Search found 110 matches
- Sun Mar 31, 2024 3:37 pm
- Forum: General Chat
- Topic: Maximizing butt-naked prowess
- Replies: 8
- Views: 1643
Re: Maximizing butt-naked prowess
Can you get your torso augmented, start a body cavity implant, shove a smugglers bag or something in your chest and leave the surgery unfinished to have a really, really gross way to store something?
- Thu Dec 28, 2023 12:42 am
- Forum: Ideas
- Topic: propeller beanie buff proposal
- Replies: 5
- Views: 2655
Re: propeller beanie buff proposal
beating me with a rolling-pin won't un-eat your hat
- Tue Dec 19, 2023 3:38 am
- Forum: Town Hall
- Topic: Trialmin Review: Lorwp
- Replies: 8
- Views: 4688
Re: Trialmin Review: Lorwp
Massive overuse of pushing buttons. I watched this admin spawn multiple deathsquads, spawn in multiple pulse destroyers when a sentient lavaland mob they ported onto station started murderboning, then watched them hit an escape pod with a missile in transit, all in a 3 day timespan, and I've only ...
- Tue Oct 10, 2023 10:35 pm
- Forum: TGMC General Discussion
- Topic: Start of round tips
- Replies: 18
- Views: 37546
Re: Start of round tips
It's way funnier to be a total greenhorn who has no idea what they're doing. Tell your medic you don't know what the pills do, so you ate them all.
- Tue Jul 04, 2023 7:53 am
- Forum: General Chat
- Topic: Roleplaying - The Unspoken Rules and Their Unsettling Implications
- Replies: 5
- Views: 3357
Re: Roleplaying - The Unspoken Rules and Their Unsettling Implications
the focus seems to be heavily on crafting personas rather than telling tales or building worlds
This is a symptom of the game format, it's a whole lot harder to tell a story when you have limited control over the events of the round and the stories are usually limited exclusively to that ...
- Sun Jul 02, 2023 7:07 am
- Forum: Admin Feedback
- Topic: TheBibleMelts
- Replies: 51
- Views: 24572
Re: TheBibleMelts
I don't think that makes a whole lot of sense for the Roleplay Server.
- Sun Jul 02, 2023 6:17 am
- Forum: Admin Feedback
- Topic: TheBibleMelts
- Replies: 51
- Views: 24572
Re: TheBibleMelts
I don't appreciate you just drop-podding me to central command over an obviously joking IC squabble.
As the warden, to an assistant taxi-ing into the brig. During revs. My actual job.
As the warden, to an assistant taxi-ing into the brig. During revs. My actual job.
- Sun Jul 02, 2023 6:14 am
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 189
- Views: 100294
Re: Vekter
Ignore me
- Sat Apr 15, 2023 3:03 am
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 189
- Views: 100294
Re: Vekter
deleted
- Sun Apr 02, 2023 3:33 am
- Forum: Roleplaying
- Topic: Tabletop NPC Hiring Committee
- Replies: 8
- Views: 3856
Re: Tabletop NPC Hiring Committee
Nettles
- Appearance: Green moth of the typical forest variety, his clothes appear chewed, his eyes shifty
- Occupation: Botanist
- Talks like a dumb, California stoner, smells like cannabis
- Attracts the ire of the chef for not actually doing their job
- Fear Response: Attempt to fight, but he's ...
- Appearance: Green moth of the typical forest variety, his clothes appear chewed, his eyes shifty
- Occupation: Botanist
- Talks like a dumb, California stoner, smells like cannabis
- Attracts the ire of the chef for not actually doing their job
- Fear Response: Attempt to fight, but he's ...
- Mon Mar 13, 2023 7:04 pm
- Forum: Coding Feedback
- Topic: You shouldn't slide when slipping on ice with magboots on.
- Replies: 19
- Views: 4565
Re: You shouldn't slide when slipping on ice with magboots on.
magboots should work if there's metal hull plating under your feet, because magnets. 

- Fri Dec 09, 2022 6:22 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 78317
Re: Progression Traitor Feedback
The issue with progtot in its very nature is that it incentivizes the lowest common denominator to interact with the station and it's crew as little as fucking possible so you can plow through low-risk bullshit in a laundry list. Contractor kind of worked because you had to opt in and actually ...
- Thu Dec 08, 2022 5:33 pm
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 78317
Re: Progression Traitor Feedback
The issue with progtot in its very nature is that it incentivizes the lowest common denominator to interact with the station and it's crew as little as fucking possible so you can plow through low-risk bullshit in a laundry list. Contractor kind of worked because you had to opt in and actually had ...
- Tue Dec 06, 2022 6:42 pm
- Forum: Admin Feedback
- Topic: Cheshify
- Replies: 39
- Views: 14567
Re: Cheshify
They're pretty great and all and it's genuinely a pleasure to have them around but I've had Bones stuck in my head for the last 3 days.
- Wed Nov 30, 2022 6:13 pm
- Forum: Admin Feedback
- Topic: WalterTruck
- Replies: 13
- Views: 5843
Re: WalterTruck
I thoroughly enjoy their willingness to press buttons and inject something silly into the round, even if I don't understand Yakuza or the ponies.
edit: he turned me into rainbow dash. smh
edit: he turned me into rainbow dash. smh
- Wed Nov 30, 2022 6:10 pm
- Forum: Former Admins
- Topic: [No Longer Admin]Harricross
- Replies: 24
- Views: 11249
Re: Harricross
I wish other servers got to have admins of this quality.
I've genuinely wracked my my brain for a time they've not been excellent in all my interactions and I can't think of one. 10/10
I've genuinely wracked my my brain for a time they've not been excellent in all my interactions and I can't think of one. 10/10
- Sun Nov 20, 2022 5:29 pm
- Forum: Closed Policy Discussion
- Topic: Blatant EORG Preparation
- Replies: 58
- Views: 9359
Re: Blatant EORG Preparation
I'm hesitant to ahelp the prep, save the most egregious ones, because it holds the entire server hostage for the duration of that ticket, made right as the round should be ending.
I would think the more significant matter is that a lot of EORG prep is conveniently ready for a significant portion of ...
I would think the more significant matter is that a lot of EORG prep is conveniently ready for a significant portion of ...
- Tue Nov 15, 2022 6:03 pm
- Forum: Roleplaying
- Topic: Is "Dorkus Hore" impossible to roleplay with?
- Replies: 19
- Views: 7071
Re: Is "Dorkus Hore" impossible to roleplay with?
Dorkus Hore is no sillier than Zaphod Beeblebrox or Zapp Brannigan, sounds like something Charles Dickens would name a character.
- Mon Oct 24, 2022 1:03 pm
- Forum: Ideas
- Topic: Cargo Vending Machine Resupply.
- Replies: 1
- Views: 549
Re: Cargo Vending Machine Resupply.
I would check the newscaster for vending machines to restock for a hundred credits, if I was the janitor, that'd be pretty good
- Wed Oct 19, 2022 5:33 am
- Forum: Coding
- Topic: It's time to admit the Heretic sacrifice change was a mistake.
- Replies: 47
- Views: 17363
Re: It's time to admit the Heretic sacrifice change was a mistake.
I died to a blob and during the chaos, I was left to sit for a while until an atmos tech grabs my rotten corpse, dragging it into the depths of maint. After sleeping through the shadow hands because of my noct resp virus, I woke up in atmos, to be let out by the heretic that had just sacrificed me ...
- Sun Jan 23, 2022 7:43 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 78317
Re: Progression Traitor Feedback
It feels like a bad feedback loop right now. Low pop means one of the few traitors can easily clear out the low effort objectives pretty uncontested and become way too much for a round to handle with 60 tc against like, 20 pop and 2 secoffs. I think we might need a TC cap or TC payouts should scale ...
Re: coconuts
You put de lime in de coconut, you drank 'em bot' up
- Mon Jul 26, 2021 6:47 pm
- Forum: Resolved Appeals
- Topic: [Mr Melbert] Kassori - requested ban
- Replies: 2
- Views: 945
Re: [Mr Melbert] Kassori - requested ban
Thank you, both.
- Mon Jul 26, 2021 12:31 pm
- Forum: Resolved Appeals
- Topic: [Mr Melbert] Kassori - requested ban
- Replies: 2
- Views: 945
[Mr Melbert] Kassori - requested ban
BYOND account: Kassori
Character name: N/A
Ban type: Server
Ban length: Permanent
Ban reason: Requested permanent ban. Feel free to appeal this at anytime to get it lifted. Enjoy the break.
Time ban was placed: 2021-06-20 23:03:17
Server you were playing on when banned: Manuel
Round ID in ...
Character name: N/A
Ban type: Server
Ban length: Permanent
Ban reason: Requested permanent ban. Feel free to appeal this at anytime to get it lifted. Enjoy the break.
Time ban was placed: 2021-06-20 23:03:17
Server you were playing on when banned: Manuel
Round ID in ...
- Sat Jul 24, 2021 2:21 pm
- Forum: Off Topic
- Topic: does pleasure only exist when there is pain
- Replies: 20
- Views: 3329
Re: does pleasure only exist when there is pain
Yeah, stay the fuck away from benzos.
Just had to bury one of the kindest souls I ever met because of that shit
Just had to bury one of the kindest souls I ever met because of that shit
- Fri Jul 23, 2021 3:34 am
- Forum: General Chat
- Topic: Why Powergaming Exists
- Replies: 41
- Views: 7002
Re: Why Powergaming Exists
avoid talking to anyone, run around wordlessly collecting the most powerful items in the game so if anyone tries to kill you you can easily kill them.
realise you're doing this over and over again for no real gain or benefit.
Become burn out, cynical and bitter, stop playing, start forum posting ...
realise you're doing this over and over again for no real gain or benefit.
Become burn out, cynical and bitter, stop playing, start forum posting ...
- Thu Jul 22, 2021 4:16 am
- Forum: General Chat
- Topic: Why Powergaming Exists
- Replies: 41
- Views: 7002
- Thu Jul 22, 2021 4:10 am
- Forum: General Chat
- Topic: Why Powergaming Exists
- Replies: 41
- Views: 7002
Re: Why Powergaming Exists
See, this is why I grow cocaine and have a part-time coyote GF.
- Thu Jun 17, 2021 4:27 pm
- Forum: General Chat
- Topic: Derelict speed run and rules
- Replies: 25
- Views: 3824
- Mon Jun 14, 2021 8:49 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3967
- Views: 1175727
Re: ITT: We make shitty suggestions and come up with poor ideas.
Spears should have an extra tile of range, since that's what a spear is for.
- Tue May 11, 2021 3:36 am
- Forum: General Chat
- Topic: .
- Replies: 11
- Views: 3092
Re: Moth Raping human, this is why non-humans need to be removed
This is outrageous. I draw ths line in the sand at gratuitous violence, terrorism, larceny, transmutation and plausibly deniable "negligence".
- Thu May 06, 2021 4:27 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3967
- Views: 1175727
Re: ITT: We make shitty suggestions and come up with poor ideas.
double ended stun batons, they're just a regular baton, but you do desword spins while using it.
- Sat May 01, 2021 4:30 am
- Forum: Off Topic
- Topic: MSO a Redditor?
- Replies: 17
- Views: 3490
Re: MSO a Redditor?
Wait, I thought I saw MSO post on digg on another account a few weeks ago. Is MSO a STONKY BAN EVADER?!
Or does he have like, copycats or something?
Or does he have like, copycats or something?
- Sun Apr 04, 2021 3:39 am
- Forum: Coding Feedback
- Topic: Smart Pipes TM
- Replies: 23
- Views: 7176
Re: Smart Pipes TM
Tried to put 3 scrubbers in toxins, "smart pipes" did not link
- Sat Apr 03, 2021 3:41 am
- Forum: Admin Feedback
- Topic: Pumpkin0
- Replies: 32
- Views: 13361
Re: Pumpkin0
Very patient babysitter
- Fri Apr 02, 2021 7:02 am
- Forum: Coding Feedback
- Topic: LemonInTheDark and their RNG Virus spawn change
- Replies: 14
- Views: 4300
Re: LemonInTheDark and their RNG Virus spawn change
Oh boy, RNG virus that blows your head up one in 5 rounds because it activates your dormant DNA! Note, thats about how often you get the dormant DNA for HARs, which means a random bullshit virus that activates DNA traits spawnscontently.
Like how does this differ from the design philosophy that ...
Like how does this differ from the design philosophy that ...
- Tue Mar 16, 2021 5:38 pm
- Forum: Coding
- Topic: station traits feedback
- Replies: 52
- Views: 18521
Re: station traits feedback
More like
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[youtube]QrGrOK8oZG8[/youtube]
- Sat Mar 13, 2021 8:34 pm
- Forum: Closed Policy Discussion
- Topic: Messing with tourist bots - IC or not IC?
- Replies: 51
- Views: 12579
Re: Messing with tourist bots - IC or not IC?
Windows don't respawn near instantly. Heck, they don't respawn at all. The "chef spent money to do it" argument is silly when you're suggesting the chef valid someone over 40 credits. Anyone think maybe making the robots less annoying would help?
- Sat Mar 13, 2021 3:57 am
- Forum: Closed Policy Discussion
- Topic: Messing with tourist bots - IC or not IC?
- Replies: 51
- Views: 12579
Re: Messing with tourist bots - IC or not IC?
The thought of getting bwoinked for smashing one of an army of constantly spawning Annoy-o-Trons after yet another chef ignoring the actual players is laughable.
- Fri Mar 12, 2021 5:47 am
- Forum: Coding
- Topic: station traits feedback
- Replies: 52
- Views: 18521
Re: station traits feedback
Is the Too Many Cooks thing a station trait? 7 cooks is rediculous. I would like to mention that traitors are locked into their starting role for role-restricted items. Solution is to disable cook embrace the madness
- Fri Mar 12, 2021 5:31 am
- Forum: Closed Policy Discussion
- Topic: [MRP] What is it about space/mining gear that makes obtaining it not powergame regardless of job?
- Replies: 9
- Views: 2537
Re: [MRP] What is it about space/mining gear that makes obtaining it not powergame regardless of job?
Who is bonking you for stealing a stun baton from an NPC, literally ruining nobody's day, until you decide to break an actual rule, because I want to put them in the stocks and throw tomato.
- Sun Mar 07, 2021 12:33 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Lavaland elites on the station?
- Replies: 43
- Views: 11534
Re: [MRP] Lavaland elites on the station?
Sorry for not being clear, I support them on the station as they are now, being victorious against a miner shouldn't be a punishment. If a change was to be made, at most, limit them to the same murder one limitations most other antags have.
This is also a policy argument, and how it relates to MRP ...
This is also a policy argument, and how it relates to MRP ...
- Sat Mar 06, 2021 11:18 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Lavaland elites on the station?
- Replies: 43
- Views: 11534
Re: [MRP] Lavaland elites on the station?
The can also use Jacob's Ladder, that's how you get broodmothers ladder camping with explosive babies
Its hard to tell the difference between a victorious lavaland mob and one that has been slaved by a miner
If a change was made, maybe just don't let them bone, let them kill aggressors.
Its hard to tell the difference between a victorious lavaland mob and one that has been slaved by a miner
If a change was made, maybe just don't let them bone, let them kill aggressors.
- Sun Feb 28, 2021 9:31 am
- Forum: Roleplaying
- Topic: Call of Nar'sie: dark corners of the tram
- Replies: 12
- Views: 8302
Re: Call of Nar'sie: dark corners of the tram
"I'll uh, grab my things, I suppose"
The detective, spooked by what he had seen, wanders back to his office. As he enters, he pulls a cigar from the box sitting at his desk. He takes a seat in his chair, strangely well-worn for a new station. He pulls off his hat and reaches inside, feeling around ...
The detective, spooked by what he had seen, wanders back to his office. As he enters, he pulls a cigar from the box sitting at his desk. He takes a seat in his chair, strangely well-worn for a new station. He pulls off his hat and reaches inside, feeling around ...
- Thu Feb 25, 2021 9:47 am
- Forum: Admin Feedback
- Topic: Timberpoes
- Replies: 56
- Views: 19977
Re: Timberpoes
Has more patience than my babysitter when I was 12. What a saint.
- Tue Feb 16, 2021 4:34 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Kill gun cargo once and for all
- Replies: 63
- Views: 17972
Re: [MRP] Kill gun cargo once and for all
Yeah, its clear when people have SWAT armor and Mosins 20 minutes in, but cargo techs outside the vault with reflector vests when pirates get called 15 minutes later seems pretty reasonable, until you're the pirate.
- Tue Feb 16, 2021 4:00 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Kill gun cargo once and for all
- Replies: 63
- Views: 17972
Re: [MRP] Kill gun cargo once and for all
Can I get an idea of what mass-ordering is? Arming the 3 or 4 people in cargo takes like, 2 crates.
- Thu Feb 04, 2021 6:03 am
- Forum: Coding Feedback
- Topic: quirk rebalance needs tweaking?
- Replies: 38
- Views: 8814
Re: quirk rebalance needs tweaking?
Social Anxiety is really under weighted at the moment, you get blocked from speech constantly around other people, that includes when you're being stunned, cuffed, hypnotized in maint.
- Wed Jan 13, 2021 4:36 am
- Forum: General Chat
- Topic: Do you like tgstation?
- Replies: 65
- Views: 16983
Re: Do you like tgstation?
Not lately. Someone dropped a hard R and I mocked them, got bwoinked for it, smh. Sick of these racist apologists.
- Mon Jan 04, 2021 3:59 am
- Forum: Video Games
- Topic: cyberpunk 2077
- Replies: 119
- Views: 38209
Re: cyberpunk 2077
Crying while searching through Jackie's garage...
am full netrunner build, will repsec to shock crit build soon, but contagion spread and popping cheap overheats and charges is fun for now
am full netrunner build, will repsec to shock crit build soon, but contagion spread and popping cheap overheats and charges is fun for now