Search found 159 matches
- Tue Jan 16, 2024 2:59 am
- Forum: Resolved Appeals
- Topic: [Epicgamer545] killed a borg using a hydrogen canister on the EVAC shuttle
- Replies: 8
- Views: 2747
Re: [Epicgamer545] killed a borg using a hydrogen canister on the EVAC shuttle
I have removed the note. I apologize for the misjudgment, and I'll aim to improving myself in the future.
- Tue Jan 16, 2024 1:31 am
- Forum: Resolved Appeals
- Topic: [Epicgamer545] killed a borg using a hydrogen canister on the EVAC shuttle
- Replies: 8
- Views: 2747
Re: [Epicgamer545] killed a borg using a hydrogen canister on the EVAC shuttle
Hey, sorry for the wait. I had to do something regarding reviving myself from the grave.
Quick reminder that this is a note and not a ban. Anyway, on that note, I'm going to be looking at this appeal and using my best judgement from the situation.
First off, this note can only be appealed/edited ...
Quick reminder that this is a note and not a ban. Anyway, on that note, I'm going to be looking at this appeal and using my best judgement from the situation.
First off, this note can only be appealed/edited ...
- Fri Aug 18, 2023 3:01 am
- Forum: Resolved Appeals
- Topic: [epicgamer455] Alexander moore antags and the sm
- Replies: 8
- Views: 2887
Re: [epicgamer455] Alexander moore antags and the sm
I am very hesitant for RR to be used, but now I believe that this note no longer serves anything what I was going for.
I'll be deleting the note later today.
I'll be deleting the note later today.
- Tue Aug 15, 2023 7:25 pm
- Forum: Resolved Appeals
- Topic: [epicgamer455] Alexander moore antags and the sm
- Replies: 8
- Views: 2887
Re: [epicgamer455] Alexander moore antags and the sm
Hello,
Thank you for taking the time to make an appeal regarding your note. I decided to look at the things you pointed out and decided that more effort should have been taken to reword the note. I had not fully realized you delegated your orders and wasn't the exact person who dusted the person ...
Thank you for taking the time to make an appeal regarding your note. I decided to look at the things you pointed out and decided that more effort should have been taken to reword the note. I had not fully realized you delegated your orders and wasn't the exact person who dusted the person ...
- Wed Jul 12, 2023 11:42 pm
- Forum: Town Hall
- Topic: Trialmin Review: Kinnebian
- Replies: 15
- Views: 10604
Re: Trialmin Review: Kinnebian
Kinnbian has been really been great as a admin ever since he was kidnapped and conscripted into our ranks. Jokes aside, a real great guy with good judgement and skills and I would be happy to let them promote to Admin.
- Tue Jun 06, 2023 6:19 pm
- Forum: Roleplaying
- Topic: I shoot you in the leg.
- Replies: 10
- Views: 10071
Re: I shoot you in the leg.
Ask why the hell you shot me like a civilized human being.
- Thu Jun 01, 2023 7:47 pm
- Forum: General Chat
- Topic: What if the AI was an actual AI?
- Replies: 10
- Views: 8573
- Fri May 12, 2023 11:02 pm
- Forum: Resolved Appeals
- Topic: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
- Replies: 10
- Views: 3627
Re: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
Note deleted. Appeal resolved!
- Fri May 12, 2023 4:42 pm
- Forum: Admin Feedback
- Topic: Kinnebian
- Replies: 19
- Views: 13007
Re: kinnebian
Haven’t seen them Admin yet, but cannot wait to see how they do as TA and in future appeals on the forums.
- Fri May 12, 2023 4:08 pm
- Forum: Resolved Appeals
- Topic: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
- Replies: 10
- Views: 3627
Re: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
Alright, I’ll get it removed once I have free time. I’ll let you know once it has been removed.
- Thu May 11, 2023 9:47 pm
- Forum: Resolved Appeals
- Topic: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
- Replies: 10
- Views: 3627
Re: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
Just a update,
I want to backtrack on the note resolution; the note really isn’t required and we can delete it if you prefer it. There was a whole level of reasoning why I wanted to keep the note, but I changed my mind and I want you to decide what to do with it. The deletion is logged anyway and ...
I want to backtrack on the note resolution; the note really isn’t required and we can delete it if you prefer it. There was a whole level of reasoning why I wanted to keep the note, but I changed my mind and I want you to decide what to do with it. The deletion is logged anyway and ...
- Thu May 11, 2023 4:58 pm
- Forum: Roleplaying
- Topic: The Roleplaying Thread is Dead
- Replies: 4
- Views: 7937
- Thu May 11, 2023 4:20 pm
- Forum: Resolved Appeals
- Topic: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
- Replies: 10
- Views: 3627
Re: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
This is going to be a long post, sorry.
Seeing that the logs are already posted (thank the heavens), I have decided to respond to this appeal. I’m here to right some wrongs, but it isn’t an appeal without some organization.
On MRP, I have a preference to enforce the MRP rules, and, this is what I ...
Seeing that the logs are already posted (thank the heavens), I have decided to respond to this appeal. I’m here to right some wrongs, but it isn’t an appeal without some organization.
On MRP, I have a preference to enforce the MRP rules, and, this is what I ...
- Wed May 10, 2023 6:14 pm
- Forum: Resolved Appeals
- Topic: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
- Replies: 10
- Views: 3627
Re: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
You are a great person. Thank you for posting the logs.Archie700 wrote: ↑Wed May 10, 2023 5:59 pm Ok, since Scrubby is somehow not saving Manuel logs and statbus is apparently gone, I had to take the parsed logs directly.
- Wed May 10, 2023 3:43 pm
- Forum: Resolved Appeals
- Topic: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
- Replies: 10
- Views: 3627
Re: [Epicgamer545] Muffindrake - incorrectly accused of valid hunting
Hey there, thanks for making an appeal.
Just to make it clear, I did not make the claim that I don’t want to change my mind. I’m willing to learn from mistaken notes, whatever they may be, and I would like to look into this and make an input before headmin review is requested, if you will allow me ...
Just to make it clear, I did not make the claim that I don’t want to change my mind. I’m willing to learn from mistaken notes, whatever they may be, and I would like to look into this and make an input before headmin review is requested, if you will allow me ...
- Tue May 09, 2023 4:32 pm
- Forum: Roleplaying
- Topic: The Roleplaying Thread is Dead
- Replies: 4
- Views: 7937
The Roleplaying Thread is Dead
Anyway, go ahead and attend it’s funeral here. Feel free to necropost if this reaches 3 years in the future.
- Thu Apr 27, 2023 9:27 pm
- Forum: Off Topic
- Topic: Earth's Atmos distro
- Replies: 4
- Views: 7815
Re: Earth's Atmos distro
I love how in the game you can enhale as much oxygen as you want and won’t die.
- Mon Apr 24, 2023 7:14 pm
- Forum: Spriting and Mapping
- Topic: The North Star: A Nanotrasen Exploratory Vessel [WIP]
- Replies: 228
- Views: 111894
Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]
Tried Northstar with Engineering (and also almost died by setting up sensors that bend the space time fabric), I love the elevators and I love the design. Things feel a lot more LIKE a ship. However the dangerous maints may need to be cut back a little bit.
I will try North Star on different roles ...
I will try North Star on different roles ...
- Fri Apr 21, 2023 5:51 pm
- Forum: Roleplaying
- Topic: You are a station engineer, repairing wires in maintenance.
- Replies: 20
- Views: 13782
Re: You are a station engineer, repairing wires in maintenance.
begin to cause a huge uprising in the player forums
- Fri Mar 31, 2023 5:10 pm
- Forum: Spriting and Mapping
- Topic: The North Star: A Nanotrasen Exploratory Vessel [WIP]
- Replies: 228
- Views: 111894
- Mon Mar 27, 2023 8:53 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Malf Policy
- Replies: 13
- Views: 2300
Re: Silicon Malf Policy
Firstly, the battlecruiser objective makes great pains to tell you to make your syndie status known so they don't kill you.
Second, is the AI lawed to protect and serve the tot, or are they actually malf? Those are two very different things. In this case, the code says:
/obj/item/ai_module/malf ...
- Mon Mar 27, 2023 6:27 pm
- Forum: Town Hall
- Topic: Trialmin Review: Epicgamer545
- Replies: 9
- Views: 4762
Re: Trialmin Review: Epicgamer545
No.vect0r wrote: ↑Mon Mar 27, 2023 5:18 pmMew can ban me UwU.Epicgamer545 wrote: ↑Mon Mar 27, 2023 3:57 pmTo be honest it kind of passed by really fast. I didn’t even get to earn myself a peanut post for banning anyone yet.General Thrax wrote: ↑Mon Mar 27, 2023 1:20 am I swear it's been longer than 2 months how long have we kept this man locked into trial
- Mon Mar 27, 2023 3:57 pm
- Forum: Town Hall
- Topic: Trialmin Review: Epicgamer545
- Replies: 9
- Views: 4762
Re: Trialmin Review: Epicgamer545
To be honest it kind of passed by really fast. I didn’t even get to earn myself a peanut post for banning anyone yet.General Thrax wrote: ↑Mon Mar 27, 2023 1:20 am I swear it's been longer than 2 months how long have we kept this man locked into trial
- Wed Mar 15, 2023 7:13 pm
- Forum: Spriting and Mapping
- Topic: Birdshot Station - Shipping Too Soon [FEEDBACK]
- Replies: 31
- Views: 25345
Re: Birdshot Station - Shipping Too Soon (PR in desc.)
Love Birdshot as everything BUT Security. The cells don’t have timers and they also don’t have the same kick as the other maps, such as the brig being viewable. However I’m willing to put everything like this aside if they add timers. On the other hand, the Station is cramped and small to allow for ...
- Tue Mar 14, 2023 7:13 pm
- Forum: Off Topic
- Topic: My time teaching a robot to pretend to be a human to pretend to be a robot.
- Replies: 4
- Views: 7972
Re: My time teaching a robot to pretend to be a human to pretend to be a robot.
It seems like the AI is decent at roleplaying a single layer deep (ie. I'm a human train driver), but has a hard time roleplaying as something pretending to be something else. Near the end, I think the AI may have lost track of the original rules of the game. I started giving it prompts on its ...
- Tue Mar 14, 2023 6:29 pm
- Forum: Coding Feedback
- Topic: unmerge birdshot from sybil
- Replies: 9
- Views: 2393
Re: unmerge birdshot from sybil
I like birdshot, don’t @ me
- Tue Mar 14, 2023 3:53 pm
- Forum: General Chat
- Topic: What do you think about Chang?
- Replies: 24
- Views: 8365
Re: What do you think about Chang?
come play on Manuel if you want a opinion from me
- Tue Mar 14, 2023 3:49 pm
- Forum: General Chat
- Topic: i banned
- Replies: 7
- Views: 3068
Re: i banned
uhhhhhhhhh who’s lucy
- Wed Mar 08, 2023 7:17 pm
- Forum: Ideas
- Topic: Scorched Horizon (desert planet) - Map idea
- Replies: 21
- Views: 5680
Re: Scorched Horizon (desert planet) - Map idea
We need the best BYOND coder.JusticeGoat wrote: ↑Wed Mar 08, 2023 7:52 amI like how this idea is shaping up!nianjiilical wrote: ↑Thu Mar 02, 2023 1:07 pm
put it in a big crater like the doom base to justify having walls around the main z-level
Now if only we could have proper day/night cycles with multiple weather events
- Wed Mar 08, 2023 7:15 pm
- Forum: Closed Policy Discussion
- Topic: Mimes breaking oaths after changing jobs
- Replies: 26
- Views: 5615
Re: Mimes breaking oaths after changing jobs
It’s funny to have a mime speak and then killed wordlessly and revived.
- Fri Mar 03, 2023 7:10 pm
- Forum: Closed Policy Discussion
- Topic: Make revs not allowed to kill people without at least a reason
- Replies: 72
- Views: 14783
Re: Make revs not allowed to kill people without at least a reason
It doesn’t matter what the wiki says. Your supposed to be paranoid. If TG abandoned the ways of killing I would have left I long time ago.
- Fri Feb 17, 2023 5:52 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Thedragmeme
- Replies: 36
- Views: 21247
Re: Thedragmeme
Good player when given a leadership position. Horrible GREAT boss. I’m being held at pulse-rifle point
Jokes aside, always up to creating good events, amazing ideas, and also handle ahelps with relative ease.
Jokes aside, always up to creating good events, amazing ideas, and also handle ahelps with relative ease.
- Thu Feb 16, 2023 7:24 pm
- Forum: Roleplaying
- Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
- Replies: 99
- Views: 75814
Re: Everyone on manual is so nice and accepting it gives me a fucking headache.
I’m afraid to use the roleplay thread anymore because I might disturb the grave
- Mon Feb 13, 2023 10:56 pm
- Forum: General Chat
- Topic: Whos your valentine?
- Replies: 23
- Views: 6791
Re: Whos your valentine?
One of these days I’m going to cancel the the valentine random event, and cause 1984 all over again.
You can’t stop me.
You can’t stop me.
- Fri Feb 10, 2023 7:32 pm
- Forum: Coding
- Topic: What can we do to prepare for the next tide?
- Replies: 66
- Views: 34857
Re: What can we do to prepare for the next tide?
Also, another thing to add is that even if we /did/ try pushing for mentors, the policy thread already was discusssed and was thrown. It’s unlikely that it will be picked up again.
- Fri Feb 10, 2023 7:29 pm
- Forum: Coding
- Topic: What can we do to prepare for the next tide?
- Replies: 66
- Views: 34857
Re: What can we do to prepare for the next tide?
You know, we /can/ just code in a mentor help button to send it to the admins to fix the whole “I don’t want to get banned” thing. Perhaps we can make that a reality.
I am not opposed to having separate buttons for ahelps about griefing and ahelps about mechanics, but at that point you might ...
- Fri Feb 10, 2023 7:22 pm
- Forum: Coding
- Topic: What can we do to prepare for the next tide?
- Replies: 66
- Views: 34857
Re: What can we do to prepare for the next tide?
You know, we /can/ just code in a mentor help button to send it to the admins to fix the whole “I don’t want to get banned” thing. Perhaps we can make that a reality.
Admins should be able to answer questions, we don’t need another team that /don’t/ want to be admins but /do/ want to answer ...
Admins should be able to answer questions, we don’t need another team that /don’t/ want to be admins but /do/ want to answer ...
- Fri Feb 10, 2023 7:11 pm
- Forum: Town Hall
- Topic: Trialmin Review: Waltertruck
- Replies: 9
- Views: 5476
Re: Trialmin Review: Waltertruck
Excellent at handling Ahelps and events. Ahelp conduct is pretty nice and what you would expect from a admin, and always keeps neutral tone throughout the ticket. With their amazing ideas, they have the ability to make anything possible, and they use that power to make everyone have fun. Walt was ...
- Fri Feb 10, 2023 6:25 pm
- Forum: Coding
- Topic: What can we do to prepare for the next tide?
- Replies: 66
- Views: 34857
Re: What can we do to prepare for the next tide?
Another possibility is to add "mentors", like TGMC and other servers have, who answer mechanics-related questions but do not take part in admin activity.
That idea has already been picked and thrown. There’s no need for mentors if we already have active Admins to handle that type of help ...
- Fri Feb 10, 2023 5:54 pm
- Forum: Coding
- Topic: What can we do to prepare for the next tide?
- Replies: 66
- Views: 34857
Re: What can we do to prepare for the next tide?
if we already have active Admins to handle that type of help.
... do you? Often, there are either no admins or the admin that is on does not know the answer.
Skill issue on our part. But it still doesn’t solve adding mentors. Read the arguments there and you’ll see what I mean.
If you want ...
- Fri Feb 10, 2023 4:42 pm
- Forum: Coding
- Topic: What can we do to prepare for the next tide?
- Replies: 66
- Views: 34857
Re: What can we do to prepare for the next tide?
Another possibility is to add "mentors", like TGMC and other servers have, who answer mechanics-related questions but do not take part in admin activity.
That idea has already been picked and thrown. There’s no need for mentors if we already have active Admins to handle that type of help. There ...
- Wed Feb 08, 2023 7:19 pm
- Forum: Closed Policy Discussion
- Topic: Lift some restrictions on OOC in IC for IRL issues.
- Replies: 15
- Views: 5056
Re: Lift some restrictions on OOC in IC for IRL issues.
This really isn’t needed. I already can explain some OOC stuff in IC whenever I want, and I usually just ignore the fact that I’m breaking character. It’s already proper to break character to help someone out, no?
But still, it’s super easy to just make up a IC excuse to how things, oocly, work. “I ...
But still, it’s super easy to just make up a IC excuse to how things, oocly, work. “I ...
- Mon Feb 06, 2023 5:24 pm
- Forum: Site, Forums, And Wiki
- Topic: [Wiki] The to-do list
- Replies: 20
- Views: 17160
Re: [Wiki] The to-do list
I added this to starting guide but I’m not sure if I explained it correctly/if it should be moved to a separate boxdragomagol wrote: ↑Sat Mar 19, 2022 9:31 pm Radio emotes - https://github.com/tgstation/tgstation/pull/62130
Text formatting/emphasis - https://github.com/tgstation/tgstation/pull/61543
- Tue Jan 31, 2023 6:18 pm
- Forum: Closed Policy Discussion
- Topic: THE better naming policy
- Replies: 18
- Views: 4508
Re: THE better naming policy
Names should be unique, not restricted. They should be good names, yes, but should they be realistic? No! This is a setting taking place where a mega corporation has trapped you in a giant metal box lingering with threats and malpractice. Sure, you can restrict popular/overused/stupid/reference ...
- Tue Jan 31, 2023 5:44 pm
- Forum: Ideas
- Topic: Obligatory Add Vox Thread
- Replies: 16
- Views: 5313
Re: Obligatory Add Vox Thread
No, give us Dionae.
- Tue Jan 31, 2023 5:40 pm
- Forum: Roleplaying
- Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
- Replies: 99
- Views: 75814
Re: Everyone on manual is so nice and accepting it gives me a fucking headache.
Hm I should be more of a asshole
- Tue Jan 31, 2023 5:46 am
- Forum: General Chat
- Topic: duality
- Replies: 8
- Views: 4007
Re: duality
please don’t reform our entire rulebook just because you want to smite your enemies
- Mon Jan 30, 2023 11:05 pm
- Forum: Off Topic
- Topic: in what situations is debate considered unnecessary?
- Replies: 6
- Views: 4802
Re: in what situations is debate considered unnecessary?
We shouldn’t blow up the moon or we will all die
I don't think all of us will die. Just most of us.
I’m pretty sure all life on earth would die if the moon fragmented into huge peices and smashed into the planet and heated up the atmosphere at a heavy rate. Even if people survived in ...
- Mon Jan 30, 2023 10:00 pm
- Forum: General Chat
- Topic: Tips for circumventing burnout?
- Replies: 21
- Views: 7762
Re: Tips for circumventing burnout?
play other servers
This, I rotate between servers. Its why I'm so sparse when it comes to being online sometimes.
Every server does stuff great and has their cool niches and cool new added features and changes. I move around for those niches and features, and take some breaks from ss13 in ...
- Mon Jan 30, 2023 7:45 pm
- Forum: Off Topic
- Topic: in what situations is debate considered unnecessary?
- Replies: 6
- Views: 4802
Re: in what situations is debate considered unnecessary?
We shouldn’t blow up the moon or we will all die