Making offensive/lethal spells costlier just means you're going to get wizards with lethal spells. I think a good deal of the issues may be solved with simply giving wizards More magical gear and spells not aimed at such lethality. There's a ton in tg code to give him a bag of wacky tricks.
Simply ...
Search found 347 matches
- Wed Feb 17, 2021 6:18 pm
- Forum: Closed Policy Discussion
- Topic: Think about just disabling wizard, once and for all
- Replies: 89
- Views: 20171
- Thu Jan 07, 2021 7:32 pm
- Forum: Closed Policy Discussion
- Topic: Think about just disabling wizard, once and for all
- Replies: 89
- Views: 20171
Re: Think about just disabling wizard, once and for all
Remove some of the more lethal spells of wizard. Now merge it with the demon-pact stuff whatever from before, whether mechanical or in theme.
The wizard is there to do whatever he wants. It would be nice if he had spells/boons to give people just because he feels like it. It doesn't have to be ...
The wizard is there to do whatever he wants. It would be nice if he had spells/boons to give people just because he feels like it. It doesn't have to be ...
- Wed Jan 06, 2021 5:12 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Policy Rewrite
- Replies: 44
- Views: 12481
Re: Silicon Policy Rewrite
In My opinion, AI should just follow laws as written to the end. if someone says "law 2, kill all moths" then you kill all moths. if someone says law 1/2 kill yourself, you kill yourself then and there. and if someone says bolt open all doors, collect all X and so on, do it. of course, you may ...
- Wed Dec 30, 2020 6:11 pm
- Forum: Closed Policy Discussion
- Topic: Is breaking into bolted dorms rooms to check for antags legal.
- Replies: 104
- Views: 23211
Re: Is breaking into bolted dorms rooms to check for antags legal.
Why does it have to be about antag hunting. Can't greybacks break into dorms just to rob sleeping people because they want to?
Now to the point about protecting the room you're using and worrying about being bugged: Learn the game.
Off the top of my head and not perfect solutions that the person ...
Now to the point about protecting the room you're using and worrying about being bugged: Learn the game.
Off the top of my head and not perfect solutions that the person ...
Re: Rip biden
Expanding the supreme court is not only an effective plan to reduce ill-gotten seats (waaaah why are the democrats using the same playbook as the republicans, that's not faaaaaaaaaair) influence across the entire country, it's a reasonable progression given how influential these seats are. The ...
Re: Rip biden
'Antifa is just an idea' said one of them. If people are willing to get behind that, SAG, what do you hope to accomplish in discussion? He can eat babies and it won't matter because Orange Man Bad.
Yeah I support the senile corrupt globalist pedophile rapist.
He's better for the world than the ...
Yeah I support the senile corrupt globalist pedophile rapist.
He's better for the world than the ...
- Thu Aug 27, 2020 1:50 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Memory loss on death
- Replies: 28
- Views: 6056
Re: [MRP] Memory loss on death
With cloning and easy revival? This is an absolute nightmare that would not work. While rocks examples and points were good, tg is different in that 'death' is not final. Losing memories just from head trauma is one thing but full on allowing people to be ghosts before joining the living again? Not ...
- Tue Aug 18, 2020 11:49 pm
- Forum: Closed Policy Discussion
- Topic: make assistants grey-t again
- Replies: 47
- Views: 10376
Re: make assistants grey-t again
I can't even emphasize how mad I am that this guy is asking for this policy discussion to be some kind of wack ass BARTER like give me this for that when the thing he wants wasn't even done like what the f
'Offer up maint access in exchange for return of your greyback meme' means that they still ...
- Tue Aug 18, 2020 2:51 pm
- Forum: Closed Policy Discussion
- Topic: make assistants grey-t again
- Replies: 47
- Views: 10376
Re: make assistants grey-t again
I don't think so quite yet but given the other thread, and continued inability to provide reasons for them having it, it might actually happen again.Tarchonvaagh wrote:Oh they removed assistant maint access? Neat
- Tue Aug 18, 2020 1:44 pm
- Forum: Closed Policy Discussion
- Topic: make assistants grey-t again
- Replies: 47
- Views: 10376
Re: make assistants grey-t again
You want grey back then offer up assistant maintenance access to them in exchange.
- Sat Aug 15, 2020 4:18 pm
- Forum: Coding Feedback
- Topic: Another One Bites The Space Dust: PR #52873 And The Banishment Of Engines
- Replies: 93
- Views: 21087
Re: Another One Bites The Space Dust: PR #52873 And The Banishment Of Engines
Pretty much this.NoxVS wrote:singularities and teslas were fucking awful anyways
built just so people could "accidentally" end the round
nothing of value was lost today
- Fri Aug 07, 2020 1:47 pm
- Forum: Coding Feedback
- Topic: Melee combat sucks
- Replies: 42
- Views: 10502
Re: Melee combat sucks
You want combat to not suck then it has to be less binary!
That means the mobs need to be DIFFERENT from eachother. Every fucking Human mob (almost) is the same as every other Human mob crewman.
There are no stats that make them Them. You can dress them up but the bit of armor and weapons that ...
That means the mobs need to be DIFFERENT from eachother. Every fucking Human mob (almost) is the same as every other Human mob crewman.
There are no stats that make them Them. You can dress them up but the bit of armor and weapons that ...
- Thu Jul 30, 2020 9:31 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 28159
Re: Disable assistant maintenance access
What you do is remove assistants entirely and instead have a monkey role for roundstart.
The new role makes you a monkey in one of the pens for departments around. That's it.
The new role makes you a monkey in one of the pens for departments around. That's it.
- Mon Jul 20, 2020 2:10 pm
- Forum: Closed Policy Discussion
- Topic: AIs suiciding to prevent law changes/subversion
- Replies: 23
- Views: 6930
Re: AIs suiciding to prevent law changes/subversion
It is kinda shitty but with the AI it is about 'visible intent.' Like, you make it obvious harm happens when Dude X gets their way and your death actually halts part of their plan, its a clear case.
Example: Let's say the AI is watching a Hostile break into Storage with spare upload and law cards ...
Example: Let's say the AI is watching a Hostile break into Storage with spare upload and law cards ...
- Thu Jul 09, 2020 1:48 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 28159
Re: Disable assistant maintenance access
Assistants don't need maint because assistants don't actually do anything that requires it.
This used to be a toggle way back when and probably still is, and was even used briefly. I often pushed for it but guess what?
Nobody wants to fight for it or listen to the reeing that resulted from the ...
This used to be a toggle way back when and probably still is, and was even used briefly. I often pushed for it but guess what?
Nobody wants to fight for it or listen to the reeing that resulted from the ...
- Wed Jun 10, 2020 6:29 pm
- Forum: Off Topic
- Topic: Politics Thread: BLM Riots edition
- Replies: 478
- Views: 139928
Re: Politics Thread: BLM Riots edition
Now for something I didn't see brought up. https://www.kmov.com/news/george-floyd-protests-st-louis-man-killed-fedex-truck/article_f8a89482-a259-11ea-84b8-a374c58a7d47.html
Article highlights it fairly well but Fedex semi-truck gets diverted because protesters on the highway, of course. Only to get ...
Article highlights it fairly well but Fedex semi-truck gets diverted because protesters on the highway, of course. Only to get ...
- Tue Jun 02, 2020 4:29 pm
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 36046
Re: [Manuel] Put a soft ban on friendly antags
If there are admins on, and there should be at least one, then I don't see the problem.
Wizard is being friendly? Then create something else around that.
Off the top of my head: Spawn a squad of tunnel clowns with the objective of doing a hit on the wizard.
Wizard is being friendly? Then create something else around that.
Off the top of my head: Spawn a squad of tunnel clowns with the objective of doing a hit on the wizard.
- Wed May 13, 2020 2:38 pm
- Forum: Closed Policy Discussion
- Topic: Being valid for calling someone slurs?
- Replies: 33
- Views: 20026
Re: Being valid for calling someone slurs?
What I don't get is that harassing someone for calling you a ligger Is allowed. There likely is a disconnect here though because the bureaucrats can never function coherently together here.
How to get ruined- Calling a lizard a ligger
-WGW
-Being a synth (because any Human crew > any borg as per ...
How to get ruined- Calling a lizard a ligger
-WGW
-Being a synth (because any Human crew > any borg as per ...
- Fri Apr 17, 2020 2:42 pm
- Forum: General Chat
- Topic: Removing Cloner removes a failsafe for Medbay incompetence
- Replies: 38
- Views: 10935
Re: Removing Cloner removes a failsafe for Medbay incompetence
It's like the game makes your life more valuable since you have to actually watch out for yourself or something.
Also, if medbay is too incompetent routinely then there's an answer for that and it was the same for engineering releasing the sing at the start of the story.
Take some responsibility and ...
Also, if medbay is too incompetent routinely then there's an answer for that and it was the same for engineering releasing the sing at the start of the story.
Take some responsibility and ...
- Tue Apr 14, 2020 10:30 pm
- Forum: Coding
- Topic: /tg/ Github Suspended Megathread
- Replies: 82
- Views: 70212
Re: /tg/ Github Suspended Megathread
Changing it or not is a separate issue and a fine one to prevent such problems in the future if thats the call. Unsurprisingly this was their answer and goes to show that the move to another spot should be done nonetheless, for if they shall police your works like this now they will certainly do it ...
- Mon Apr 13, 2020 3:06 pm
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 63686
Re: Ban the N word
This being your automatic assumption of someone for disagreeing with you says all that needs to be said about the issues behind this argument, how dangerous it is, and what a slippery slope this is.peoplearestrange wrote: Says the straight white guy.
- Mon Apr 13, 2020 12:21 am
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 63686
Re: Ban the N word
I'm betting on the github issue is almost-directly tied the insanity in this thread in some form or another. Play shitty games, win shitty prizes.
Also,
Also,
Naloac wrote:People who cant handle the no no words are just as bad as the retards screaming nigger over and over again.
- Mon Apr 06, 2020 2:45 pm
- Forum: Coding Feedback
- Topic: Anomaly Research
- Replies: 39
- Views: 10974
Re: Anomaly Research
Using the super-engine as a method to generate exotic materials for more energy/materials seems like a legit proper use for it and this makes me say, for once, that such thing like the super-matter is fine to keep for this reason.
Maybe ask them to tweak it if it produces too many or get more ...
Maybe ask them to tweak it if it produces too many or get more ...
- Sat Mar 14, 2020 2:27 pm
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 63686
Re: Ban the N word
Slippery slope. You start doing it for that, enjoy doing it fucking forever, for a growing list, when the bureaucracy has issues following tenets already there.
You worded your argument awfully anonmare but you're saying the same thing, I think, despite saying it so weird.
You worded your argument awfully anonmare but you're saying the same thing, I think, despite saying it so weird.
- Thu Mar 12, 2020 10:17 pm
- Forum: Coding Feedback
- Topic: Note on mechs and hardsuits
- Replies: 35
- Views: 10318
Re: Note on mechs and hardsuits
You could several problems by just removing present mechs. You can do much of what you want with them using modular armor stuff, which already seems to be a goal. What really are mechs adding over the suits that the station/code needs? They create many problems imo while adding zero save look flashy ...
- Wed Feb 12, 2020 6:58 pm
- Forum: Closed Policy Discussion
- Topic: Talking mimes shouldn't be valid
- Replies: 66
- Views: 18639
Re: Talking mimes shouldn't be valid
The recent posters should really read the thread wholly as the points have been very well gone over already regarding this topic. Manuel doesn't really count as an example because the whole thing there is about not jumping the shark. Glad to hear it played out so wonderfully in the above story ...
- Wed Dec 11, 2019 2:19 pm
- Forum: Coding Feedback
- Topic: How do we extend average round time?
- Replies: 94
- Views: 24389
Re: How do we extend average round time?
Extending the average episode time is not gonna ever really work if the overall thing isn't reworked, too. As it is the server/station is like a dude doing the balancing plates trick. Each plate spinning is a representation of a facet of the server after it starts. One plate is the mode, each dept ...
- Wed Dec 04, 2019 2:13 am
- Forum: Closed Policy Discussion
- Topic: Law Two: I order you to kill that non human. Against Server Rules?
- Replies: 28
- Views: 7839
Re: Law Two: I order you to kill that non human. Against Server Rules?
Silicons are tools. When in doubt between you and the tool, break the damn tool and get it fixed afterward if you feel like it. They're even easier to bring back from the 'dead' than crew to drive this point home.
They're lower than non-human crew and that should be saying something.
They're lower than non-human crew and that should be saying something.
- Wed Dec 04, 2019 1:50 am
- Forum: General Chat
- Topic: Pictures that tell a story
- Replies: 8
- Views: 3396
Re: Pictures that tell a story
Spoiler:
- Fri Nov 08, 2019 2:53 pm
- Forum: Ideas
- Topic: Time to elaborate on assistants
- Replies: 14
- Views: 3506
Re: Time to elaborate on assistants
This won't actually reduce tiding, this just lets tiders get more loot roundstart, especially if the engineering assistants get maint access since people already pick engineering just to tide with insuls + RCD.
This only works so long until the admins permabans them from engineering for it. If ...
This only works so long until the admins permabans them from engineering for it. If ...
- Sun Oct 20, 2019 1:26 pm
- Forum: Closed Policy Discussion
- Topic: Talking mimes shouldn't be valid
- Replies: 66
- Views: 18639
Re: Talking mimes shouldn't be valid
I want to point out that you want assistants that don't do anything but want to hold a mime to a standard of not-talking and kill him just for breaking it. Do you not see the absurdity of this?
- Sat Oct 19, 2019 4:59 pm
- Forum: Closed Policy Discussion
- Topic: Talking mimes shouldn't be valid
- Replies: 66
- Views: 18639
Re: Talking mimes shouldn't be valid
And you wonder why mimes are assholes.
- Tue Oct 15, 2019 3:54 pm
- Forum: Closed Policy Discussion
- Topic: Dragging Around Birdboat
- Replies: 46
- Views: 13045
Re: Dragging Around Birdboat
Vomit isn't a problem with fly-men on the manifest.
Oh wait.
Oh wait.
- Sun Oct 06, 2019 2:09 pm
- Forum: Closed Policy Discussion
- Topic: Assistants and Maint Access
- Replies: 101
- Views: 32034
Re: Assistants and Maint Access
Removing assmaint is the litmus test to changing them for the better.
If they cannot, for some reason, even bring themselves to removing the maintenance and giving a good reason why the assistants Need it for the job, well then there you go.
I'm all for removing/changing the role overall too. Or ...
If they cannot, for some reason, even bring themselves to removing the maintenance and giving a good reason why the assistants Need it for the job, well then there you go.
I'm all for removing/changing the role overall too. Or ...
- Sat Oct 05, 2019 2:22 pm
- Forum: Closed Policy Discussion
- Topic: Assistants and Maint Access
- Replies: 101
- Views: 32034
Re: Assistants and Maint Access
Maybe it's about the fact that there is an absolute refusal to take away assistants maint, perhaps, and you can see the rearing of this ugly head as people bend over backwards to not take away airlock maintenance for a role that does nothing.
Go ahead and keep putting your heads in the ground then.
Go ahead and keep putting your heads in the ground then.
- Mon Sep 30, 2019 4:15 pm
- Forum: Closed Policy Discussion
- Topic: Fixing server culture with policy
- Replies: 66
- Views: 19624
Re: Fixing server culture with policy
I'm a bit at a loss for how to deal with powergamers and omnidisciplinarians
This relates to an old issue: this is in part because almost every single Human player mob on the station is the same as every single other one. There are no stats/traits/skills to differentiate between an assistant or a ...
This relates to an old issue: this is in part because almost every single Human player mob on the station is the same as every single other one. There are no stats/traits/skills to differentiate between an assistant or a ...
- Wed Sep 25, 2019 5:51 pm
- Forum: General Chat
- Topic: Non-existent RP
- Replies: 62
- Views: 33351
Re: Non-existent RP
SS13 needs less moderator micromanagement of what players can and cannot do, not more.
This is a large issue and it is seconded only by the game needing a more solid foundation. Several points from others after that have said it well in that the rounds go too fast, among other things.
Code don't ...
This is a large issue and it is seconded only by the game needing a more solid foundation. Several points from others after that have said it well in that the rounds go too fast, among other things.
Code don't ...
- Wed Sep 18, 2019 4:21 pm
- Forum: Ideas
- Topic: Remove Assistants
- Replies: 19
- Views: 5262
Re: Remove Assistants
Got me but adding 'more' roles don't mean anything when majority of roles go unfulfilled nonetheless.
This is no diff than jamming in more fun tools to the game but continuing to build jobs with no attributes, traits, or skills system.
Regarding assistants,
they couldn't even settle on removing ...
This is no diff than jamming in more fun tools to the game but continuing to build jobs with no attributes, traits, or skills system.
Regarding assistants,
they couldn't even settle on removing ...
- Fri Sep 13, 2019 1:52 pm
- Forum: General Chat
- Topic: Serial tiders
- Replies: 112
- Views: 46472
Re: Serial tiders
I've tried saying that they should lose maintenance and other things for a long time. It got whinged away time and again.
If the codebase cannot remove such obvious perks it is not on people for taking the blatantly obvious easy road when the other, more difficult ones, offer little in way of ...
If the codebase cannot remove such obvious perks it is not on people for taking the blatantly obvious easy road when the other, more difficult ones, offer little in way of ...
- Mon Sep 09, 2019 1:40 pm
- Forum: Closed Policy Discussion
- Topic: Escalation against security falsely arresting you
- Replies: 59
- Views: 15288
Re: Escalation against security falsely arresting you
This is why you run, always. They have no requirement to be competent and you have no guarantee to not be shit on.
Just don't get caught. The station is big, go enjoy maintenance. They want you, they can come in after you, and things happen in the dark.
Just don't get caught. The station is big, go enjoy maintenance. They want you, they can come in after you, and things happen in the dark.
- Thu Aug 29, 2019 11:01 pm
- Forum: Coding Feedback
- Topic: Radiation is impossible to get rid off
- Replies: 23
- Views: 5859
Re: Radiation is impossible to get rid off
thank you for this research skoglol, very useful.
Can we make the medbay holobarrier refuse passage to irradiated people as well as diseased people?
Beautiful fucking idea. Can also try to get a quarantine section for medbay. Maybe have it connect to maint, so its not infecting the medbay ...
Can we make the medbay holobarrier refuse passage to irradiated people as well as diseased people?
Beautiful fucking idea. Can also try to get a quarantine section for medbay. Maybe have it connect to maint, so its not infecting the medbay ...
- Mon Aug 19, 2019 10:17 pm
- Forum: Former Admins
- Topic: [No longer admin] NecromancerAnne
- Replies: 65
- Views: 29965
Re: NecromancerAnne
Deleted someone reading WGW. There needs to be more of this.
- Sat Aug 10, 2019 6:29 pm
- Forum: General Chat
- Topic: We should have a dedicated RP server
- Replies: 23
- Views: 7033
Re: We should have a dedicated RP server
Not currently supported in tg code. It's an arcade game with little quality-of-life mechanics.
Policy and admins are however a small, easily done part of the whole concept and I don't think an obstacle of any sort. The lack of support mechanically will be the greatest issue imo.
Policy and admins are however a small, easily done part of the whole concept and I don't think an obstacle of any sort. The lack of support mechanically will be the greatest issue imo.
- Thu Jul 25, 2019 4:31 pm
- Forum: Closed Policy Discussion
- Topic: Escalation discussion
- Replies: 51
- Views: 12849
Re: Escalation discussion
The escalation issue is a direct result imo of the lack of actual gameplay present for people to entertain themselves properly. It's not entirely at fault but over time, and it has been a long time, it has contributed towards the attitude, 'ease' of which it is used, and just general acceptance.
To ...
To ...
- Wed Jul 24, 2019 3:02 pm
- Forum: Closed Policy Discussion
- Topic: Is an MMI of a Blown Borg forced to rat on the rogue AI it was Sycned to
- Replies: 12
- Views: 3393
Re: Is an MMI of a Blown Borg forced to rat on the rogue AI it was Sycned to
Bog = slave.
MMI = not slave/crew.
That's all that is needed to know, and the MMI could do what it wants. Imo it has always been like this, and has been a good way to interrogate a borg sans laws and messing around. Just people have been stupid for years and it's never been really utilized, despite ...
MMI = not slave/crew.
That's all that is needed to know, and the MMI could do what it wants. Imo it has always been like this, and has been a good way to interrogate a borg sans laws and messing around. Just people have been stupid for years and it's never been really utilized, despite ...
- Mon Jul 22, 2019 6:20 pm
- Forum: Closed Policy Discussion
- Topic: OOC bans for copypastas and consistency
- Replies: 14
- Views: 4947
Re: OOC bans for copypastas and consistency
One solution is to just turn off OOC during in-progress rounds. It's not a bad one.
Another is to not but then ban idiots who are stupid enough to meme in ooc 'because it's there and we can.' I mean, at least one of these is fun, but not really if you forget to turn off ooc and are enjoying a round.
Another is to not but then ban idiots who are stupid enough to meme in ooc 'because it's there and we can.' I mean, at least one of these is fun, but not really if you forget to turn off ooc and are enjoying a round.
- Thu Jul 04, 2019 4:29 pm
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 42039
Re: Let wardens secure the armory how they want to
Are a work hazard (Filling it with plasma, radioactive material, and so on).
I now want the armory to just be a dumping ground for old tech and dangerous shit, because there is a lack of radioactive substances and their hazards. Said dump just now happens to also be the weapon storage depot ...
- Mon Jun 24, 2019 3:10 pm
- Forum: General Chat
- Topic: catgirls, why?
- Replies: 30
- Views: 10444
Re: catgirls, why?
You removed the superior fly-men and keep these dumpster fires.
Looks legit for here.
Looks legit for here.
- Fri Jun 21, 2019 1:06 pm
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 42039
Re: Let wardens secure the armory how they want to
I've yet to see anyone lay out some of the bottom lines.
The server barely has rp, and you want the warden to sit in a brig for a whole story, basically.
On a server with no needs, really, and he could conceivably never die if he never moved from the wardens chair.
Do you realize how fucking boring ...
The server barely has rp, and you want the warden to sit in a brig for a whole story, basically.
On a server with no needs, really, and he could conceivably never die if he never moved from the wardens chair.
Do you realize how fucking boring ...
- Thu Jun 20, 2019 4:31 pm
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 42039
Re: Let wardens secure the armory how they want to
You give the traitors all the toys to get jobs done, including portable teleporters and stealth weapons.
Let the fucking sec design the dept how they want, it's not like it's permanent beyond that round. Let the fucking warden do what he wants to the armory and brig.
It's this kind of shit that ...
Let the fucking sec design the dept how they want, it's not like it's permanent beyond that round. Let the fucking warden do what he wants to the armory and brig.
It's this kind of shit that ...