:33 am
Forum: Ideas
Topic: What to do with the traitor flavors that don't make sense?
Replies: 16
Views: 6619

Re: What to do with the traitor flavors that don't make sense?



The easiest way to make them suddenly matter is to remove the rule (and thus the disclaimer) that these are just roleplay suggestions. Maybe I should pop in real quick and make the gone postal flavor bring the shuttle to deep space?
I don't think having them as roleplay suggestions *ruins ...
by Armhulen
Sat Dec 02, 2023 9:39 pm
Forum: Ideas
Topic: What to do with the traitor flavors that don't make sense?
Replies: 16
Views: 6619

Re: What to do with the traitor flavors that don't make sense?


So, progression traitor paints every traitor as a syndicate agent contractor, who rises through the ranks of syndicate fame and preforms objectives explicitly "for the syndicate" and is seemingly sponsored and individually recognized "by the syndicate" The objectives are all represented as being ...
by Armhulen
Fri Dec 01, 2023 7:10 am
Forum: General Chat
Topic: Add a post-round channel in the Discord
Replies: 12
Views: 6834

Re: Add a post-round channel in the Discord

Would be nice to see
by Armhulen
Thu Nov 30, 2023 5:02 pm
Forum: Coding Feedback
Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
Replies: 25
Views: 11177

Re: Sects chosen in the last month, my thoughts about it, and maybe yours

I have made https://github.com/tgstation/tgstation/pull/80048 and while Honorbound is by no means fixed this is one step in the right direction.
by Armhulen
Thu Nov 30, 2023 3:55 pm
Forum: Ideas
Topic: Idea for a silly Chaplain sect: Gluttony God
Replies: 6
Views: 2561

Re: Idea for a silly Chaplain sect: Gluttony God

I would like to try adding this, I think it has been long enough and it would be nice to see a new sect, but I kinda wanna try my hand at making Nox happy with a new sect hahaha
by Armhulen
Thu Nov 30, 2023 3:52 pm
Forum: Ideas
Topic: Idea for a silly Chaplain sect: Gluttony God
Replies: 6
Views: 2561

Re: Idea for a silly Chaplain sect: Gluttony God

What I like:
Favor gain: Surprisingly one of the oldest gimmicks people have consistently run through the ages is just eating a fuckton and being a fat bastard. This would be accomplished with the book of smoke's negative effect, which makes you REALLY hungry, so as chappy you'd just keep hitting ...
by Armhulen
Thu Nov 30, 2023 1:46 am
Forum: Coding Feedback
Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
Replies: 25
Views: 11177

Re: Sects chosen in the last month, my thoughts about it, and maybe yours


First round of changes: Festival Sect

- Added the "Cogitandi Fidis", a holy violin that can analyze songs played. It will tell you about the song length calculation of what you're playing. (If any other useful information could be given about a song, let me know)
- Added a rite for turning your ...
by Armhulen
Thu Nov 30, 2023 12:20 am
Forum: General Chat
Topic: G*lag Users
Replies: 34
Views: 23871

Re: G*lag Users

Jacquerel wrote: Wed Nov 29, 2023 10:15 pm One PR occasionally being testmerged right now causes the gulag teleporter to first remove all of the organs from everyone it sends to lavaland, which we should elevate into a feature I think
I said the gulag works to correct bad behavior and did i stutter
by Armhulen
Wed Nov 29, 2023 8:34 pm
Forum: General Chat
Topic: G*lag Users
Replies: 34
Views: 23871

Re: G*lag Users

Gulag is hated because unlike a jail cell (youtube break) it actually works
by Armhulen
Wed Nov 29, 2023 7:17 pm
Forum: Coding Feedback
Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
Replies: 25
Views: 11177

Re: Sects chosen in the last month, my thoughts about it, and maybe yours


While it'd be pretty fun to add unique things for greedy god to sell like temporary personal antimagic and whatnot, the current state of economy ever since the stock market was re-added means that economy is just unusable as any sort of balance lever. We have constant bike rounds, so if we added ...
by Armhulen
Wed Nov 29, 2023 7:01 pm
Forum: Coding Feedback
Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
Replies: 25
Views: 11177

Re: Sects chosen in the last month, my thoughts about it, and maybe yours

First round of changes: Festival Sect

- Added the "Cogitandi Fidis", a holy violin that can analyze songs played. It will tell you about the song length calculation of what you're playing. (If any other useful information could be given about a song, let me know)
- Added a rite for turning your ...
by Armhulen
Wed Nov 29, 2023 3:35 pm
Forum: Coding Feedback
Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
Replies: 25
Views: 11177

Re: Sects chosen in the last month, my thoughts about it, and maybe yours

Just wanna say thanks for all this wonderful feedback. If you don't like sects this is how we get it to a place where you would


What's funny is I was just wondering the frequency of all the sects. Is it possible to see how it compares to not picking a sect at all?


That would be NT-approved god ...
by Armhulen
Wed Nov 29, 2023 3:58 am
Forum: Coding Feedback
Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
Replies: 25
Views: 11177

Re: Sects chosen in the last month, my thoughts about it, and maybe yours

Found this post online that made me nod my head a bit
https://cdn.discordapp.com/attachments/326831214667235328/1179269410926637106/image.png?ex=65792b39&is=6566b639&hm=239453e5524c5519559aaa6bff17ffa5a9eb98f61a81db63d666b9591c31db82&
Where's the lie? It's useful they just so happened to talk ...
by Armhulen
Wed Nov 29, 2023 3:53 am
Forum: Coding Feedback
Topic: Sects chosen in the last month, my thoughts about it, and maybe yours
Replies: 25
Views: 11177

Sects chosen in the last month, my thoughts about it, and maybe yours

https://cdn.discordapp.com/attachments/326831214667235328/1179254994608865290/image.png?ex=65791dcc&is=6566a8cc&hm=755f8ece0b6be089e49a5486e750f10f42f86ae6c259f07069cb7c1eb96a7d0f&

Thoughts about top 3

#1, Mechanical God. It has a reward people want, which is good. What is less good is that I ...
by Armhulen
Sun Nov 26, 2023 4:37 pm
Forum: Ideas
Topic: Idea for a new Chaplain sect: Death God
Replies: 13
Views: 5665

Re: Idea for a new Chaplain sect: Death God


I don't really want the station crew to have a magical necromancer


As Sect Andy™ I agree with this (even if I can be a do as I say not as I do kind of guy around this), Usually you want to keep blatant magic on the very down low. Things like crusader sect vows can be more plausible as a person ...
by Armhulen
Wed Jun 07, 2023 8:45 pm
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 44311

Re: The Grand Silicon Policy Rewrite Megathread

I swear, if the AI can sabotage atmospherics I'm just going to make atmospherics sabotage proof roundstart

@pepper
by Armhulen
Mon Jun 05, 2023 3:41 pm
Forum: Coding Feedback
Topic: Janitor Feedback
Replies: 30
Views: 10424

Re: Janitor Feedback

Janitor is a job that organically always has things to do. Very good job. Almost never changed because no change is needed
by Armhulen
Thu Jun 01, 2023 6:31 pm
Forum: General Chat
Topic: What if the AI was an actual AI?
Replies: 10
Views: 5366

Re: What if the AI was an actual AI?

You can get somewhat close to making AI like an actual AI if you let AI get controlled by multiple "personality cores" at once
by Armhulen
Tue May 30, 2023 4:32 pm
Forum: Resolved Appeals
Topic: [DISCORD] Huebone#0001
Replies: 4
Views: 1755

Re: [DISCORD] Huebone#0001

Cool cool, okay your ban is lifted! And I'm not actually that worried, there's some folk who miss you and said some nice stuff about you.
by Armhulen
Wed May 24, 2023 12:49 am
Forum: Resolved Appeals
Topic: [DISCORD] Huebone#0001
Replies: 4
Views: 1755

Re: [DISCORD] Huebone#0001

Hi, thanks for appealing, and sorry for the mistake back then. The stupid difference in rules between server and discord and forums was something I malded into the sun about back then because I was working with all three. Anyways, it's been a long time and a lot of things about the discord have ...
by Armhulen
Tue May 23, 2023 10:04 pm
Forum: Admin Feedback
Topic: Kinnebian
Replies: 19
Views: 6206

Re: kinnebian

I would shoot him with a varmit rifle because I think that's all it would take to kill him
Good admin though
by Armhulen
Wed May 10, 2023 2:39 pm
Forum: Off Topic
Topic: MSO is a dictator!
Replies: 27
Views: 9694

Re: MSO is a dictator!

We're going to have a CONSTITUTIONAL CRISIS
by Armhulen
Mon May 01, 2023 11:39 pm
Forum: General Chat
Topic: What does Syndicate station look like?
Replies: 9
Views: 3504

Re: What does Syndicate station look like?


If Centcomm Space Station 13 we all know and love is the Thesis, what would Syndicate stations full of Syndicate personnel be like as an Antithesis?
Would they have the same departments? Same jobs?


If you wanted to keep the ss13 format, I imagine a fleet of ships. Each ship is a different ...
by Armhulen
Sat Apr 29, 2023 12:25 am
Forum: Coding Feedback
Topic: Please simplify id cards access
Replies: 25
Views: 8134

Re: Please simplify id cards access

And it's still possible, you just need to put in more work. It should have been so free.
by Armhulen
Thu Apr 27, 2023 8:11 pm
Forum: Coding Feedback
Topic: Please simplify id cards access
Replies: 25
Views: 8134

Re: Please simplify id cards access



I don't like that system as much as the current one. Nerfs the whole effect of trims


What effect? It's an extremely inflexible and unintuitive system.


The point is to make you have to hold many cards to get wide sweeping access. With this, you need one card to get all acc- hey you just ...
by Armhulen
Thu Apr 27, 2023 6:05 pm
Forum: Coding Feedback
Topic: Please simplify id cards access
Replies: 25
Views: 8134

Re: Please simplify id cards access

I don't like that system as much as the current one. Nerfs the whole effect of trims
by Armhulen
Thu Apr 27, 2023 5:06 pm
Forum: Coding Feedback
Topic: I like the text-to-speech, What do you think?
Replies: 42
Views: 18704

Re: I like the text-to-speech, What do you think?

I miss the NovelAI api, too bad it's just not really viable
by Armhulen
Wed Apr 26, 2023 11:42 pm
Forum: Off Topic
Topic: look at my cat
Replies: 85
Views: 33544

Re: look at my cat

kinnebian wrote: Wed Apr 19, 2023 10:55 pm what would you do?
enter him into the god rotation list
by Armhulen
Wed Apr 26, 2023 5:46 pm
Forum: Ideas
Topic: Chemistry the next Research Subject
Replies: 11
Views: 2128

Re: Chemistry the next Research Subject

Definitely no, but research requiring some chemicals from chemistry would be dope imo. I always liked the acid nonsense of really old RnD
by Armhulen
Wed Apr 26, 2023 3:44 pm
Forum: Closed Policy Discussion
Topic: Let’s remove Rule 8, but make anyone who ERPs valid
Replies: 4
Views: 891

Re: Let’s remove Rule 8, but make anyone who ERPs valid

No thank you, there are servers tailored specifically to your degeneracy. But more specifically, I would not be comfortable having the "don't ask don't tell" rule for underaged players and erp at the same time
by Armhulen
Tue Apr 25, 2023 10:15 pm
Forum: Coding Feedback
Topic: Fishing Feedback
Replies: 16
Views: 5084

Re: Fishing Feedback

that was so incoherent. the questions being asked have insanely obvious answers. bitch nobody coded it!!!!!!!!!!!!!!!!!!