Search found 46 matches
- Thu Aug 15, 2024 10:33 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
I feel as if this is resolved now, so go ahead and move it.
- Thu Aug 15, 2024 6:00 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
that fits the situation much better, thanks.
- Thu Aug 15, 2024 5:10 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
that seems more accurate, however I feel as if my cyborgs inaction should be mentioned aswell.
- Thu Aug 15, 2024 4:27 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
Personally I feel both sides here made mistakes, Had the quartermaster simply asked a cyborg or myself to drag them the ID instead of letting them into my sat or had I dragged it outside of my sat maybe things would have been different.
- Thu Aug 15, 2024 4:05 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
Yeah, that'd be nice.
- Thu Aug 15, 2024 3:42 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
Perhaps a headmin review would be nice, how would i request that?
- Thu Aug 15, 2024 2:36 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
they would have been fine had the scrubber not set itself to syphon and my borg actually listened to me.
- Thu Aug 15, 2024 1:27 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
if they're going to be harmed inside the room and are going to be harmed outside of the room what can I possibly do to prevent their harm.
- Thu Aug 15, 2024 1:59 am
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
I did scroll up through my entire chat to the start of the round, I never saw anything that announced they were the acting captain, i dont know if i missed it but i checked my entire chat after they said they were the acting captain the first time, and as for logan being locked in that room and ...
- Wed Aug 14, 2024 11:41 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
Re: [Xzero314] Database - AI note appeal.
Yes, law two says i must obey all orders given to me by humans but silicon policy states "Silicons have the authority to control if anyone else accesses their upload and AI core." I should have added that the spare id was in my core
- Wed Aug 14, 2024 10:28 pm
- Forum: Resolved Appeals
- Topic: [Xzero314] Database - AI note appeal.
- Replies: 20
- Views: 2157
[Xzero314] Database - AI note appeal.
BYOND account: James566
Ban/note type (Check what applies):
() - Server Ban
(✓) - Note
() - Forum Ban
() - Discord Ban
Ban/note length: Infinite
Ban/note reason: As an Asimov Ai. Refused to let the Acting Captain into their core to get the spare ID. Ended up locking the human acting ...
Ban/note type (Check what applies):
() - Server Ban
(✓) - Note
() - Forum Ban
() - Discord Ban
Ban/note length: Infinite
Ban/note reason: As an Asimov Ai. Refused to let the Acting Captain into their core to get the spare ID. Ended up locking the human acting ...
- Tue Jan 09, 2024 12:35 am
- Forum: Resolved Appeals
- Topic: [Sightld2] James566 - Subversion misunderstanding
- Replies: 10
- Views: 2905
- Tue Jan 09, 2024 12:31 am
- Forum: Resolved Appeals
- Topic: [Sightld2] James566 - Subversion misunderstanding
- Replies: 10
- Views: 2905
Re: [Sightld2] James566 - Subversion misunderstanding
That's more than fair, I know its entirely impossible for you to get inside of my head and thought process to see exactly what I was thinking at the time, glad you are understanding of this.
- Tue Jan 09, 2024 12:15 am
- Forum: Resolved Appeals
- Topic: [Sightld2] James566 - Subversion misunderstanding
- Replies: 10
- Views: 2905
Re: [Sightld2] James566 - Subversion misunderstanding
I was too busy thinking about what I was going to do that I forgot to actually do, ya know?
- Tue Jan 09, 2024 12:13 am
- Forum: Resolved Appeals
- Topic: [Sightld2] James566 - Subversion misunderstanding
- Replies: 10
- Views: 2905
Re: [Sightld2] James566 - Subversion misunderstanding
There was time to move its just i didn't think to move, i was just entirely focused on something else i forgot to move
- Tue Jan 09, 2024 12:02 am
- Forum: Resolved Appeals
- Topic: [Sightld2] James566 - Subversion misunderstanding
- Replies: 10
- Views: 2905
Re: [Sightld2] James566 - Subversion misunderstanding
If I could explain my whole thought process it would be something like " why the fuck are the fire alarms on there are NO problems here, pressure is good temperature is fine, is it the thermal sensors, or are they just fucking bugge- WHAT Where the fuck di*zippy zappy*"
- Mon Jan 08, 2024 11:57 pm
- Forum: Resolved Appeals
- Topic: [Sightld2] James566 - Subversion misunderstanding
- Replies: 10
- Views: 2905
Re: [Sightld2] James566 - Subversion misunderstanding
I don't really consciously type reactions, I usually just type whatever Im thinking at the time for better or for worse, I didn't really fully comprehend what was going on to be honest there was a lot I was focused on besides the spooky man who just materialled infront of me.
- Mon Jan 08, 2024 11:05 pm
- Forum: Resolved Appeals
- Topic: [Sightld2] James566 - Subversion misunderstanding
- Replies: 10
- Views: 2905
[Sightld2] James566 - Subversion misunderstanding
Ban Details
BYOND account : James566
Character name : Mike.exe
Ban type : AI/Cyborg
Ban length : 2 days
Ban reason : Banned from Roles: silicon, AI, Cyborg for 2 days - Accepted willing conversion from a Ninja. Claims to have been tunnelvisioned and without time to react, however had time to ...
BYOND account : James566
Character name : Mike.exe
Ban type : AI/Cyborg
Ban length : 2 days
Ban reason : Banned from Roles: silicon, AI, Cyborg for 2 days - Accepted willing conversion from a Ninja. Claims to have been tunnelvisioned and without time to react, however had time to ...
- Tue Oct 31, 2023 3:42 am
- Forum: Closed Complaints
- Topic: [LT3 ] James566 - Ticked resolved incorrectly
- Replies: 7
- Views: 7200
Re: [LT3 ] James566 - Ticked resolved incorrectly
Yeah, sorry for the late reply, there was a bear outside and i wanted to watch it.
- Mon Oct 30, 2023 11:47 pm
- Forum: Closed Complaints
- Topic: [LT3 ] James566 - Ticked resolved incorrectly
- Replies: 7
- Views: 7200
Re: [LT3 ] James566 - Ticked resolved incorrectly
I feel as if your handling of the situation was up to par with this longer explanation, however i believe that action should have been taken against the detective due to the ignoring of the blatant violation of escalation policy.
The detective was acting like a security officer the entire round and ...
The detective was acting like a security officer the entire round and ...
- Mon Oct 30, 2023 10:23 pm
- Forum: Closed Complaints
- Topic: [LT3 ] James566 - Ticked resolved incorrectly
- Replies: 7
- Views: 7200
Re: [LT3 ] James566 - Ticked resolved incorrectly
I believe that their marking of the ticket was incorrect due to the hos breaking rule 6 and the detective breaking it aswell,
6. Deal with the bad guys in proportion to their crime(s).
as i had not committed any crime that would lead to an immediate field execution whilst trying to surrender, and ...
6. Deal with the bad guys in proportion to their crime(s).
as i had not committed any crime that would lead to an immediate field execution whilst trying to surrender, and ...
- Mon Oct 30, 2023 9:58 pm
- Forum: Closed Complaints
- Topic: [LT3 ] James566 - Ticked resolved incorrectly
- Replies: 7
- Views: 7200
[LT3 ] James566 - Ticked resolved incorrectly
Manuel
James566
Admin:LT3
Round ID:217820
----------------------------------------
(i would post the recording here but i enabled shadowplay clips recording and not the actual recording ): )
So, i feel as if my ticked was resolved as an IC issue incorrectly.
What had happened was, i was a blood ...
James566
Admin:LT3
Round ID:217820
----------------------------------------
(i would post the recording here but i enabled shadowplay clips recording and not the actual recording ): )
So, i feel as if my ticked was resolved as an IC issue incorrectly.
What had happened was, i was a blood ...
- Sun Oct 22, 2023 10:05 pm
- Forum: Ideas
- Topic: Combat mechs deserve a nerf
- Replies: 7
- Views: 3096
Re: Combat mechs deserve a nerf
yeah, getting behind them is the best way to kill them but the problem is actually doing that without being instakilled by 5000 rounds of ammo, i feel maybe (maybe) it should be against space law to build combat mechs unless approved by the RD or captain, because at the moment there's always that ...
- Sat Oct 21, 2023 12:08 am
- Forum: Ideas
- Topic: Combat mechs deserve a nerf
- Replies: 7
- Views: 3096
Re: Combat mechs deserve a nerf
that is true, however any late game threats
aka trators who have spent time setting up stuff, xenos, blobs, and basically whatever the user feels like killing, ive seen far too many mechs just delete xeno infestations and blobs because they take hardly any damage and are quick to repair
i feel as ...
aka trators who have spent time setting up stuff, xenos, blobs, and basically whatever the user feels like killing, ive seen far too many mechs just delete xeno infestations and blobs because they take hardly any damage and are quick to repair
i feel as ...
- Fri Oct 20, 2023 9:40 pm
- Forum: Ideas
- Topic: Combat mechs deserve a nerf
- Replies: 7
- Views: 3096
Combat mechs deserve a nerf
Combat mechs are pretty overpowered at the moment, durands are basically a ticket to win, with multiple modules to defend against damage they become nigh unkillable.
Ive seen several roboticists now just make a durand in 20m and valid hunt antags for the rest of the shift, one mech requires at least ...
Ive seen several roboticists now just make a durand in 20m and valid hunt antags for the rest of the shift, one mech requires at least ...
- Tue Aug 15, 2023 1:02 am
- Forum: Resolved Appeals
- Topic: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
- Replies: 12
- Views: 2056
Re: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
oh and uh, could you update the note according to the new lengths, and about that prior note getting removed or modified would be really good also.
- Tue Aug 15, 2023 12:56 am
- Forum: Resolved Appeals
- Topic: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
- Replies: 12
- Views: 2056
Re: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
Not really anything else to be said, although for recordings does it matter if its 720P or would 1080P be better?
- Mon Aug 14, 2023 4:14 am
- Forum: Resolved Appeals
- Topic: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
- Replies: 12
- Views: 2056
Re: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
there is no way for you to prove that i am not lieing to you but i will be recording all future round incase something like this happens again, thank you for your time
- Mon Aug 14, 2023 12:59 am
- Forum: Resolved Appeals
- Topic: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
- Replies: 12
- Views: 2056
Re: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
The logs showing that i unbolted the doors makes me look all but innocent but my intention for the doors where to bolt them to prevent law changes, i did not notice that they where bolted or that a cyborg had bolted them previously in the round.
- Mon Aug 14, 2023 12:56 am
- Forum: Resolved Appeals
- Topic: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
- Replies: 12
- Views: 2056
Re: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
what i mean by he said nothing was that he didnt say anything, i specifically told him to not upload laws that cause human harm, also the unbolting of my doors where entirely my fault and where not on purpose, i hadnt bolted the doors on upload yet so i had though that i had bolted them then but had ...
- Mon Aug 14, 2023 12:10 am
- Forum: Resolved Appeals
- Topic: [MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
- Replies: 12
- Views: 2056
[MrrFiish ] M-I-K-E.exe - banned for "letting" captain change laws.
BYOND account: James566
Character name: M-I-K-E.exe
Ban type: Server
Ban length: 1 day
Ban reason: The ban reason is: As an asimov AI, nonlethally hunted a heretic constantly then allowed the Captain to upload a law nonhumanning heretics after clearly stating their intent. Lied in our ticket ...
Character name: M-I-K-E.exe
Ban type: Server
Ban length: 1 day
Ban reason: The ban reason is: As an asimov AI, nonlethally hunted a heretic constantly then allowed the Captain to upload a law nonhumanning heretics after clearly stating their intent. Lied in our ticket ...
- Wed Jul 19, 2023 2:14 pm
- Forum: Resolved Appeals
- Topic: Slicon ban appeal
- Replies: 5
- Views: 1252
Re: Slicon ban appeal
by the way, i am gonna take a nap probably wont be on for a few hours.
- Wed Jul 19, 2023 11:57 am
- Forum: Resolved Appeals
- Topic: Slicon ban appeal
- Replies: 5
- Views: 1252
Re: Slicon ban appeal
Thanks
- Wed Jul 19, 2023 11:35 am
- Forum: Resolved Appeals
- Topic: Slicon ban appeal
- Replies: 5
- Views: 1252
Slicon ban appeal
BYOND account: James566
Character name: Mike.os (I think?)
Ban type: AI, Cyborg
Ban length: Permanent (left perma by admin to sort it out on the fourms)
Ban reason: Banned from Roles: AI, Cyborg permanently - As an AI with standard Asimov, attempted to doorshock a space ninja with the reason ...
Character name: Mike.os (I think?)
Ban type: AI, Cyborg
Ban length: Permanent (left perma by admin to sort it out on the fourms)
Ban reason: Banned from Roles: AI, Cyborg permanently - As an AI with standard Asimov, attempted to doorshock a space ninja with the reason ...
- Sun May 28, 2023 11:39 am
- Forum: Resolved Appeals
- Topic: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
- Replies: 17
- Views: 3606
Re: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
So whats the next course of action, do i need to explain anything else?
- Sun May 28, 2023 11:28 am
- Forum: Resolved Appeals
- Topic: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
- Replies: 17
- Views: 3606
Re: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
Yes rico, kaboom
- Sun May 28, 2023 11:02 am
- Forum: Resolved Appeals
- Topic: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
- Replies: 17
- Views: 3606
Re: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
Yeah, really anything can happen maybe the clown got injected with 900u of gunpowder and got redbeamed by sec.
- Sun May 28, 2023 10:44 am
- Forum: Resolved Appeals
- Topic: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
- Replies: 17
- Views: 3606
Re: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
Okay, i dont think something like this will happen again, but if it does im sending 52 Ahelps and 27 discord pings (kidding)
- Sun May 28, 2023 9:53 am
- Forum: Resolved Appeals
- Topic: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
- Replies: 17
- Views: 3606
Re: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
Yeah i can understand the fact that i overstepped when i look at it, i believe everyone involved should have handled the situation differently, i understand now that stealing the fire axe was probably a very bad idea, and i should have just asked.
Also the clown got gunned down and killed too for ...
Also the clown got gunned down and killed too for ...
- Sun May 28, 2023 4:55 am
- Forum: Resolved Appeals
- Topic: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
- Replies: 17
- Views: 3606
Re: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
Oh, i didn't know thats why the Capitan left i thought he just went to do something.
- Sun May 28, 2023 4:04 am
- Forum: Resolved Appeals
- Topic: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
- Replies: 17
- Views: 3606
Re: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
I didn't break in persay, the cap let me and the clown into the bridge so i didn't breakinto it, then the cap left so i took to stealing the fire axe because well... axes are cool plus i planed to go exploreing outside the station later and the axe would help me break into other stations/wrecks. the ...
- Sun May 28, 2023 1:51 am
- Forum: Resolved Appeals
- Topic: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
- Replies: 17
- Views: 3606
Re: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
Thanks for the logs.
- Sun May 28, 2023 12:13 am
- Forum: Resolved Appeals
- Topic: [Cheshify] Captain Cometbilge - "Explosive" cannonballs
- Replies: 9
- Views: 1698
Re: [Cheshify] Captain Cometbilge - "Explosive" cannonballs
Alright so I'm choosing to agree with "feeling awful me" and i've removed the note since it wasn't accurate, though I had full reason to believe so at the time considering the half-used pile of explosive cannons. I do also agree with my previous statement that this was kinda just lame behavior in ...
- Sat May 27, 2023 9:15 pm
- Forum: Resolved Appeals
- Topic: [Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
- Replies: 17
- Views: 3606
[Pumpkin0] Mike moffless - John nanotrasen gets gunned down.
BYOND account: James566
Character name: Mike Moffless
Ban type: server
Ban length: 3 days
Ban reason: Banned by host: You, or another user of this computer or connection (James566) is banned from playing here. The
ban reason is: As a non-antagonist assistant, seemingly broke into the bridge and ...
Character name: Mike Moffless
Ban type: server
Ban length: 3 days
Ban reason: Banned by host: You, or another user of this computer or connection (James566) is banned from playing here. The
ban reason is: As a non-antagonist assistant, seemingly broke into the bridge and ...
- Sat May 27, 2023 2:40 am
- Forum: Resolved Appeals
- Topic: [Cheshify] Captain Cometbilge - "Explosive" cannonballs
- Replies: 9
- Views: 1698
Re: [Cheshify] Captain Cometbilge - "Explosive" cannonballs
I just saw the xyz cords you can see that the coords for the explosive ones dont match up from where im standing, but do match where gunner is, i guess that proves my innocence enough right?
- Fri May 26, 2023 10:36 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Captain Cometbilge - "Explosive" cannonballs
- Replies: 9
- Views: 1698
[Cheshify] Captain Cometbilge - "Explosive" cannonballs
BYOND account: James566
Character name: Captain Cometbilge
Ban type: Note
Ban length: Note
Ban reason: (MRP) As a space pirate during evacuation, chose to fire explosive shells into the shuttles instead of doing anything else, apparently in order to kidnap people.
Time ban was placed: 2023-05 ...
Character name: Captain Cometbilge
Ban type: Note
Ban length: Note
Ban reason: (MRP) As a space pirate during evacuation, chose to fire explosive shells into the shuttles instead of doing anything else, apparently in order to kidnap people.
Time ban was placed: 2023-05 ...