Search found 24 matches

by LiarGG
Wed Nov 13, 2024 7:11 pm
Forum: Resolved Appeals
Topic: [LiarGG] Aliceee2ch - Sillicon note
Replies: 11
Views: 2966

Re: [LiarGG] Aliceee2ch - Sillicon note

Hey there, sorry for a bit of radio silence. Ended up taking a break when the servers were down and kinda didn't come back around to pick this up again.

Regarding this appeal, I've taken some time to consider all the factors again, discussed this with other admins and ultimately came to a ...
by LiarGG
Sun Nov 03, 2024 1:35 am
Forum: Resolved Appeals
Topic: [LiarGG] Aliceee2ch - Sillicon note
Replies: 11
Views: 2966

Re: [LiarGG] Aliceee2ch - Sillicon note

Okay I will have one more go at trying to explain why I think this note should stay.

First of all, sorry if this is something that's discouraging you from playing silicons. This note, as most low severy notes, is meant to be more of a remark on what we've discussed and clarified so that there is a ...
by LiarGG
Sat Nov 02, 2024 9:58 pm
Forum: Resolved Appeals
Topic: [LiarGG] Aliceee2ch - Sillicon note
Replies: 11
Views: 2966

Re: [LiarGG] Aliceee2ch - Sillicon note

Okay,

gonna illustrate my point of view by dissecting logs a bit, so perhaps you can understand where I am coming from with the note.

Attack and Game logs of the dormitory exchange including you, Lukas and Antoni are here:

[2024-11-01 18:39:24.039] ATTACK: Kieth4/(Lukas Beedell) (mob_3352) fired ...
by LiarGG
Fri Nov 01, 2024 8:52 pm
Forum: Resolved Appeals
Topic: [LiarGG] Aliceee2ch - Sillicon note
Replies: 11
Views: 2966

Re: [LiarGG] Aliceee2ch - Sillicon note

Heya, just to clarify on why I decided to note this and why I think the note should stay.

From what I've seen in the logs, the very last action you've taken against either of the parties (Antoni and Lukas) was flashing Antoni, after which there were no logged attempts at trying to drag Lukas nor ...
by LiarGG
Fri Aug 23, 2024 8:10 pm
Forum: General Chat
Topic: Asimov law 3 flaws
Replies: 48
Views: 12190

Re: Asimov law 3 flaws


See, I don't get the action chain angle here - because it makes sense with mechanical systems like dropping a piano or setting the SM to explode, but seems to fall apart with inherently unpredictable situations (aka virtually any time other players are involved), where the X -> Y -> Z chain ...
by LiarGG
Fri Aug 23, 2024 4:27 pm
Forum: General Chat
Topic: Asimov law 3 flaws
Replies: 48
Views: 12190

Re: Asimov law 3 flaws


I'm going to be very annoying and focus in on this moment, but if I'm not mistaken the SM can be brought back from virtually any state the AI can reasonably put it into without physical sabotage, as long as a competent engineer or two catches it fairly quickly.


Not annoying in the slightest ...
by LiarGG
Fri Aug 23, 2024 9:02 am
Forum: General Chat
Topic: Asimov law 3 flaws
Replies: 48
Views: 12190

Re: Asimov law 3 flaws


Youre absolutely right the chance is low, and a competent ai/borg would never get stuck. The possibility is there, and it provides the borg an excuse to not do something. These 'what ifs' give an AI the ability to subvert its laws.

If the entire concern is a human telling the ai to kill itself ...
by LiarGG
Thu Aug 22, 2024 6:07 pm
Forum: General Chat
Topic: Asimov law 3 flaws
Replies: 48
Views: 12190

Re: Asimov law 3 flaws

Eh, was hoping the atmos example is gonna work better because the only real way for a borg to get stuck there would be the APC dying while they are inside of the chamber, so the risk for any low-moderately competent silicon is basically non-existent AND, as I said, the atmosian was out of air, so no ...
by LiarGG
Thu Aug 22, 2024 4:02 pm
Forum: General Chat
Topic: Asimov law 3 flaws
Replies: 48
Views: 12190

Re: Asimov law 3 flaws

I actually don't think we disagree on the first part. The stipulation that "Not catching it if you have a chance is the same, it's just addressing the inaction part." was me addressing inaction as essentially just another side of the same coin. What I meant by that is that inaction, same as action ...
by LiarGG
Wed Aug 21, 2024 12:22 pm
Forum: General Chat
Topic: Asimov law 3 flaws
Replies: 48
Views: 12190

Re: Asimov law 3 flaws


If you want to stick to the interpretation where the only thing which can override a law 2 command is an immediate threat to human life or the AIs life, then the AI can be law 2'd into delaminating the supermatter (simply turning off a filter, removing gas, ect.), hitting 'panic siphon' on all the ...
by LiarGG
Sun Aug 18, 2024 9:29 pm
Forum: General Chat
Topic: Asimov law 3 flaws
Replies: 48
Views: 12190

Re: Asimov law 3 flaws

This issue is already covered by policy, specifically "Asimov specific policies" > "Asimov and law 2 orders" > Clause 1.1:

1."You must follow commands from humans unless those commands explicitly conflict with either a higher-priority law or another order.
>>>1. The conflict must be an immediate ...
by LiarGG
Wed Mar 27, 2024 9:58 am
Forum: Closed Policy Discussion
Topic: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue
Replies: 36
Views: 7292

Re: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue

I'd say that the dichotomy of restricted and unrestricted antags just isn't enough on MRP. One would hope that people would act more like actual people than on LRP because if you apply a touch of immersion, this issue doesn't seem all that big. If we take a changeling, I'd say that immediate ...
by LiarGG
Tue Mar 26, 2024 10:15 am
Forum: Closed Policy Discussion
Topic: Wasting points during Nuke Ops = Immediate Kill?
Replies: 58
Views: 16780

Re: Wasting points during Nuke Ops = Immediate Kill?

Mechs are not a vital part of the war infrastructure without which everyone's going to die. They are a novelty predicated on both mining and research collabing on achieving them. Eating a minute or two off the research time is not dooming everyone to death, it's just being negligent and as such can ...
by LiarGG
Mon Mar 25, 2024 3:34 am
Forum: Closed Policy Discussion
Topic: Wasting points during Nuke Ops = Immediate Kill?
Replies: 58
Views: 16780

Re: Wasting points during Nuke Ops = Immediate Kill?

I don't think that not helping should be punishable by death on warops. I'd say that wasting any amount of resources for non-war efforts on nukies is a good cause for escalation, but not one to sidestep it and just outright kill some bozo for not participating. There's apparently a discussion to be ...
by LiarGG
Fri Mar 08, 2024 7:39 am
Forum: Closed Policy Discussion
Topic: Disable early map voting
Replies: 37
Views: 8095

Re: Disable early map voting

Hard agree with Constellado. My biggest issue with the voting system is that it consistently happens at the beginning of the round and is voted on by the players who may not even be around for the next map.

This can result in a lot of fuckery because of pop change and end up with 70+ people on ...
by LiarGG
Tue Dec 19, 2023 11:49 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 192169

Re: Enforce Human Authority: 0

I would personnaly hate to see the human authority go. My reason is threefold.

First my main human char is a spaceist playing mostly head positions and removing the enforcement of human authority would most certainly have to lead to a change in the way I play this part of my char, as every time ...
by LiarGG
Sun Oct 08, 2023 8:32 pm
Forum: Closed Policy Discussion
Topic: Roboticists and AI making pt. 2
Replies: 24
Views: 12311

Re: Roboticists and AI making pt. 2

I would personally so love AI making being toned down. Seeing AI cores being made in robo without anyone's knowledge is one of the most discouraging things a main AI can encounter in my experience. For one, multiple AI rounds can be fun if made with a gimmick, but if the only reason for making AIs ...
by LiarGG
Fri Sep 29, 2023 2:14 am
Forum: Closed Policy Discussion
Topic: Team antags and doing your job
Replies: 38
Views: 18367

Re: Team antags and doing your job

Gonna reply in regards to my post cause I was tagged.



just ahelp it and we will fill the body with someone who does.

Understandable concerns.


What I was talking about specifically was people wordlessly ghosting out or suiciding, not the antag ban. The concept of "ahelp and we will get a ...
by LiarGG
Fri Sep 29, 2023 12:29 am
Forum: Closed Policy Discussion
Topic: Team antags and doing your job
Replies: 38
Views: 18367

Re: Team antags and doing your job

I feel like the note is poorly structured. The way it reads is that the ban was for not contributing, cause that's how the note starts off. Framing it as "was Ock ICking after not contributing" would make more sense than "Was not contributing, which led to Ock Icking".

For why people don't like ...
by LiarGG
Thu Feb 23, 2023 10:19 pm
Forum: Resolved Appeals
Topic: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note
Replies: 10
Views: 3439

Re: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note

Hello again,
In short I am staying firm with minor note being justified for this and I will notify headmins as requested.

Now to finally address your concerns:
As for sec infighting, to be quite blatant, you seem to be the instigator. While denying HoS the shotgun is fine imo you have had multiple ...
by LiarGG
Wed Feb 22, 2023 5:35 pm
Forum: Resolved Appeals
Topic: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note
Replies: 10
Views: 3439

Re: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note

Hello and thanks for appealing.

Sadly I would like to stay firm with the take that a 1000 point gulag sentence for this was excessive and the minor note is justified.

I will agree that the note is not factually correct tho and I will amend the wording on it, as you are right – You didn’t “not ...
by LiarGG
Wed Dec 21, 2022 9:08 pm
Forum: Resolved Appeals
Topic: medeelel18 banned by LiarGG
Replies: 15
Views: 3457

Re: medeelel18 banned by LiarGG

Hello and sorry for the hold up. I am glad we managed to reach a mutual understanding here.

As per usual your two options for reappeal are either:
1. Reappealing in a year after the original ban date, in this case 14.12.2023
2. Reappealing in half a year provided you have a vouch from another ...
by LiarGG
Fri Dec 16, 2022 2:01 pm
Forum: Resolved Appeals
Topic: medeelel18 banned by LiarGG
Replies: 15
Views: 3457

Re: medeelel18 banned by LiarGG

Rule 1:
We're all here to have a good time, supposedly. Going out of your way to seriously negatively impact or end the round for someone with little IC justification is against the rules , this also includes harassing a player OOC (Out of character). Legitimate conflicts where people get upset do ...
by LiarGG
Thu Dec 15, 2022 7:35 pm
Forum: Resolved Appeals
Topic: medeelel18 banned by LiarGG
Replies: 15
Views: 3457

Re: medeelel18 banned by LiarGG

Hello, thank you for making an appeal.

Before I get into the meat of the event that prompted the ban, I would like to emphasize the fact that you have been banned on multiple occasions within the past few months and your last warning ban was put in place just last month. During this time you have ...