Search found 29 matches

by Roadto3k
Thu Apr 24, 2025 8:42 am
Forum: Coding
Topic: Foreigner and common second language
Replies: 2
Views: 7767

Foreigner and common second language

I read that foreigner does not give quirk points because players shouldn't take something that is isolates communication to have better quirks, but the new common second language gives 2 points. If its set to 10% understanding, its nearly the same as foreigner, but you are given points. So what is ...
by Roadto3k
Thu Apr 10, 2025 3:40 am
Forum: Closed Policy Discussion
Topic: Head role assignment compromise that will leave everyone unhappy.
Replies: 26
Views: 11908

Re: Head role assignment compromise that will leave everyone unhappy.

I like most of this, but I don't think there needs to be a title change for jobs. There is no prestige or respect towards heads of staff, because IC and OOC everyone knows they are not earned titles. It seems like unneccesary complication.
by Roadto3k
Tue Apr 08, 2025 7:00 am
Forum: Closed Policy Discussion
Topic: Is the crew manifest OOC?
Replies: 4
Views: 6006

Is the crew manifest OOC?

Its visible from the lobby screen, anyone can connect and see it without observing or joining the round. Is it metagaming to share it in outside programs?
by Roadto3k
Sat Mar 08, 2025 9:49 am
Forum: General Chat
Topic: Vanderlin
Replies: 26
Views: 14894

Re: Vanderlin

I think to sell yourself on it, you should play a round first. If you are a peasant, you can go hunt the werewolf with the guard. The rules don't stop you from doing anything till the point of pure RDM, they are really not strict at all. The quality of roleplay is big range, since there are so many ...
by Roadto3k
Mon Nov 18, 2024 11:34 am
Forum: Ideas
Topic: Undo virology changes
Replies: 10
Views: 6976

Re: Undo virology changes

There were more than one change over the last year, if you consider sentient disease remove, the job remove, and natural curing. Do you dislike all of these?
by Roadto3k
Thu Nov 07, 2024 12:20 am
Forum: Closed Policy Discussion
Topic: Close tg station on the sabbath
Replies: 13
Views: 4890

Re: Align /TG/ Station with the old texts

do you think of playing this game as working?
by Roadto3k
Sat Oct 26, 2024 10:23 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 107458

Re: damn it's dead

I expect it to do what it did before. Thats not reasonable at all with how all stuns have changed. But what is it supposed to be now? Ask who changed it.
by Roadto3k
Sat Oct 26, 2024 1:03 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 107458

Re: damn it's dead

CPTANT wrote: Fri Oct 25, 2024 12:46 pm Rob chemistry for lube -> nerfed by nerfing slips
I think ive seen space lube used 1 time in the last year, its so crazy that its just about useless now to me. I don't think normal players even know about it.
by Roadto3k
Sat Sep 28, 2024 2:32 am
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11448

Re: Non human heads

Yes well any two things are two different things, that is generally agreed on.
by Roadto3k
Fri Sep 27, 2024 10:14 pm
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11448

Re: Non human heads


Fret not your racism rp is here to stay. It stayed on wallstation and yes, we even got more of it when non humans were in head roles.



This has nothing to do with ego being wrapped up in a static and everything to do with the way this part of the game is used. It’s not interesting, it’s tired ...
by Roadto3k
Thu Sep 26, 2024 5:50 pm
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11448

Re: Non human heads

Punching down and making yourself look big can be a part of ego stroking but they are not necessarily. Its not something you see in this server culture and its not the concern. Thats why he didn't mention it I believe.

Im about to start quoting myself so its clear that we will be going in circles ...
by Roadto3k
Thu Sep 26, 2024 5:05 pm
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11448

Re: Non human heads

I read what he wrote. I dont see anything about punching down and making themselves look big. He did not literally say as much.

Im also aware of the arguments, but I don't think they will play out that way, I believe it will contribute to homogenizing species. More head players is not a big issue ...
by Roadto3k
Thu Sep 26, 2024 4:37 pm
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11448

Re: Non human heads


He’s incredibly out of touch. People want to have fun playing the game, it has nothing to do with wanting to be the biggest and best personality in the room. If you think people only want the job so they can punch down and make themselves look big then you’ve lost the plot.


Well its good that ...
by Roadto3k
Thu Sep 26, 2024 4:24 pm
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11448

Re: Non human heads



What’s stopping them is that they’d like to play their non human character on a head role rather than their human character. I have both, I play heads, I still want to play my non human as a head.

Fret not your racism rp is here to stay. It stayed on wallstation and yes, we even got more of it ...
by Roadto3k
Thu Sep 26, 2024 7:11 am
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11448

Re: Non human heads



more people get to try it out to both enhance and degrade the average skill level of the job which is exactly what we want and need.


So what is stopping them ? They are not unavailable to the roles but theres something they won't compromise to play them. If it isnt attachment to a static then ...
by Roadto3k
Thu Sep 26, 2024 6:58 am
Forum: Closed Policy Discussion
Topic: Does the 'no spawn camping' rules apply to non-antags attacking people spawning in (say, on the shuttle)
Replies: 22
Views: 5922

Re: Does the 'no spawn camping' rules apply to non-antags attacking people spawning in (say, on the shuttle)

4. Lone antagonists are unbound by (most) rules.
This sentence is over and separate from
With the exception of metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, or spawn-camping arrivals, solo antagonists may pursue any goals they wish, in any way they wish.
The ...
by Roadto3k
Wed Sep 25, 2024 10:03 am
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11448

Re: Non human heads

What is it testing and what data is collected? There will be some problem with asimov but everyone knows that already. If its sentiment of players how can you show opposition to it ?
by Roadto3k
Sun Sep 15, 2024 5:16 pm
Forum: Ideas
Topic: Please make *scream audible again
Replies: 11
Views: 7777

Re: Please make *scream audible again (server config)

It was that way a long time ago, but oxygen loss didnt stop spam. I think some lung damage would be good
by Roadto3k
Thu Sep 12, 2024 3:37 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 107458

Re: damn it's dead


I'm going to posit that the relatively sharp decline in sybil's population is due to the ruleset and has less to do with any codebase or administrative action occurring in the lead up to said spike, or that under a certain population threshold the game is constantly rolling ICEBOX when I want to ...
by Roadto3k
Tue Aug 20, 2024 7:20 am
Forum: Archived/Deleted
Topic: Itseasytosee (rectification) - all rounder
Replies: 6
Views: 2288

Re: Itseasytosee (rectification) - all rounder

Do you think there is, or should be, a strong divide of LRP and MRP? Is it more important that players can easily adapt to both, or for them to have unique culture and gameplay?
by Roadto3k
Tue Aug 20, 2024 12:39 am
Forum: Archived/Deleted
Topic: Bible 2: THE SQUEAKQUEL
Replies: 15
Views: 5190

Re: Bible 2: THE SQUEAKQUEL

How will you trim down rules, while also making it less of an admin roulette? Rules are already very vague(it seems like they are meant to be) and the roulette is resulting from interpretation from what I see in appeals, with headmin reviews being so common. Will it be a change visible to players ...
by Roadto3k
Tue Jul 23, 2024 7:17 pm
Forum: Closed Policy Discussion
Topic: change bagil to mrp
Replies: 20
Views: 6748

Re: change bagil to mrp

I would play bagil mrp on weekends, if its up to 20+ players, because manuel at 70+ players is nothing at all like low pop when I usually play. To be honest I don't think it matters if its lrp or mrp, Id like to see players divided across servers more, the game is not attractive below 20 or over 60 ...
by Roadto3k
Sat Jul 20, 2024 1:06 am
Forum: Closed Policy Discussion
Topic: Arrests, Implantations, and Further Metaprotection Clarifications
Replies: 31
Views: 7477

Re: Arrests, Implantations, and Further Metaprotection Clarifications


I'd like to think the non antags resisting arrest policy can apply to this situation too.

The player can evade being mindshielded in the spirit of SS13 non lethality, without harming or looting the officer etc whatever that policy says.

However, just like evading arrest you open yourself up to ...
by Roadto3k
Fri Jul 12, 2024 10:02 am
Forum: Spriting and Mapping
Topic: The NebulaStation - The New Future [FEEDBACK]
Replies: 35
Views: 15718

Re: The NebulaStation - The New Future [FEEDBACK]

The bar and kitchen should not be separated, especially when both their seating areas are so big that you can't see the counter from the furthest seats. If they were combined there would be more chance to bump into someone and talk at the diner, which I think is the purpose of that place.
I also ...
by Roadto3k
Thu Jun 27, 2024 10:50 am
Forum: Closed Policy Discussion
Topic: What is needed to justify an early shuttle launch?
Replies: 18
Views: 4155

Re: What is needed to justify an early shuttle launch?



I fully agree with this sentiment. I can see why it is so harsh but man does it stand out above other rulings where most other rulings just need a reasonable IC justification. From what I can tell, this ruling needs an IC justification that is not just reasonable, but it HAS to be a big dangerous ...
by Roadto3k
Sat Jun 22, 2024 4:19 am
Forum: Closed Policy Discussion
Topic: RPR4 second precedent
Replies: 8
Views: 2274

Re: RPR4 second precedent

This is explained well, I have always mistakenly understood the meaning of some words, which has made me confused. It seems like there not anything here which I should worry about. I am thankful for your reply and patience, I don't have any other questions about it.
by Roadto3k
Fri Jun 21, 2024 12:17 am
Forum: Closed Policy Discussion
Topic: RPR4 second precedent
Replies: 8
Views: 2274

Re: RPR4 second precedent

If it is for redundancy, then it is my mistake. The page says "Precedents & exceptions: Examples and exceptions to the main rules." I thought of precedent in a narrow way, but they can be examples that show how a rule is applied.
On the security policy the first two are reminders also. Things like ...
by Roadto3k
Thu Jun 20, 2024 1:42 am
Forum: Closed Policy Discussion
Topic: RPR4 second precedent
Replies: 8
Views: 2274

Re: RPR4 second precedent


The issue we're trying to prevent is people getting revenge that might be more than what normal escalation and RPR6 would allow by acting as security, brigging, perma'ing, executing.


From what I see there is not anything that implies this would be allowed, whether you are round start security ...
by Roadto3k
Wed Jun 19, 2024 8:56 am
Forum: Closed Policy Discussion
Topic: RPR4 second precedent
Replies: 8
Views: 2274

RPR4 second precedent

An appeal for the RPR4 I was reading was accepted with this as wording
on MRP, there's nothing that requires you to be charitable, proportionate, or less than lethal in going back after the people who've already done as good as murder you. IC issue.
which is sensible, but the second precedent says ...