unbanned
also lmao yeah haha holy shit phoron stunprods that's a new one god how times change
aight have fun man
Search found 2075 matches
- Thu Feb 20, 2020 3:04 am
- Forum: Resolved Appeals
- Topic: [kevinz000]Damous - Permaban
- Replies: 8
- Views: 3264
- Tue Feb 18, 2020 5:15 am
- Forum: Resolved Appeals
- Topic: [kevinz000]Damous - Permaban
- Replies: 8
- Views: 3264
Re: [kevinz000]Damous - Permaban
Aight nice it's been two years or something, I'm gonna keep this short.
Alright well my thoughts are that CM isn't exactly a place that's going to uh, show whether or not you're.. powergaming, as it's pretty hard to get bwoinked for powergaming there far as I know (well, it's not, but there's some ...
Alright well my thoughts are that CM isn't exactly a place that's going to uh, show whether or not you're.. powergaming, as it's pretty hard to get bwoinked for powergaming there far as I know (well, it's not, but there's some ...
- Fri Oct 11, 2019 10:17 am
- Forum: Resolved Appeals
- Topic: [Kevinz000] <Jojojojoj2222 >
- Replies: 5
- Views: 2832
Re: [Kevinz000] <Jojojojoj2222 >
Right I'm moving this to denied
Make a new thread with the appeal for your actual ban if you want to play sorry.
Make a new thread with the appeal for your actual ban if you want to play sorry.
- Mon Sep 30, 2019 10:24 am
- Forum: Resolved Appeals
- Topic: [Kevinz000] <Jojojojoj2222 >
- Replies: 5
- Views: 2832
Re: [Kevinz000] <Jojojojoj2222 >
riight I'm going to have to have you make a ban appeal for your old account, sorry.
- Sun Sep 29, 2019 4:28 am
- Forum: Resolved Appeals
- Topic: [Kevinz000] <Jojojojoj2222 >
- Replies: 5
- Views: 2832
Re: [Kevinz000] <Jojojojoj2222 >
Alright so I'm gonna need you to clarify some things.
How long ago did you get banned, what was it for, when the account Slingus4 was made.
If you can remember these things.
We're having some issues verifying some things and we'd like for you to help us tie up those ends.
also sorry for the late reply
How long ago did you get banned, what was it for, when the account Slingus4 was made.
If you can remember these things.
We're having some issues verifying some things and we'd like for you to help us tie up those ends.
also sorry for the late reply
- Sat Aug 17, 2019 12:24 am
- Forum: Ideas
- Topic: Departmental Gameplay Improvements
- Replies: 80
- Views: 25262
Re: Departmental Gameplay Improvements
more realistic suggestion has anyone thought about giving engineering hull shields that draw massive amounts of power for bragging rights when meteor storms hit?
- Fri Aug 16, 2019 3:39 am
- Forum: Ideas
- Topic: Departmental Gameplay Improvements
- Replies: 80
- Views: 25262
Re: Departmental Gameplay Improvements
science: psionics?
- Mon Apr 22, 2019 5:18 am
- Forum: General Chat
- Topic: why is readding Gang so taboo?
- Replies: 74
- Views: 23442
Re: why is readding Gang so taboo?
Sometimes I want to code gang again
- Mon Jan 28, 2019 2:26 am
- Forum: Resolved Appeals
- Topic: [Kevinz000] B00t - Note appeal
- Replies: 6
- Views: 2889
Re: [Kevinz000] B00t - Note appeal
2016-09-03 04:33:04
saegrimr
Sybil
Banned for 1440 minutes - Old school greytide, tazing sec and random people, bucklecuffing them to the arrivals shuttle, stripping them, being an overall pain in the ass.
This was ~5 months prior to the note.
I'm willing to change it to reflect it's been a long ...
saegrimr
Sybil
Banned for 1440 minutes - Old school greytide, tazing sec and random people, bucklecuffing them to the arrivals shuttle, stripping them, being an overall pain in the ass.
This was ~5 months prior to the note.
I'm willing to change it to reflect it's been a long ...
- Mon Jan 28, 2019 2:25 am
- Forum: Resolved Appeals
- Topic: [Kevinz000] B00t - Note appeal
- Replies: 6
- Views: 2889
- Mon Jan 28, 2019 2:07 am
- Forum: Resolved Appeals
- Topic: [Kevinz000] B00t - Note appeal
- Replies: 6
- Views: 2889
Re: [Kevinz000] B00t - Note appeal
Note edited to
Banned for 1440 minutes - Ordered the AI to kill a lizard security officer because they got arrested. This is not acceptable. You've been banned for greytiding before, you need to start learning what's acceptable now and killing security for an arrest as nonantag is not. You said you ...
Banned for 1440 minutes - Ordered the AI to kill a lizard security officer because they got arrested. This is not acceptable. You've been banned for greytiding before, you need to start learning what's acceptable now and killing security for an arrest as nonantag is not. You said you ...
- Sun Jan 20, 2019 9:15 pm
- Forum: Ideas
- Topic: Round length
- Replies: 81
- Views: 27319
Re: Round length
Half the issue to me about engineering isn't easy tools, even with easy tools someone still has to do it.
- Sun Jan 20, 2019 9:14 pm
- Forum: Coding Feedback
- Topic: Singletank Bombs
- Replies: 36
- Views: 14799
Re: Singletank Bombs
Ah, neato.Tlaltecuhtli wrote:@kevin we are talking about singlecaps ( max cap with trit in 1 plasma tank) not tankbombs (the one you linked to
How exactly do you ignite them I've never trained myself in anything but TTV and tankbombs
- Sun Jan 20, 2019 9:12 pm
- Forum: Ideas
- Topic: Base Addiction off Amount of Reagent Processed
- Replies: 10
- Views: 3543
Re: Base Addiction off Amount of Reagent Processed
It should track long term.
- Sun Jan 20, 2019 9:12 pm
- Forum: Coding Feedback
- Topic: Why was #42386 merged?
- Replies: 96
- Views: 24583
Re: Why was #42386 merged?
At a certain point it gets too asymmetrical.
A subdepartment having massively overpowered things is not fun for anyone not playing it.
A subdepartment having massively overpowered things is not fun for anyone not playing it.
- Sun Jan 20, 2019 8:51 pm
- Forum: Coding Feedback
- Topic: Why was #42386 merged?
- Replies: 96
- Views: 24583
Re: Why was #42386 merged?
4dplanner is great tbh
- Sun Jan 20, 2019 8:50 pm
- Forum: Coding Feedback
- Topic: Why was #42386 merged?
- Replies: 96
- Views: 24583
Re: Why was #42386 merged?
Kierany9 wrote:anybody who started playing botany after the introduction of the plant dna manipulator has no right to post on this thread
- Sun Jan 13, 2019 1:59 pm
- Forum: Resolved Appeals
- Topic: [Kevinz000] Conner Matthews - Past Grievances
- Replies: 2
- Views: 1499
Re: [Kevinz000] Conner Matthews - Past Grievances
Full ban reason:
Permanently banned - Plasma canister flooding as drone to grief another player. Explain on the forums, you've been banned just recently from engineering.
You also have:
Prior engineering ban for setting library on fire with plasma, metacommunications note (warning) from me regarding ...
Permanently banned - Plasma canister flooding as drone to grief another player. Explain on the forums, you've been banned just recently from engineering.
You also have:
Prior engineering ban for setting library on fire with plasma, metacommunications note (warning) from me regarding ...
- Wed Jan 02, 2019 4:35 pm
- Forum: Coding Feedback
- Topic: Singletank Bombs
- Replies: 36
- Views: 14799
Re: Singletank Bombs
https://github.com/tgstation/tgstation/blob/master/code/modules/assembly/bomb.dm#L144
How do you even maxcap with these things? They only take plasma/oxygen in one tank and requires atleast 373.15K to even go off, with dev. radius only happening at 673.15K
((2533)*(70))/((8.314)*(273.15+400 ...
How do you even maxcap with these things? They only take plasma/oxygen in one tank and requires atleast 373.15K to even go off, with dev. radius only happening at 673.15K
((2533)*(70))/((8.314)*(273.15+400 ...
- Wed Jan 02, 2019 4:24 pm
- Forum: Ideas
- Topic: Remove X-ray [poll]
- Replies: 47
- Views: 13468
Re: Remove X-ray [poll]
rework genetics or don't touch it at all tbh
- Wed Jan 02, 2019 4:22 pm
- Forum: Coding Feedback
- Topic: New coding direction/vision
- Replies: 34
- Views: 12473
Re: New coding direction/vision
sometimes the status quo is just something that should be kept
- Wed Jan 02, 2019 1:01 am
- Forum: Town Hall
- Topic: Trialmin Review: Hulkamania
- Replies: 29
- Views: 14804
Re: Trialmin Review: Hulkamania
this guy is great even if rogue now has recordings of porn of my static
- Wed Dec 19, 2018 2:56 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1192
- Views: 912194
Re: Admin Staffing Log
Candidating zoozele
- Sun Dec 09, 2018 9:56 pm
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1192
- Views: 912194
Re: Admin Staffing Log
Now candidating coiax.
- Mon Dec 03, 2018 2:53 am
- Forum: Town Hall
- Topic: Community Meetings
- Replies: 35
- Views: 10979
Re: Community Meetings
What's the worst that can happen from trying out an idea again under new parameters even though it wasn't working as well as it could in the past?
At worst you get a few weeks of drama and a reminder that this stuff doesn't work.
At best you've improved staff-player interaction.
Don't see the need ...
At worst you get a few weeks of drama and a reminder that this stuff doesn't work.
At best you've improved staff-player interaction.
Don't see the need ...
- Tue Nov 27, 2018 8:54 pm
- Forum: General Chat
- Topic: Admins disappeared my thread
- Replies: 222
- Views: 59454
Re: Admins disappeared my thread
Pineapple pizza is great.
- Fri Nov 23, 2018 7:15 pm
- Forum: General Chat
- Topic: 11/22/2018 Cabbagetoss Incident - Imsxz (? Confirm) We are all coming together to solve this problem
- Replies: 42
- Views: 13208
- Wed Nov 14, 2018 7:21 pm
- Forum: Closed Policy Discussion
- Topic: bottle of blood and blood contract as a non antag
- Replies: 59
- Views: 14016
Re: bottle of blood and blood contract as a non antag
What subject said
- Thu Nov 08, 2018 9:58 am
- Forum: Ideas
- Topic: Modular Robot/Turret AI
- Replies: 4
- Views: 1895
Re: Modular Robot/Turret AI
fuck he got meBeeSting12 wrote:As kevinz gets less robust by not playing the game, he feels the need to add stuff that allows people who don't play ((coders)) to be robust.
- Wed Nov 07, 2018 3:59 am
- Forum: Ideas
- Topic: Modular Robot/Turret AI
- Replies: 4
- Views: 1895
Modular Robot/Turret AI
Something along the lines of
Robotics gets a new console to program "AI scripting"
You have "Scripts" which are either triggered by events (like damage, or just it sees someone and tries to assess target, signals, etc etc). Each scripting disk can contain multiple of these.
Each script has a list of ...
Robotics gets a new console to program "AI scripting"
You have "Scripts" which are either triggered by events (like damage, or just it sees someone and tries to assess target, signals, etc etc). Each scripting disk can contain multiple of these.
Each script has a list of ...
- Wed Nov 07, 2018 3:51 am
- Forum: Ideas
- Topic: Information Technology/Communications
- Replies: 10
- Views: 3244
Re: Information Technology/Communications
tfw you're fucking rightStickymayhem wrote:You autists won't stop until you can literally just be a sysadmin in SS13 while you're sad an alone in your real life server farm basements
Anyways, currently making modular computers a component and refactoring it to make this stuff easier to do later.
- Fri Oct 26, 2018 5:20 pm
- Forum: Ideas
- Topic: Information Technology/Communications
- Replies: 10
- Views: 3244
Re: Information Technology/Communications
@delaron: More of both. I think it would allow for new possibilities for coders and players alike, and it's sort of a pet project, one of many.
@Cobby I would if TGUI wasn't a laggy piece of shit to run for me and I had any intention of making opening my PDA be as laggy as opening a rapid pipe ...
@Cobby I would if TGUI wasn't a laggy piece of shit to run for me and I had any intention of making opening my PDA be as laggy as opening a rapid pipe ...
- Thu Oct 25, 2018 3:08 am
- Forum: Ideas
- Topic: Information Technology/Communications
- Replies: 10
- Views: 3244
Re: Information Technology/Communications
while NTSL wouldn't be reintroduced, all the machines would be repurposed to do a specific thing in the communications chain
But can they run trivia?
only if circuits aren't removed because ntsl won't be readded in its old form ever.
maybe a new version that wouldn't have balance problems but ...
But can they run trivia?
only if circuits aren't removed because ntsl won't be readded in its old form ever.
maybe a new version that wouldn't have balance problems but ...
- Thu Oct 25, 2018 2:47 am
- Forum: Ideas
- Topic: Information Technology/Communications
- Replies: 10
- Views: 3244
Information Technology/Communications
Yes, I know it's been like a week since my last "massive pipe dream" idea thread.
tl;dr
I'm thinking about an overhaul to communications, with the primary focus being unifying circuit/modular computers/pda/radio traffic/literally everything that requires ranged signals into a single system, with ...
tl;dr
I'm thinking about an overhaul to communications, with the primary focus being unifying circuit/modular computers/pda/radio traffic/literally everything that requires ranged signals into a single system, with ...
- Fri Oct 19, 2018 5:31 pm
- Forum: Coding Feedback
- Topic: Remove 'Particle Acceleration Rifles'
- Replies: 46
- Views: 12466
Re: Remove 'Particle Acceleration Rifles'
Particle accelerators are useless for anything that aint a blob thanks to the piss obvious laser
maybe if people learned to long range with it instead of trying to use it in short range where it's designed to suck.
in long range people see laser and fucking sidestep dumbo
The angle delay penalty ...
maybe if people learned to long range with it instead of trying to use it in short range where it's designed to suck.
in long range people see laser and fucking sidestep dumbo
The angle delay penalty ...
- Thu Oct 18, 2018 12:26 am
- Forum: Coding Feedback
- Topic: Remove 'Particle Acceleration Rifles'
- Replies: 46
- Views: 12466
Re: Remove 'Particle Acceleration Rifles'
maybe if people learned to long range with it instead of trying to use it in short range where it's designed to suck.confused rock wrote:Particle accelerators are useless for anything that aint a blob thanks to the piss obvious laser
- Thu Oct 18, 2018 12:17 am
- Forum: Closed Policy Discussion
- Topic: Racial slurs
- Replies: 88
- Views: 27004
Re: Complaint
hugbox
- Wed Oct 17, 2018 1:26 am
- Forum: General Chat
- Topic: >post approval for calling an admin on banning someone who didnt break a rule
- Replies: 55
- Views: 14605
Re: >post approval for calling an admin on banning someone who didnt break a rule
this isn't the ntr hut
- Mon Oct 15, 2018 8:29 pm
- Forum: Coding Feedback
- Topic: Remove 'Particle Acceleration Rifles'
- Replies: 46
- Views: 12466
Re: Remove 'Particle Acceleration Rifles'
The problem is blobs always come lategame lately and by that point all the tech is done/there are +30k points hanging around and there are a ton of minerals in the lathe. Also yeah I have literally never ever seen them used for anything but a blob. Which is weird.
It's almost like someone added it ...
It's almost like someone added it ...
- Sat Oct 13, 2018 7:29 pm
- Forum: Ideas
- Topic: Modular Mecha - Pipe Dream?
- Replies: 25
- Views: 7041
Re: Modular Mecha - Pipe Dream?
When are you adding flightsuits back?
I recall you saying you'd removed them due to "Code reasons" when they got moved to engineering from science.
And if you're making modular mecha, can we just kiss flightsuits goobye?
When pixel movement and step x/y support is done and I know what I'm ...
I recall you saying you'd removed them due to "Code reasons" when they got moved to engineering from science.
And if you're making modular mecha, can we just kiss flightsuits goobye?
When pixel movement and step x/y support is done and I know what I'm ...
- Mon Oct 08, 2018 4:07 pm
- Forum: Resolved Appeals
- Topic: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal
- Replies: 8
- Views: 3297
Re: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal
Can someone free this guy I forgot to sorry
- Sun Oct 07, 2018 7:30 pm
- Forum: For No Reason Trash
- Topic: [improvedname]Ban Appeal From Citadel 13 Server
- Replies: 5
- Views: 2704
Re: Ban Appeal From Citadel 13 Server
Denied
I'm joking but you're on the wrong forums.
I'm joking but you're on the wrong forums.
- Fri Oct 05, 2018 11:23 pm
- Forum: Resolved Appeals
- Topic: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal
- Replies: 8
- Views: 3297
Re: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal
Alright I'm willing to unban you on another probation period since you failed the last one (assuming no one brings up outstanding issues involving you that will change this). Sounds good?
- Wed Oct 03, 2018 7:42 pm
- Forum: Resolved Appeals
- Topic: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal
- Replies: 8
- Views: 3297
Re: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal
Apologies for the wait but I'll be mostly unavailable until this evening
While I'm busy have you played on any other servers? If you have a server you've played on for a while with good history and possibly an admin vouch it would help you. (Not required though.)
While I'm busy have you played on any other servers? If you have a server you've played on for a while with good history and possibly an admin vouch it would help you. (Not required though.)
- Wed Oct 03, 2018 7:40 pm
- Forum: Resolved Appeals
- Topic: [KEVINZ000] no byond key - Appealing my ban
- Replies: 7
- Views: 3268
Re: [KEVINZ000] no byond key - Appealing my ban
yeah okay no considering all that
Denied and don't bother trying to wait it out. Come with a positive vouch from a populated or at least slightly populated server.
Denied and don't bother trying to wait it out. Come with a positive vouch from a populated or at least slightly populated server.
- Tue Oct 02, 2018 2:27 pm
- Forum: Ideas
- Topic: Modular Mecha - Pipe Dream?
- Replies: 25
- Views: 7041
Re: Modular Mecha - Pipe Dream?
even if i fail more will come to take my place is my response.Bawhoppennn wrote:Don't bite off more than you can chew Kevinz. You're already working on a ton of giant projects.
prepare for the worst and hope for the best is how i go about my projects.
- Tue Oct 02, 2018 2:26 pm
- Forum: Resolved Appeals
- Topic: [KEVINZ000] no byond key - Appealing my ban
- Replies: 7
- Views: 3268
Re: [KEVINZ000] no byond key - Appealing my ban
Yeah uh, if you appealed this earlier it might have stood a chance if you didn't ban evade on more or less 5 other ckeys.
What servers have you been playing on since? And are there any that are willing to have their admins vouch that you've changed? Ban evasion isn't taken lightly, especially when ...
What servers have you been playing on since? And are there any that are willing to have their admins vouch that you've changed? Ban evasion isn't taken lightly, especially when ...
- Tue Oct 02, 2018 11:21 am
- Forum: Resolved Appeals
- Topic: [KEVINZ000] no byond key - Appealing my ban
- Replies: 7
- Views: 3268
Re: [KEVINZ000] no byond key - Appealing my ban
also you've ban evaded multiple times how do you plead (jayz420maskoff)
- Tue Oct 02, 2018 11:19 am
- Forum: Resolved Appeals
- Topic: [KEVINZ000] no byond key - Appealing my ban
- Replies: 7
- Views: 3268
Re: [KEVINZ000] no byond key - Appealing my ban
what's your byond key I don't even remember this ban
- Sun Sep 30, 2018 9:44 pm
- Forum: Ideas
- Topic: Modular Mecha - Pipe Dream?
- Replies: 25
- Views: 7041
Modular Mecha - Pipe Dream?
Will be soon working on a working, basic prototype for a new mech system to gradually phase out the old one.
Mechs will be fully modular, and refactored to be /mob/living/machine/mecha
Each mech has their own slots, and each slot can have one part of that slot and only one part of that slot.
Each ...
Mechs will be fully modular, and refactored to be /mob/living/machine/mecha
Each mech has their own slots, and each slot can have one part of that slot and only one part of that slot.
Each ...