Search found 18 matches
- Mon Mar 20, 2017 7:23 pm
- Forum: Planet Station Development
- Topic: Containment Thread
- Replies: 159
- Views: 63416
Re: Implementation (Now with 100% more democracy)
I'm a simple player, I don't code nor offer much on the forums other than stupid ass suggestions like the limbless people acting like backpacks. But back to the topic, I've read over a good portion of the design document and this thread and I've seen both sides Reeing about its implementation. Luke ...
- Mon Mar 20, 2017 7:04 pm
- Forum: Planet Station Development
- Topic: Containment Thread
- Replies: 159
- Views: 63416
Re: Implementation (Now with 100% more democracy)
I'm a simple player, I don't code nor offer much on the forums other than stupid ass suggestions like the limbless people acting like backpacks. But back to the topic, I've read over a good portion of the design document and this thread and I've seen both sides Reeing about its implementation. Luke ...
- Sat Feb 25, 2017 5:06 am
- Forum: Coding Feedback
- Topic: Remove the singularity in favour of the supermatter
- Replies: 235
- Views: 58840
Re: Remove the singularity in favour of the supermatter
The scenario will just repeat itself in the future when people learn how to quickly derail Supermatter it will have the same effect as the singulo and this thread will just be "Remove Supermatter in favour of the ( New Engine here)". The evolution of existing content should be more important than ...
- Sat Feb 25, 2017 4:44 am
- Forum: Coding Feedback
- Topic: Remove the singularity in favour of the supermatter
- Replies: 235
- Views: 58840
Re: Remove the singularity in favour of the supermatter
The scenario will just repeat itself in the future when people learn how to quickly derail Supermatter it will have the same effect as the singulo and this thread will just be "Remove Supermatter in favour of the ( New Engine here)". The evolution of existing content should be more important than ...
- Sat Feb 25, 2017 4:38 am
- Forum: Coding Feedback
- Topic: Remove the singularity in favour of the supermatter
- Replies: 235
- Views: 58840
Re: Remove the singularity in favour of the supermatter
That isn't at all a suggestion to making the engine more interesting or deep though it's just another button for engineering to kill everyone.
You mention that no one gave any novel ideas to make singularity more depth filled or less instant release yet it seems no one even gave bother to my ...
You mention that no one gave any novel ideas to make singularity more depth filled or less instant release yet it seems no one even gave bother to my ...
- Fri Feb 24, 2017 8:10 pm
- Forum: Coding Feedback
- Topic: Remove the singularity in favour of the supermatter
- Replies: 235
- Views: 58840
Re: Remove the singularity in favour of the supermatter
I am aware of the current hackability of the PA, but my suggestion was to a redesign of the entire system to bring it more in-line with how the Super Matter Engine works instead of just wholly removing it because it is fundamentally easier to start and maintain than the Super Matter Engine and thus ...
- Fri Feb 24, 2017 7:36 pm
- Forum: Coding Feedback
- Topic: Remove the singularity in favour of the supermatter
- Replies: 235
- Views: 58840
Re: Remove the singularity in favour of the supermatter
There is a really simple way to make singularity more in line with Super matter. For Instance, it could be possible to have the PA Tied to a containment field which would require linking Emitters and Field generators together and then linking that containment field to the PA. The PA would not fire ...
- Wed Feb 15, 2017 4:58 am
- Forum: Ideas
- Topic: People in backpack slots
- Replies: 4
- Views: 1801
Re: People in backpack slots
If Kev can make people ride borgs, I bet they can figure out how to make people be used as backpacks.
- Wed Feb 15, 2017 4:54 am
- Forum: Ideas
- Topic: People in backpack slots
- Replies: 4
- Views: 1801
People in backpack slots
I was toying around with the idea that if you manage to cut someone's arms and legs off you should be able to equip them in your backpack slot. I think it'd be a potentially comical addition that offers nothing other than comic relief and or an easier way to carry around stumps people if they've ...
- Tue Dec 27, 2016 12:39 am
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 101768
Re: Security is more or less impossible to deal with IC
I always play as a Sec Officer if I late join and I see a lack of security. The issues I run into could make players see me as a shit sec officer because they are doing shit that literally is done to piss off sec players and purposely make their rounds awful. I've seen assistants, engineers ...
- Mon Dec 26, 2016 6:39 pm
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 101768
Re: Security is more or less impossible to deal with IC
I always play as a Sec Officer if I late join and I see a lack of security. The issues I run into could make players see me as a shit sec officer because they are doing shit that literally is done to piss off sec players and purposely make their rounds awful. I've seen assistants, engineers ...
- Wed Dec 14, 2016 12:51 am
- Forum: General Chat
- Topic: Byond doesn't work troubleshooting guide [edited 2017/01/20]
- Replies: 61
- Views: 75467
Re: Byond doesn't work troubleshooting guide [edited 2016/6/
I tried both of the suggestions and I didn't even have a parallax option on 511.1365 but downgrading to 511.1360 seemed to work. Thanks for the help
- Tue Dec 13, 2016 7:10 am
- Forum: General Chat
- Topic: Byond doesn't work troubleshooting guide [edited 2017/01/20]
- Replies: 61
- Views: 75467
- Sat Aug 15, 2015 1:22 am
- Forum: Resolved Requests
- Topic: Ban Request for Alarmclock/Stan_Studnick
- Replies: 25
- Views: 9213
Re: Ban Request for Alarmclock/Stan_Studnick
I was a scientist.
I wasn't going to actually kill you or i would have done it instead of dragging you around trying to find something fair to do to you.
Taking someone to Lethal mobs and then having them attack someone in the party of people escorting you shows intention of Harm. Furthermore ...
I wasn't going to actually kill you or i would have done it instead of dragging you around trying to find something fair to do to you.
Taking someone to Lethal mobs and then having them attack someone in the party of people escorting you shows intention of Harm. Furthermore ...
- Fri Aug 14, 2015 8:43 pm
- Forum: Resolved Requests
- Topic: Ban Request for Alarmclock/Stan_Studnick
- Replies: 25
- Views: 9213
Re: Ban Request for Alarmclock/Stan_Studnick
I was the Chemist that Shiina dragged around for 30 minutes and then monkeyed for no reason other than taking pizzas and throwing them into disposals. The story they provided is 100% full of lies. They attempted to kill me with Bears in the Experimentor room, when that failed she went to the Church ...
- Sun Jul 12, 2015 6:28 pm
- Forum: Resolved Requests
- Topic: Abdul Kabab/Solo Oofs: Mad Bomber Cultists
- Replies: 18
- Views: 6071
Re: Abdul Kabab/Solo Oofs: Mad Bomber Cultists
I was a cultist that round, and the round wasn't going to work regardless, half of the cultists had no idea what to do anyways. They weren't cooperating for the most part anyways, Sofo and Abdul only started bombing once the shuttle was literally like 2 minutes from the station. Also, Oldman ...
- Sun Jun 07, 2015 9:34 pm
- Forum: Resolved Requests
- Topic: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
- Replies: 31
- Views: 10722
Re: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
I was the CE. I wasn't advocating any mutiny. It was after the Captain told Boris to fuck off for a third time that he accepted that we could wrassle. After we had stripped (As it was naked Fist fighting), a Sec officer arrested him for Public Nudity and I just put my clothes back on and sat on ...
- Mon Apr 06, 2015 12:55 am
- Forum: Resolved Requests
- Topic: Works-The-Corner doesn't understand silicon
- Replies: 31
- Views: 10346
Re: Works-The-Corner doesn't understand silicon
I was Works-The-Corner. During that round the Head Of Personnel had restricted the jobs to Solely Security (Detective and Security Officer). During that round I went to the brig and geared up following joining. After a little bit of time I had captured a cultist and took her to Permabrig on orders ...