Search found 33 matches
- Wed May 07, 2025 2:41 pm
- Forum: Ideas
- Topic: chaplain fishing sect
- Replies: 4
- Views: 1863
Re: chaplain fishing sect
How many fishing rods could a null rod rod fish up if a null rod was a rod that could fish up fishing rods?
- Mon Apr 28, 2025 1:59 pm
- Forum: Ideas
- Topic: MoodHUDs for Psychologist
- Replies: 3
- Views: 7552
Re: MoodHUDs for Psychologist
MoodHUD but for Moon heretic's little moon amulet.
- Fri Apr 25, 2025 9:22 pm
- Forum: Closed Policy Discussion
- Topic: remove the assistant cap
- Replies: 69
- Views: 19626
Re: remove the assistant cap
The cap is a shitty solution to shitter behaviour. If we need to think of a way to go about banning shitters then that's something for a new policy.
- Thu Apr 17, 2025 4:03 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Remove spy from the config
- Replies: 22
- Views: 13243
Re: [MRP] Remove spy from the config
What if spy objectives and rewards started off stealthy at the start of the round, but as objectives are completed the objectives get louder and the rewards more combat oriented?
- Tue Apr 15, 2025 6:39 pm
- Forum: Closed Policy Discussion
- Topic: Enable Rainbow Assistants
- Replies: 8
- Views: 8206
Re: Enable Rainbow Assistants
Why did anyone ever disable it? Muh greytide? Stop bending the knee to greytiders and dress them up in pink sparkly dresses.
- Mon Apr 14, 2025 4:09 pm
- Forum: Closed Policy Discussion
- Topic: Disable Greed ruin in config
- Replies: 11
- Views: 6642
Re: Disable Greed ruin in config
Give admins the ability to shadowban people from the greed D20. Or make it actually rare and (if it isn't already) make it's GPS signal the same as everything else so nobody can beeline to it.
- Mon Apr 14, 2025 4:05 pm
- Forum: Closed Policy Discussion
- Topic: Add more job slots to various jobs.
- Replies: 19
- Views: 11235
Re: Add more job slots to various jobs.
IIRC there are ID trimmers, PDA painters, PDA program disks, skillchips, and a computer with the program to change ID accesses on every head's computer. It's literally the job of every head to manage their own department but they just don't because the HoP exists to do their job for them ...
- Mon Apr 07, 2025 2:08 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3794
- Views: 1215000
Re: Minor Suggestions
Drain the big red evil sprayers the interdyne pirates have, they cannot be trusted with such noob-bait.
- Wed Mar 05, 2025 4:12 pm
- Forum: Closed Policy Discussion
- Topic: Spin up US MRP 2
- Replies: 16
- Views: 10565
Re: Spin up US MRP 2
MRP 2 should be named campbell.
- Tue Mar 04, 2025 4:52 pm
- Forum: Closed Policy Discussion
- Topic: Introduce a popcap to manuel
- Replies: 11
- Views: 10640
Re: Introduce a popcap to manuel
It's possible that Sybilings who are popchasing to manuel would join Sybil if manuel is capped and other people are on Sybil I guess
But otherwise you might be better off renaming it "manuel-2" and even then I'm suspicious that people wouldn't join
What if Sybil was turned into an MRP server ...
- Wed Jan 15, 2025 9:24 pm
- Forum: Roleplaying
- Topic: Patient presents with climbing toxin damage and vomiting
- Replies: 12
- Views: 10121
Re: Patient presents with climbing toxin damage and vomiting
I use my analyzer (that I found in maints) on the patient, they fall unconscious an get back up shortly thereafter and starts screaming so I muzzle him and then he tries to run so I put him into a straight jacket. Later security rushes into my run-down maints medbay and start blasting me with their ...
- Wed Jan 15, 2025 4:16 pm
- Forum: Closed Policy Discussion
- Topic: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
- Replies: 56
- Views: 21751
Re: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
You should be given a pop up warning before saying it that warns you that you will be subject to the wrath of the crew, and then allow for anyone to freely punish that person in whatever way they want.
The pop up simply so nobody who doesn't know of the consequences says it.
Mundane shit like ...
The pop up simply so nobody who doesn't know of the consequences says it.
Mundane shit like ...
- Tue Jan 14, 2025 2:28 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3794
- Views: 1215000
Re: Minor Suggestions
Chaplains should be able to do...something...with other crewmates' prayer, I don't know what
What if depending on where you make your prayer, different people can hear them? Also let ghosts hear all the prayers as a treat.
The Chaple is pretty obvious for the Chaplain to hear and do average ...
- Mon Jan 13, 2025 4:12 pm
- Forum: General Chat
- Topic: Foam Force Pistols have 'Esoteric' combat qualities
- Replies: 10
- Views: 7217
Re: Foam Force Pistols have 'Esoteric' combat qualities
Shits probably weird because the normal foam darts only do stamina damage to people holding foam force guns.
- Fri Dec 13, 2024 3:36 pm
- Forum: Ideas
- Topic: (Sugestion) Protagonist Anti Antagonist
- Replies: 13
- Views: 8834
Re: (Sugestion) Protagonist Anti Antagonist
What if per every protagonist role, 4 antagonist roles get assigned? Y'know, for balance.
- Tue Dec 10, 2024 1:02 pm
- Forum: General Chat
- Topic: THE FOG THE FOG IS COMING!
- Replies: 7
- Views: 6717
Re: THE FOG THE FOG IS COMING!
You're a total idiot if you think that's the fog. It's clearly the rot that is coming. Idiot.
- Mon Dec 09, 2024 4:04 pm
- Forum: Closed Policy Discussion
- Topic: AI on AI Action
- Replies: 16
- Views: 10114
Re: AI on AI Action
If the second AI is stupid enough to not ask the roboticist to cut some wires in the APC or the cameras then they deserve to be turned off repeatedly.
- Thu Dec 05, 2024 7:02 pm
- Forum: Ideas
- Topic: tapeworm Anteg idea
- Replies: 12
- Views: 8018
Re: tapeworm Anteg idea
We don't deserve antags this good.
- Wed Nov 20, 2024 2:29 pm
- Forum: Ideas
- Topic: Alternate Job Titles
- Replies: 2
- Views: 5540
Alternate Job Titles
Some other servers have it so you can choose a different job title which is cool and all and can add some flavor to peoples jobs. Like a doctor who wants to do a bunch of surgery's and stuff can select the job title of surgeon instead of medical doctor.
For sec/med records and suit sensors it ...
For sec/med records and suit sensors it ...
- Tue Nov 19, 2024 1:18 pm
- Forum: Off Topic
- Topic: counting is anti-establishment
- Replies: 16
- Views: 9216
- Mon Nov 18, 2024 3:36 pm
- Forum: Closed Policy Discussion
- Topic: Hardcore random week
- Replies: 16
- Views: 8849
Re: Hardcore random week
But what if it was a rare station trait?
- Fri Nov 15, 2024 3:48 pm
- Forum: Closed Policy Discussion
- Topic: how much are people expected to be able to kill each other during the skub war station trait?
- Replies: 22
- Views: 6943
Re: how much are people expected to be able to kill each other during the skub war station trait?
IMO anything short of RR and killing people wordlessly should be allowed in skub wars.
- Mon Nov 11, 2024 6:14 pm
- Forum: Roleplaying
- Topic: The Litmus Test
- Replies: 12
- Views: 8949
Re: The Litmus Test
If I just hold him up with my gun, we're at a stalemate. If he was trying to trick me with typing, now he can't run away while my guard is down since if he does, he dies. If he WAS being genuine, great, I get to hear him out! Easy solution guys.
Ok but what if he is using an implanted voice ...
- Mon Oct 21, 2024 5:10 pm
- Forum: General Chat
- Topic: I gotta question
- Replies: 1
- Views: 4922
Re: I gotta question
I think you might be better off asking people on the discord things like this
- Tue Oct 01, 2024 1:27 pm
- Forum: Coding Feedback
- Topic: What are mechs for? What should mechs be for?
- Replies: 20
- Views: 12127
Re: What are mechs for? What should mechs be for?
What is everyone's opinion on the idea of porting melee mech stuff from yog?
I think they've got cool stuff which may or may not add to the identity crisis of mechs.
I think they've got cool stuff which may or may not add to the identity crisis of mechs.
- Mon Sep 09, 2024 4:33 pm
- Forum: General Chat
- Topic: CIRNO DAY
- Replies: 5
- Views: 6335
Re: CIRNO DAY
Sir, No (Day)
- Wed Sep 04, 2024 3:05 pm
- Forum: General Chat
- Topic: Security Strategies?
- Replies: 37
- Views: 13705
Re: Security Strategies?
I love to get my tackle stat as high as possible, and to then try to tackle every criminal ever. It may rarely hit, I may be slow and left in the dust, I may be killed after a failed tackle, but I will always enjoy tackling random petty criminals and throwing them into their petty criminals friends.
- Thu Aug 29, 2024 12:28 pm
- Forum: Coding Feedback
- Topic: Emag Design direction or STOP FUCKING LOCKING ALL SHIT BEHIND A 4 TELECRYSTAL TAX
- Replies: 8
- Views: 6594
Re: Emag Design direction or STOP FUCKING LOCKING ALL SHIT BEHIND A 4 TELECRYSTAL TAX
What if emagged defibs only flashed red occasionally and exploded the hearts of anyone you try and revive with it. Maybe with a 20 seconds long action bar to explode the hearts of living people.
Imagine you're getting revived after getting healed and then your fucking heart explodes and delays the ...
Imagine you're getting revived after getting healed and then your fucking heart explodes and delays the ...
- Mon Dec 04, 2023 1:28 pm
- Forum: Video Games
- Topic: Risk of Rain Returns
- Replies: 1
- Views: 7008
Re: Risk of Rain Returns
I liked it a little but I liked RoR2 more because I could angle myself. Now if I could aim upwards, then I'd probably play RoRR again, or I'd try and install as many mods as that I have on Rimworld (a lot of mods)
- Thu Nov 16, 2023 12:46 pm
- Forum: Ideas
- Topic: MODsuit antag?
- Replies: 3
- Views: 2528
Re: MODsuit antag?
Idea: A modsuit AI except the modsuit is unable to be changed or anything and comes with a really high charge, but it has a special springlock module which would turn the host into the AI, and the AI into the host. And then the new modsuit AI would have to negotiate to have it's body returned and ...
- Mon Nov 13, 2023 7:26 pm
- Forum: General Chat
- Topic: Does ss13 inherently need to be balanced?
- Replies: 18
- Views: 11559
Re: Does ss13 inherently need to be balanced?
Maxcaps exist so SS13 is never really balanced.
- Tue Sep 12, 2023 12:33 pm
- Forum: Ideas
- Topic: Bullet printing attachment mineral energy gun.
- Replies: 1
- Views: 1500
Re: Bullet printing attachment mineral energy gun.
You would have to find some way to nerf blue space crystals by maybe making it inject them with blue space dust instead of an instant teleportation. Imagine a HoS getting ganked by 7 revs just for 4 of them to be teleported away, 1 burnt to a crisp, 1 with armour being invalidated, and the very last ...
- Mon Jun 12, 2023 12:57 am
- Forum: TGMC Development
- Topic: Official Suggestions Thread
- Replies: 19
- Views: 64935
Re: Official Suggestions Thread
I think it's very odd that the Roomba effortlessly picks up guns and grenades, and never accidentally pills the pin on one. The marines know their stuff will get picked up so they never clean up after themselves, and where there's no Roomba it really shows. I propose that with a very very low ...